Player Matchup

Ymir
Ymir
Captain_Rodent_
Ymir
Level 8
God Stats
1W - 1L
1,547 SR
Queue Stats
2W - 1L
1,587 Elo+
Party 2
Nox
Nox
CastleLemonGrab
Nox
Level 17
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 1L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
CloutIncarnate
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 18
1,522 SR
1,492 Elo+

VS

Team Averages
Level 15
1,642 SR
1,368 Elo+
Gilgamesh
Gilgamesh
Durezz
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Mstrbnr
Cthulhu
Level 17
God Stats
0W - 1L
1,624 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 1
Tiamat
Tiamat
Sharpplayer96
Tiamat
Level 17
God Stats
3W - 2L
1,802 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
8,381
599
1,075
5,826
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 10
9,571
684
11,683
9,792
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
11 / 0 / 3
11,153
797
8,094
11,704
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Durezz
Gilgamesh
11
1 / 3 / 1
8,288
592
9,992
9,942
6,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Mstrbnr
Cthulhu
11
1 / 5 / 1
8,081
577
6,726
10,409
4,150
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 2
7,837
560
4,811
8,205
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
2
2
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
3
0
10
8
W
11
0
3
12.5
L
Gilgamesh
Durezz
Gilgamesh
1
3
1
0.5
L
Cthulhu
Mstrbnr
Cthulhu
1
5
1
0.3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,852
Damage
21,529
27,322
Taken
28,556
18,858
Mitigated
16,373
9,401
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,075
151
0
811
5,826
3,953
0
3,033
2,693
9,654
0
W
11,683
903
0
3,100
9,792
3,669
384
4,216
5,476
47,567
0
W
8,094
987
1,794
3,696
11,704
11,236
183
4,428
7,026
0
24,746
L
Gilgamesh
Durezz
Gilgamesh
9,992
2,575
0
694
9,942
6,793
0
4,520
5,422
0
45,466
L
Cthulhu
Mstrbnr
Cthulhu
6,726
858
546
496
10,409
4,150
0
4,663
5,746
23,542
0
L
4,811
606
0
377
8,205
5,430
169
3,771
4,434
22,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
24,206
116
Minions Killed
142
0
Camps Cleared
0
714,092
Distance Traveled
754,779
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,381
599
6
0
0
194,054
0
W
Nox
9,571
684
86
6
0
239,792
6
W
Guan Yu
11,153
797
24
2
0
280,246
4
L
Gilgamesh
8,288
592
59
4
0
272,503
5
L
Cthulhu
8,081
577
36
3
0
251,863
3
L
Tiamat
7,837
560
47
3
0
230,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role