Player Matchup

Nemesis
Nemesis
Bronze III
ChrissyJ
Nemesis
Bronze III
Level 99
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
KaotixFLOW
Bellona
Bronze III
Level 34
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 8L
1,271 MMR
Solo
Raijin
Raijin
Gold V
KersyAT09
Raijin
Gold V
Level 142
God Stats
3W - 7L
1,500 SR
Queue Stats
116W - 118L
1,330 MMR
Solo
Apollo
Apollo
Gold V
Kurdawg
Apollo
Gold V
Level 149
God Stats
34W - 20L
1,773 SR
Queue Stats
370W - 367L
1,336 MMR
Solo
Ymir
Ymir
Silver V
RedDawg1
Ymir
Silver V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,550 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,475 SR
1,347 MMR
Geb
Geb
Silver I
Bapts93
Geb
Silver I
Level 146
God Stats
2W - 3L
1,577 SR
Queue Stats
86W - 88L
1,196 MMR
Party 2
Janus
Janus
Gold III
Churn
Janus
Gold III
Level 127
God Stats
22W - 24L
1,536 SR
Queue Stats
537W - 525L
1,329 MMR
Solo
Artemis
Artemis
Silver III
Maniacalcoin
Artemis
Silver III
Level 48
God Stats
3W - 4L
1,221 SR
Queue Stats
15W - 15L
1,323 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Tezret
Sun Wukong
Silver III
Level 113
God Stats
2W - 1L
1,542 SR
Queue Stats
7W - 10L
1,386 MMR
Solo
Thor
Thor
Gold III
Zeröx
Thor
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrissyJ
Nemesis
12
4 / 5 / 0
7,968
498
5,682
11,323
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
KaotixFLOW
Bellona
13
1 / 4 / 0
8,208
513
3,948
9,598
6,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
KersyAT09
Raijin
14
2 / 6 / 3
8,868
554
5,070
9,382
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Kurdawg
Apollo
15
3 / 2 / 1
8,848
553
6,785
11,094
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 3 / 4
7,261
454
3,498
10,093
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouTiamatSetGuan Yu

VS

Bans
PersephoneAthenaSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 3 / 9
7,702
481
4,754
11,267
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Churn
Janus
16
4 / 0 / 6
9,692
606
8,160
7,778
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Maniacalcoin
Artemis
14
0 / 3 / 2
7,904
494
6,125
8,833
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Tezret
Sun Wukong
16
5 / 2 / 2
9,469
592
8,961
11,841
8,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
Zeröx
Thor
15
11 / 3 / 4
9,726
608
11,361
11,411
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
20
20
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
0
3
9
1.5
L
Nemesis
ChrissyJ
Nemesis
4
5
0
0.8
W
Janus
Churn
Janus
4
0
6
7
L
Bellona
KaotixFLOW
Bellona
1
4
0
0.25
L
Raijin
KersyAT09
Raijin
2
6
3
0.58
L
Apollo
Kurdawg
Apollo
3
2
1
1.75
W
Artemis
Maniacalcoin
Artemis
0
3
2
0.33
L
Ymir
1
3
4
1
W
Sun Wukong
Tezret
Sun Wukong
5
2
2
3
W
Thor
Zeröx
Thor
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
39,361
51,490
Taken
51,130
24,684
Mitigated
24,593
9,172
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
4,754
496
0
3,052
11,267
7,440
0
1,500
9,741
25,095
0
L
Nemesis
ChrissyJ
Nemesis
5,682
2,294
0
846
11,323
3,550
0
3,006
8,127
0
35,760
W
Janus
Churn
Janus
8,160
1,024
0
2,392
7,778
2,298
0
1,423
6,323
66,549
0
L
Bellona
KaotixFLOW
Bellona
3,948
670
0
259
9,598
6,720
0
715
8,883
4,974
25,130
L
Raijin
KersyAT09
Raijin
5,070
384
0
1,057
9,382
3,192
0
1,791
7,451
57,788
0
L
Apollo
Kurdawg
Apollo
6,785
4,545
0
5,524
11,094
3,781
610
2,268
8,770
0
69,197
W
Artemis
Maniacalcoin
Artemis
6,125
2,436
0
4,236
8,833
2,565
1,350
1,632
7,143
0
52,255
L
Ymir
3,498
846
0
1,486
10,093
7,441
0
4,570
5,345
9,248
0
W
Sun Wukong
Tezret
Sun Wukong
8,961
2,164
0
3,258
11,841
8,476
2,060
1,725
10,076
0
62,869
W
Thor
Zeröx
Thor
11,361
3,544
0
4,188
11,411
3,814
0
2,991
8,238
0
55,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
44,493
399
Minions Killed
498
0
Camps Cleared
0
1,458,942
Distance Traveled
1,501,215
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,702
481
18
1
0
325,911
3
L
Nemesis
7,968
498
61
4
0
319,019
6
W
Janus
9,692
606
150
9
0
335,872
9
L
Bellona
8,208
513
61
4
0
315,451
0
L
Raijin
8,868
554
122
8
0
277,568
4
L
Apollo
8,848
553
137
9
0
262,571
6
W
Artemis
7,904
494
102
6
0
236,320
3
L
Ymir
7,261
454
18
1
0
284,333
3
W
Sun Wukong
9,469
592
141
9
0
295,672
2
W
Thor
9,726
608
87
5
0
307,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role