Player Matchup

Ares
Ares
Krimpski
Ares
Level 41
God Stats
3W - 2L
1,792 SR
Queue Stats
81W - 27L
1,590 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NerfedKid
Tsukuyomi
Level 154
God Stats
9W - 4L
1,824 SR
Queue Stats
162W - 96L
1,599 Elo+
Party 2
Thor
Thor
Nicolas_Martins2
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Xbalanque
Xbalanque
ThatGamerGuy
Xbalanque
Level 125
God Stats
13W - 2L
1,226 SR
Queue Stats
120W - 60L
1,572 Elo+
Party 2
Merlin
Merlin
Wizle92
Merlin
Level 28
God Stats
35W - 28L
1,683 SR
Queue Stats
160W - 134L
1,663 Elo+
Solo
Team Averages
Level 73
1,605 SR
1,550 Elo+

VS

Team Averages
Level 60
1,549 SR
1,616 Elo+
Artio
Artio
Beleggul
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dhouis
Nu Wa
Level 39
God Stats
103W - 60L
1,683 SR
Queue Stats
251W - 166L
1,695 Elo+
Solo
Cu Chulainn
Cu Chulainn
DucksThatQuac
Cu Chulainn
Level 127
God Stats
8W - 14L
1,497 SR
Queue Stats
183W - 148L
1,657 Elo+
Party 1
Medusa
Medusa
ItsSubset
Medusa
Level 45
God Stats
2W - 1L
1,310 SR
Queue Stats
203W - 167L
1,649 Elo+
Party 1
Ao Kuang
Ao Kuang
StrickeSBlooD
Ao Kuang
Level 23
God Stats
1W - 1L
1,753 SR
Queue Stats
4W - 6L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 2 / 2
6,878
688
4,671
10,711
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
NerfedKid
Tsukuyomi
14
5 / 6 / 1
8,949
895
14,365
10,665
4,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 6 / 4
7,043
704
4,901
12,292
6,486
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
ThatGamerGuy
Xbalanque
14
0 / 3 / 3
7,248
725
7,361
8,843
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Wizle92
Merlin
14
2 / 2 / 1
7,870
787
5,007
6,524
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beleggul
Artio
13
1 / 0 / 7
8,001
800
2,873
10,219
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Dhouis
Nu Wa
16
9 / 1 / 7
10,381
1,038
17,621
8,736
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DucksThatQuac
Cu Chulainn
16
5 / 2 / 9
9,281
928
9,968
11,116
8,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
ItsSubset
Medusa
15
1 / 1 / 10
8,395
840
8,304
9,013
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
StrickeSBlooD
Ao Kuang
14
3 / 3 / 6
8,467
847
3,145
6,998
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
19
19
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
Beleggul
Artio
1
0
7
4.5
W
Nu Wa
Dhouis
Nu Wa
9
1
7
12.5
W
Cu Chulainn
DucksThatQuac
Cu Chulainn
5
2
9
4.75
W
Medusa
ItsSubset
Medusa
1
1
10
6
L
Ares
0
2
2
0.5
L
Tsukuyomi
NerfedKid
Tsukuyomi
5
6
1
0.92
L
0
6
4
0.33
W
Ao Kuang
StrickeSBlooD
Ao Kuang
3
3
6
2
L
Xbalanque
ThatGamerGuy
Xbalanque
0
3
3
0.5
L
Merlin
Wizle92
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
41,911
49,035
Taken
46,082
23,937
Mitigated
28,830
5,698
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Beleggul
Artio
2,873
220
808
2,099
10,219
8,930
80
2,585
7,634
7,722
0
W
Nu Wa
Dhouis
Nu Wa
17,621
2,929
0
2,359
8,736
3,661
378
684
8,052
37,500
0
W
Cu Chulainn
DucksThatQuac
Cu Chulainn
9,968
1,443
0
750
11,116
8,906
98
2,671
8,445
2,768
32,619
W
Medusa
ItsSubset
Medusa
8,304
2,424
0
1,341
9,013
4,293
95
2,110
6,903
0
37,608
L
Ares
4,671
0
0
903
10,711
7,247
0
3,802
6,909
11,273
0
L
Tsukuyomi
NerfedKid
Tsukuyomi
14,365
3,177
0
823
10,665
4,548
0
6,367
4,298
0
30,683
L
4,901
471
0
702
12,292
6,486
0
6,853
5,439
0
15,317
W
Ao Kuang
StrickeSBlooD
Ao Kuang
3,145
512
0
1,746
6,998
3,040
971
1,881
5,117
14,885
0
L
Xbalanque
ThatGamerGuy
Xbalanque
7,361
2,500
0
2,394
8,843
3,557
0
3,916
4,927
0
40,747
L
Merlin
Wizle92
Merlin
5,007
285
0
876
6,524
2,099
0
4,245
2,279
26,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
44,525
236
Minions Killed
242
7
Camps Cleared
8
918,293
Distance Traveled
1,059,701
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,001
800
9
1
0
242,723
3
W
Nu Wa
10,381
1,038
47
5
1
193,958
1
W
Cu Chulainn
9,281
928
76
8
2
217,767
3
W
Medusa
8,395
840
77
8
0
209,915
1
L
Ares
6,878
688
15
2
0
203,323
1
L
Tsukuyomi
8,949
895
43
4
2
221,536
2
L
Thor
7,043
704
22
2
1
172,516
4
W
Ao Kuang
8,467
847
33
3
5
195,338
0
L
Xbalanque
7,248
725
90
9
4
180,448
0
L
Merlin
7,870
787
66
7
0
140,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role