Player Matchup

Fafnir
Fafnir
BearBiter
Fafnir
Level 109
God Stats
12W - 8L
1,839 SR
Queue Stats
140W - 112L
1,594 Elo+
Solo
Hera
Hera
Farrukh47
Hera
Level 88
God Stats
1W - 3L
1,319 SR
Queue Stats
28W - 20L
1,494 Elo+
Party 2
Artemis
Artemis
Kcron139
Artemis
Level 116
God Stats
3W - 2L
1,686 SR
Queue Stats
14W - 17L
1,311 Elo+
Party 3
Hercules
Hercules
KrypticOppa
Hercules
Level 96
God Stats
4W - 3L
1,085 SR
Queue Stats
24W - 19L
1,342 Elo+
Party 3
Ne Zha
Ne Zha
xxxDAMONxxx
Ne Zha
Level 151
God Stats
25W - 31L
1,525 SR
Queue Stats
65W - 51L
1,580 Elo+
Party 2
Team Averages
Level 112
1,491 SR
1,464 Elo+

VS

Team Averages
Level 123
1,568 SR
1,490 Elo+
Cerberus
Cerberus
AfricanCaulk
Cerberus
Level 145
God Stats
31W - 14L
1,713 SR
Queue Stats
693W - 685L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
DitroitGAMER
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Feloniaz
Chang'e
Level 126
God Stats
5W - 4L
1,546 SR
Queue Stats
177W - 191L
1,455 Elo+
Solo
Danzaburou
Danzaburou
OD-Savages_MSBS
Danzaburou
Level 109
God Stats
32W - 17L
1,628 SR
Queue Stats
601W - 563L
1,516 Elo+
Party 1
Janus
Janus
ReaperWeaper
Janus
Level 80
God Stats
2W - 2L
1,453 SR
Queue Stats
56W - 72L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BearBiter
Fafnir
18
1 / 2 / 15
13,071
726
9,865
21,740
34,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
19
4 / 7 / 9
12,337
685
6,580
12,238
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Kcron139
Artemis
19
6 / 4 / 10
13,500
750
23,744
20,065
10,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KrypticOppa
Hercules
18
5 / 5 / 8
12,165
676
11,044
23,290
19,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
19
4 / 6 / 9
13,154
731
13,507
15,172
8,661
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AfricanCaulk
Cerberus
19
1 / 4 / 17
12,923
718
11,720
25,738
27,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
DitroitGAMER
Sun Wukong
20
9 / 4 / 11
14,556
809
23,527
24,544
26,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Feloniaz
Chang'e
19
4 / 4 / 13
13,091
727
10,051
17,746
7,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
OD-Savages_MSBS
Danzaburou
19
5 / 5 / 15
13,282
738
21,541
20,171
9,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 3 / 14
13,407
745
14,351
12,547
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
94
20
Kills
24
24
Deaths
20
51
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AfricanCaulk
Cerberus
1
4
17
2.38
L
Fafnir
BearBiter
Fafnir
1
2
15
4.25
W
Sun Wukong
DitroitGAMER
Sun Wukong
9
4
11
3.63
L
Hera
4
7
9
1.21
W
Chang'e
Feloniaz
Chang'e
4
4
13
2.63
L
Artemis
Kcron139
Artemis
6
4
10
2.75
L
Hercules
KrypticOppa
Hercules
5
5
8
1.8
W
Danzaburou
OD-Savages_MSBS
Danzaburou
5
5
15
2.5
W
5
3
14
4
L
Ne Zha
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,740
Damage
81,190
92,505
Taken
100,746
79,459
Mitigated
76,813
23,421
Healing
33,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AfricanCaulk
Cerberus
11,720
352
0
6,402
25,738
27,961
393
3,799
21,864
51,716
0
L
Fafnir
BearBiter
Fafnir
9,865
3,728
0
3,701
21,740
34,651
350
8,461
12,371
20,934
0
W
Sun Wukong
DitroitGAMER
Sun Wukong
23,527
2,373
0
6,763
24,544
26,857
547
4,363
19,981
0
62,389
L
Hera
6,580
1,269
288
874
12,238
5,986
232
4,214
7,888
38,232
0
W
Chang'e
Feloniaz
Chang'e
10,051
803
3,758
7,422
17,746
7,436
2,020
3,794
13,851
40,110
0
L
Artemis
Kcron139
Artemis
23,744
12,385
2,033
6,214
20,065
10,343
1,967
9,072
10,822
0
45,814
L
Hercules
KrypticOppa
Hercules
11,044
2,602
0
6,653
23,290
19,818
292
8,222
14,668
0
26,328
W
Danzaburou
OD-Savages_MSBS
Danzaburou
21,541
7,390
0
7,314
20,171
9,673
4,237
3,595
16,476
0
63,995
W
14,351
626
0
1,631
12,547
4,886
1,550
2,055
10,467
44,668
0
L
Ne Zha
13,507
2,779
0
3,658
15,172
8,661
1,284
5,591
9,455
0
41,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,227
Gold Earned
67,259
258
Minions Killed
430
3
Camps Cleared
12
1,356,309
Distance Traveled
1,613,570
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,923
718
101
6
1
326,740
1
L
Fafnir
13,071
726
24
1
0
275,811
0
W
Sun Wukong
14,556
809
84
5
10
364,944
0
L
Hera
12,337
685
72
4
0
280,028
2
W
Chang'e
13,091
727
66
4
0
323,628
1
L
Artemis
13,500
750
61
3
1
247,140
0
L
Hercules
12,165
676
49
3
1
318,805
1
W
Danzaburou
13,282
738
91
5
1
277,845
0
W
Janus
13,407
745
88
5
0
320,413
0
L
Ne Zha
13,154
731
52
3
1
234,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role