Player Matchup

Bakasura
Bakasura
Footy_Gamer143
Bakasura
Level 18
God Stats
14W - 2L
1,892 SR
Queue Stats
101W - 40L
1,737 Elo+
Party 2
Gilgamesh
Gilgamesh
UnisolReady
Gilgamesh
Level 104
God Stats
41W - 8L
1,855 SR
Queue Stats
80W - 25L
1,797 Elo+
Party 2
Baron Samedi
Baron Samedi
joshgammond7
Baron Samedi
Level 89
God Stats
27W - 5L
1,785 SR
Queue Stats
125W - 75L
1,685 Elo+
Party 2
Team Averages
Level 70
1,844 SR
1,740 Elo+

VS

Team Averages
Level 57
1,361 SR
1,600 Elo+
Zeus
Zeus
Blazing_Heroics
Zeus
Level 80
God Stats
6W - 2L
1,299 SR
Queue Stats
84W - 57L
1,645 Elo+
Party 1
Ganesha
Ganesha
ClericGuy
Ganesha
Level 77
God Stats
0W - 2L
1,282 SR
Queue Stats
121W - 96L
1,656 Elo+
Party 1
Thor
Thor
smoke132003
Thor
Level 13
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 4 / 3
7,562
756
2,922
6,270
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
UnisolReady
Gilgamesh
11
4 / 0 / 8
8,262
826
6,622
11,920
5,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
joshgammond7
Baron Samedi
12
7 / 0 / 7
8,653
865
9,357
3,974
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
6,641
664
5,729
6,937
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
ClericGuy
Ganesha
9
0 / 5 / 4
6,727
673
2,886
9,381
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 4 / 1
6,081
608
3,388
5,823
1,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
4
4
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Ganesha
ClericGuy
Ganesha
0
5
4
0.4
W
Bakasura
3
4
3
1.13
W
Gilgamesh
UnisolReady
Gilgamesh
4
0
8
8
W
Baron Samedi
joshgammond7
Baron Samedi
7
0
7
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
12,003
22,164
Taken
22,141
9,750
Mitigated
10,315
7,968
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,729
325
0
833
6,937
2,109
21
4,618
1,926
24,542
0
L
Ganesha
ClericGuy
Ganesha
2,886
202
0
1,081
9,381
6,260
0
2,339
6,746
14,106
0
W
Bakasura
2,922
2,466
0
931
6,270
2,234
1,455
3,376
2,727
0
19,665
W
Gilgamesh
UnisolReady
Gilgamesh
6,622
1,502
0
3,817
11,920
5,913
240
3,872
7,829
0
21,632
W
Baron Samedi
joshgammond7
Baron Samedi
9,357
696
1,274
1,946
3,974
1,603
610
1,061
2,888
32,837
0
L
3,388
507
0
0
5,823
1,946
0
1,788
3,863
0
8,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
19,449
125
Minions Killed
92
0
Camps Cleared
0
545,957
Distance Traveled
473,781
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,641
664
65
7
0
146,636
2
L
Ganesha
6,727
673
3
0
0
168,927
5
W
Bakasura
7,562
756
54
5
0
177,570
2
W
Gilgamesh
8,262
826
21
2
0
194,175
4
W
Baron Samedi
8,653
865
50
5
0
174,212
0
L
Thor
6,081
608
24
2
0
158,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role