Player Matchup

Ra
Ra
Monster12298
Ra
Level 26
God Stats
11W - 12L
1,432 SR
Queue Stats
14W - 18L
1,300 Elo+
Solo
Cerberus
Cerberus
OdorlessBowl298
Cerberus
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 9L
1,356 Elo+
Solo
Fenrir
Fenrir
Ramondo2121
Fenrir
Level 27
God Stats
79W - 68L
1,595 SR
Queue Stats
81W - 72L
1,529 Elo+
Solo
Loki
Loki
Redshark518871
Loki
Level 21
God Stats
9W - 9L
1,415 SR
Queue Stats
103W - 91L
1,374 Elo+
Solo
Sol
Sol
jaradprahler
Sol
Level 24
God Stats
50W - 44L
1,429 SR
Queue Stats
74W - 66L
1,336 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,379 Elo+

VS

Team Averages
Level 14
1,475 SR
1,348 Elo+
Achilles
Achilles
DeityofFuryAres
Achilles
Level 17
God Stats
5W - 7L
1,587 SR
Queue Stats
370W - 404L
1,537 Elo+
Solo
Neith
Neith
ELMIRLOO
Neith
Level 6
God Stats
0W - 4L
1,039 SR
Queue Stats
0W - 4L
1,069 Elo+
Solo
Guan Yu
Guan Yu
LuisFrmTheValley
Guan Yu
Level 6
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
OnnieOnBon
Bellona
Level 29
God Stats
50W - 33L
1,494 SR
Queue Stats
125W - 131L
1,323 Elo+
Solo
Izanami
Izanami
luisrj19
Izanami
Level 11
God Stats
4W - 5L
1,720 SR
Queue Stats
14W - 29L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 16
14,924
1,148
27,009
17,375
7,957
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
18
1 / 9 / 18
12,009
924
5,180
21,142
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
20
8 / 3 / 19
13,867
1,067
14,661
15,574
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 1 / 16
13,942
1,072
6,516
9,983
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 17
14,824
1,140
23,492
11,421
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
11 / 5 / 7
15,073
1,159
25,124
22,000
19,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
ELMIRLOO
Neith
15
0 / 4 / 3
10,043
773
3,566
4,700
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 12 / 9
11,675
898
8,280
27,747
11,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
OnnieOnBon
Bellona
18
2 / 4 / 8
12,091
930
4,344
13,999
10,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
luisrj19
Izanami
20
7 / 13 / 12
14,254
1,096
27,629
21,706
8,122
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
61
38
Kills
22
22
Deaths
38
86
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
11
5
7
2.9
L
Neith
ELMIRLOO
Neith
0
4
3
0.38
L
2
12
9
0.54
W
13
7
16
3
W
Cerberus
1
9
18
1.11
L
Bellona
OnnieOnBon
Bellona
2
4
8
1.5
W
Fenrir
8
3
19
5.83
W
6
1
16
14
W
10
2
17
9.25
L
Izanami
luisrj19
Izanami
7
13
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,858
Damage
68,943
75,495
Taken
90,152
33,908
Mitigated
50,638
16,091
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
25,124
7,265
0
1,646
22,000
19,297
0
14,639
7,361
0
29,847
L
Neith
ELMIRLOO
Neith
3,566
1,275
0
140
4,700
1,475
0
1,462
3,238
0
6,574
L
8,280
3,369
1,386
3,972
27,747
11,105
0
18,379
9,368
0
32,888
W
27,009
5,181
1,131
5,104
17,375
7,957
0
0
17,375
62,060
0
W
Cerberus
5,180
657
0
3,205
21,142
10,097
0
0
21,142
26,851
0
L
Bellona
OnnieOnBon
Bellona
4,344
424
0
128
13,999
10,639
0
8,601
5,398
0
21,614
W
Fenrir
14,661
2,960
963
2,431
15,574
7,511
0
0
15,574
0
23,489
W
6,516
1,549
0
0
9,983
3,990
0
0
9,983
0
28,096
W
23,492
4,341
0
3,257
11,421
4,353
0
0
11,421
47,589
0
L
Izanami
luisrj19
Izanami
27,629
20,991
0
0
21,706
8,122
0
12,600
9,106
0
69,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,566
Gold Earned
63,136
262
Minions Killed
210
8
Camps Cleared
1
1,048,651
Distance Traveled
904,271
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,073
1,159
16
1
0
260,905
0
L
Neith
10,043
773
11
1
0
72,498
0
L
Guan Yu
11,675
898
49
4
0
194,159
1
W
Ra
14,924
1,148
82
6
0
164,557
0
W
Cerberus
12,009
924
80
6
2
149,457
0
L
Bellona
12,091
930
36
3
0
209,457
0
W
Fenrir
13,867
1,067
17
1
1
274,472
1
W
Loki
13,942
1,072
34
3
1
257,996
0
W
Sol
14,824
1,140
49
4
4
202,169
0
L
Izanami
14,254
1,096
98
8
1
167,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role