Player Matchup

Janus
Janus
 
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ZeTyX
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,375 Elo+
Solo
Neith
Neith
black-92-hammer
Neith
Level 28
God Stats
31W - 34L
1,716 SR
Queue Stats
108W - 132L
1,403 Elo+
Party 1
Bellona
Bellona
jondahltomasson
Bellona
Level 29
God Stats
8W - 8L
1,469 SR
Queue Stats
167W - 201L
1,389 Elo+
Party 1
Merlin
Merlin
pvpnightwalk
Merlin
Level 17
God Stats
9W - 9L
1,717 SR
Queue Stats
114W - 93L
1,378 Elo+
Party 2
Team Averages
Level 24
1,580 SR
1,409 Elo+

VS

Team Averages
Level 21
1,464 SR
1,401 Elo+
Kukulkan
Kukulkan
DragoTheRiP
Kukulkan
Level 18
God Stats
0W - 4L
1,158 SR
Queue Stats
8W - 9L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
FenouilSauvage
Gilgamesh
Level 24
God Stats
9W - 10L
1,453 SR
Queue Stats
60W - 65L
1,324 Elo+
Solo
Izanami
Izanami
Kojiro_Hyuga7
Izanami
Level 17
God Stats
37W - 24L
1,616 SR
Queue Stats
96W - 81L
1,434 Elo+
Solo
Horus
Horus
Tchoupi-380
Horus
Level 23
God Stats
2W - 2L
1,592 SR
Queue Stats
62W - 58L
1,354 Elo+
Solo
Loki
Loki
sp-076da7317
Loki
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 20L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 0
7,182
479
5,629
7,906
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ZeTyX
Sylvanus
11
2 / 6 / 1
6,718
448
4,383
10,645
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 4 / 2
7,126
475
5,713
8,520
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 3 / 2
8,661
577
6,137
10,751
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
4 / 3 / 3
7,585
506
7,377
6,574
1,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DragoTheRiP
Kukulkan
12
2 / 1 / 4
7,425
495
4,971
7,125
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FenouilSauvage
Gilgamesh
12
9 / 1 / 4
8,110
541
5,847
5,325
2,360
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
14
6 / 2 / 5
9,100
607
10,240
10,548
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 2
7,295
486
4,089
11,881
5,159
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 4
6,441
429
1,435
8,682
2,404
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
17
Kills
19
19
Deaths
17
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
0
0.67
L
Kukulkan
DragoTheRiP
Kukulkan
2
1
4
4
L
Gilgamesh
FenouilSauvage
Gilgamesh
9
1
4
11
L
Izanami
6
2
5
4.25
L
2
7
2
0.43
W
Sylvanus
ZeTyX
Sylvanus
2
6
1
0.42
W
2
4
2
0.75
W
7
3
2
2.67
W
Merlin
4
3
3
1.83
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,239
Damage
26,582
44,396
Taken
43,561
20,887
Mitigated
16,349
10,196
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,629
726
0
357
7,906
2,077
523
2,433
5,179
38,219
0
L
Kukulkan
DragoTheRiP
Kukulkan
4,971
449
240
1,004
7,125
2,454
180
4,037
2,748
32,353
0
L
Gilgamesh
FenouilSauvage
Gilgamesh
5,847
1,602
0
1,434
5,325
2,360
0
854
4,431
0
20,736
L
Izanami
10,240
7,792
0
3,312
10,548
3,972
542
3,860
6,640
0
55,368
L
4,089
1,593
58
1,175
11,881
5,159
1,022
4,711
6,656
0
32,052
W
Sylvanus
ZeTyX
Sylvanus
4,383
1,716
412
1,780
10,645
7,597
0
998
9,567
19,878
3,113
W
5,713
3,073
0
3,366
8,520
2,421
0
0
8,520
0
38,669
W
6,137
2,042
0
3,031
10,751
7,162
561
338
10,371
0
48,699
W
Merlin
7,377
1,309
0
1,250
6,574
1,630
1,137
762
5,788
25,627
0
L
1,435
166
0
0
8,682
2,404
0
2,484
6,068
0
26,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
38,371
339
Minions Killed
311
0
Camps Cleared
0
1,341,305
Distance Traveled
1,413,593
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,182
479
78
5
0
279,627
0
L
Kukulkan
7,425
495
78
5
0
301,639
1
L
Gilgamesh
8,110
541
37
2
0
320,373
5
L
Izanami
9,100
607
97
6
0
277,551
2
L
Horus
7,295
486
52
3
0
264,403
0
W
Sylvanus
6,718
448
46
3
0
253,476
0
W
Neith
7,126
475
73
5
0
265,766
4
W
Bellona
8,661
577
99
7
0
277,985
3
W
Merlin
7,585
506
43
3
0
264,451
3
L
Loki
6,441
429
47
3
0
249,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role