Player Matchup

Bacchus
Bacchus
Bronze I
DJBentaff
Bacchus
Bronze I
Level 39
God Stats
5W - 5L
1,545 SR
Queue Stats
24W - 29L
1,113 MMR
Solo
He Bo
He Bo
Silver II
Floriantestet187
He Bo
Silver II
Level 68
God Stats
9W - 14L
1,457 SR
Queue Stats
77W - 86L
1,014 MMR
Party 1
Bellona
Bellona
Silver I
NUK3SK1TTL3S
Bellona
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,275 MMR
Party 1
Rama
Rama
Silver II
niko_paniko107
Rama
Silver II
Level 83
God Stats
14W - 19L
1,508 SR
Queue Stats
470W - 490L
1,150 MMR
Party 2
Fenrir
Fenrir
Silver II
sergionx8
Fenrir
Silver II
Level 69
God Stats
16W - 20L
1,478 SR
Queue Stats
468W - 487L
1,151 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 65
1,498 SR
1,140 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,709 SR
1,167 MMR
Izanami
Izanami
Gold IV
Bilsy 94
Izanami
Gold IV
Level 111
God Stats
23W - 20L
1,544 SR
Queue Stats
701W - 711L
1,349 MMR
Party 4
Discordia
Discordia
Silver II
CraigBoyington
Discordia
Silver II
Level 128
God Stats
9W - 4L
1,862 SR
Queue Stats
356W - 366L
993 MMR
Solo
Ganesha
Ganesha
Silver II
Reeed94
Ganesha
Silver II
Level 129
God Stats
79W - 72L
1,560 SR
Queue Stats
150W - 157L
1,038 MMR
Party 4
Nemesis
Nemesis
Bronze III
XxCrono_19
Nemesis
Bronze III
Level 68
God Stats
1W - 1L
1,602 SR
Queue Stats
5W - 14L
1,227 MMR
Party 3
Hades
Hades
Silver V
iTZZ_TheFaLLeN
Hades
Silver V
Level 64
God Stats
3W - 1L
1,976 SR
Queue Stats
5W - 13L
1,227 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJBentaff
Bacchus
17
4 / 6 / 7
12,104
484
14,329
23,233
27,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 11 / 4
11,595
464
11,182
21,022
7,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NUK3SK1TTL3S
Bellona
18
3 / 5 / 5
13,186
527
12,744
26,122
28,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 4
13,651
546
11,165
22,985
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
sergionx8
Fenrir
19
5 / 13 / 6
11,469
459
12,372
26,107
13,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArachnePersephoneCthulhuCu ChulainnDanzaburou

VS

Bans
SetSkadiApolloNu WaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bilsy 94
Izanami
20
12 / 4 / 6
15,177
607
25,590
14,591
5,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
CraigBoyington
Discordia
20
6 / 4 / 15
13,826
553
19,946
13,893
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Reeed94
Ganesha
18
0 / 5 / 20
13,100
524
8,856
21,718
25,856
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
XxCrono_19
Nemesis
20
12 / 7 / 12
14,192
568
17,092
21,397
11,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 2 / 6
14,679
587
22,085
19,408
16,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
22
Kills
39
39
Deaths
22
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bilsy 94
Izanami
12
4
6
3.75
W
Discordia
CraigBoyington
Discordia
6
4
15
3.38
L
Bacchus
DJBentaff
Bacchus
4
6
7
1.25
L
4
11
4
0.55
L
Bellona
NUK3SK1TTL3S
Bellona
3
5
5
1.1
W
Ganesha
Reeed94
Ganesha
0
5
20
2
W
Nemesis
XxCrono_19
Nemesis
12
7
12
2.57
W
9
2
6
6
L
6
4
4
2
L
Fenrir
sergionx8
Fenrir
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,792
Damage
93,569
119,469
Taken
91,007
83,647
Mitigated
66,412
23,254
Healing
28,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bilsy 94
Izanami
25,590
22,685
0
1,679
14,591
5,711
12,628
6,392
8,199
0
138,162
W
Discordia
CraigBoyington
Discordia
19,946
1,262
2,145
4,001
13,893
6,450
1,579
3,447
10,446
77,612
0
L
Bacchus
DJBentaff
Bacchus
14,329
1,100
0
3,983
23,233
27,048
0
7,960
15,050
36,850
0
L
11,182
668
0
3,623
21,022
7,342
0
9,582
11,028
70,357
0
L
Bellona
NUK3SK1TTL3S
Bellona
12,744
3,045
0
5,263
26,122
28,542
177
13,896
12,014
4,463
52,953
W
Ganesha
Reeed94
Ganesha
8,856
364
1,320
3,567
21,718
25,856
407
4,698
17,020
41,485
0
W
Nemesis
XxCrono_19
Nemesis
17,092
10,913
0
5,765
21,397
11,500
0
6,513
14,884
0
74,312
W
22,085
1,185
325
10,185
19,408
16,895
710
5,568
13,840
93,454
0
L
11,165
9,383
0
8,689
22,985
7,441
2,099
7,334
15,372
0
111,977
L
Fenrir
sergionx8
Fenrir
12,372
2,942
0
1,696
26,107
13,274
0
10,681
15,118
0
77,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,005
Gold Earned
70,974
574
Minions Killed
649
0
Camps Cleared
0
2,103,873
Distance Traveled
2,238,799
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,177
607
203
8
0
438,505
5
W
Discordia
13,826
553
156
6
0
439,963
7
L
Bacchus
12,104
484
53
2
0
442,560
6
L
He Bo
11,595
464
128
5
0
352,789
3
L
Bellona
13,186
527
94
4
0
470,381
1
W
Ganesha
13,100
524
24
1
0
427,209
0
W
Nemesis
14,192
568
89
4
0
478,602
5
W
Hades
14,679
587
177
7
0
454,520
3
L
Rama
13,651
546
194
8
0
435,945
2
L
Fenrir
11,469
459
105
4
0
402,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role