Player Matchup

Medusa
Medusa
Silver II
GOATat420
Medusa
Silver II
Level 155
God Stats
42W - 25L
1,678 SR
Queue Stats
120W - 134L
1,097 MMR
Solo
Cabrakan
Cabrakan
Gold V
JoJoDesChamps
Cabrakan
Gold V
Level 124
God Stats
40W - 31L
1,589 SR
Queue Stats
420W - 424L
1,158 MMR
Solo
Scylla
Scylla
Bronze III
SplattttuR
Scylla
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver V
TwelveVolts
Khepri
Silver V
Level 87
God Stats
1W - 8L
1,608 SR
Queue Stats
9W - 18L
1,192 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
afternoonquicki
Erlang Shen
Silver I
Level 117
God Stats
71W - 43L
1,625 SR
Queue Stats
512W - 513L
1,172 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,600 SR
1,224 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,505 SR
1,240 MMR
Guan Yu
Guan Yu
Silver II
Forgottenzs
Guan Yu
Silver II
Level 41
God Stats
2W - 1L
1,350 SR
Queue Stats
31W - 36L
1,159 MMR
Solo
Sol
Sol
Silver IV
OscuroGT
Sol
Silver IV
Level 138
God Stats
4W - 2L
1,742 SR
Queue Stats
94W - 113L
1,118 MMR
Solo
Athena
Athena
Bronze III
Scorpion1107
Athena
Bronze III
Level 152
God Stats
2W - 0L
1,342 SR
Queue Stats
7W - 4L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold V
SubZero1127
Hun Batz
Gold V
Level 159
God Stats
20W - 17L
1,575 SR
Queue Stats
271W - 271L
1,286 MMR
Party 1
Anhur
Anhur
Silver I
WhytErmit
Anhur
Silver I
Level 107
God Stats
18W - 22L
1,515 SR
Queue Stats
236W - 242L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GOATat420
Medusa
20
11 / 9 / 3
14,895
596
20,741
23,520
9,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
JoJoDesChamps
Cabrakan
18
10 / 4 / 3
13,146
526
22,300
21,693
23,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SplattttuR
Scylla
17
1 / 5 / 7
11,115
445
15,459
17,084
7,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
17
3 / 4 / 7
11,776
471
8,185
20,113
26,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
afternoonquicki
Erlang Shen
20
4 / 7 / 6
12,874
515
12,162
23,579
13,169
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatJanusApolloDanzaburou

VS

Bans
TsukuyomiHeimdallrUllrAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Forgottenzs
Guan Yu
20
6 / 8 / 7
14,319
573
10,918
26,784
28,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 3 / 8
15,323
613
22,566
20,300
7,852
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
18
2 / 8 / 17
12,934
517
11,909
28,819
20,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
SubZero1127
Hun Batz
19
6 / 6 / 10
13,862
554
13,929
19,814
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
WhytErmit
Anhur
20
8 / 4 / 7
14,940
598
16,838
18,387
7,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
78
29
Kills
29
29
Deaths
29
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Forgottenzs
Guan Yu
6
8
7
1.19
L
Medusa
GOATat420
Medusa
11
9
3
1.39
L
Cabrakan
JoJoDesChamps
Cabrakan
10
4
3
2.88
W
7
3
8
3.67
W
Athena
2
8
17
1.31
L
Scylla
SplattttuR
Scylla
1
5
7
0.9
W
Hun Batz
SubZero1127
Hun Batz
6
6
10
1.83
L
Khepri
3
4
7
1.63
W
Anhur
WhytErmit
Anhur
8
4
7
2.88
L
Erlang Shen
afternoonquicki
Erlang Shen
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,847
Damage
76,160
105,989
Taken
114,104
79,493
Mitigated
72,208
23,377
Healing
38,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Forgottenzs
Guan Yu
10,918
2,255
3,183
8,524
26,784
28,121
0
14,719
12,065
0
92,135
L
Medusa
GOATat420
Medusa
20,741
10,106
0
5,357
23,520
9,012
4,496
5,747
17,773
0
120,725
L
Cabrakan
JoJoDesChamps
Cabrakan
22,300
2,342
0
7,392
21,693
23,684
0
8,772
12,921
74,456
0
W
22,566
8,715
0
12,280
20,300
7,852
7,044
8,619
11,681
112,417
0
W
Athena
11,909
2,917
0
6,582
28,819
20,522
217
11,343
17,476
44,349
0
L
Scylla
SplattttuR
Scylla
15,459
1,991
0
4,246
17,084
7,541
212
5,975
11,109
78,043
0
W
Hun Batz
SubZero1127
Hun Batz
13,929
6,114
0
1,162
19,814
8,651
2,102
8,670
11,144
0
79,159
L
Khepri
8,185
842
0
3,265
20,113
26,087
31
8,000
12,113
35,549
0
W
Anhur
WhytErmit
Anhur
16,838
9,503
0
6,646
18,387
7,062
3,793
2,593
15,794
0
98,709
L
Erlang Shen
afternoonquicki
Erlang Shen
12,162
6,888
0
3,117
23,579
13,169
0
6,521
17,058
0
110,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,806
Gold Earned
71,378
640
Minions Killed
621
0
Camps Cleared
0
2,139,638
Distance Traveled
2,288,861
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,319
573
146
6
0
460,014
1
L
Medusa
14,895
596
179
7
0
385,599
2
L
Cabrakan
13,146
526
122
5
0
366,138
9
W
Sol
15,323
613
165
7
0
409,016
4
W
Athena
12,934
517
49
2
0
481,433
9
L
Scylla
11,115
445
129
5
0
439,138
7
W
Hun Batz
13,862
554
128
5
0
493,699
7
L
Khepri
11,776
471
59
2
0
469,233
2
W
Anhur
14,940
598
133
5
0
444,699
7
L
Erlang Shen
12,874
515
151
6
0
479,530
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role