Player Matchup

Zhong Kui
Zhong Kui
Bakubaku8752
Zhong Kui
Level 26
God Stats
14W - 6L
1,596 SR
Queue Stats
62W - 80L
1,376 Elo+
Solo
Hades
Hades
Cestus_3lackwe11
Hades
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 14L
1,489 Elo+
Solo
Ares
Ares
HuckleBerryFLUF
Ares
Level 29
God Stats
14W - 6L
1,637 SR
Queue Stats
115W - 117L
1,477 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,447 Elo+

VS

Team Averages
Level 30
1,493 SR
1,404 Elo+
Ymir
Ymir
DestinyUnbound
Ymir
Level 17
God Stats
11W - 10L
1,469 SR
Queue Stats
51W - 79L
1,379 Elo+
Solo
Ra
Ra
G505Yeti
Ra
Level 66
God Stats
7W - 7L
1,510 SR
Queue Stats
117W - 155L
1,334 Elo+
Solo
Pele
Pele
MurderKitty00
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bakubaku8752
Zhong Kui
15
14 / 0 / 10
11,037
920
16,402
10,676
9,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 4 / 9
9,483
790
6,760
11,048
9,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
5 / 0 / 17
9,621
802
5,523
10,771
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
8,322
694
8,839
14,923
18,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 3
8,442
704
8,850
9,051
4,200
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 13 / 2
6,780
565
4,027
12,742
5,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
25
Kills
4
4
Deaths
26
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bakubaku8752
Zhong Kui
14
0
10
19
W
6
4
9
2.63
L
3
8
1
0.44
L
1
5
3
0.5
W
5
0
17
13.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
21,716
32,495
Taken
36,716
31,163
Mitigated
28,179
14,392
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bakubaku8752
Zhong Kui
16,402
2,534
208
8,148
10,676
9,054
47
4,874
5,802
48,499
0
W
6,760
1,583
292
3,074
11,048
9,956
116
6,974
4,074
32,467
0
L
8,839
1,588
636
819
14,923
18,567
0
11,688
3,047
17,814
0
L
8,850
1,059
1,495
1,540
9,051
4,200
0
7,063
1,873
50,467
0
W
5,523
827
0
2,670
10,771
12,153
279
5,920
4,851
19,351
0
L
4,027
1,420
0
901
12,742
5,412
0
9,521
3,071
0
9,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
23,544
141
Minions Killed
116
0
Camps Cleared
0
605,496
Distance Traveled
512,168
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,037
920
71
6
0
215,869
1
W
Hades
9,483
790
50
4
0
182,630
2
L
Ymir
8,322
694
19
2
0
178,147
1
L
Ra
8,442
704
91
8
0
173,845
0
W
Ares
9,621
802
20
2
0
206,997
1
L
Pele
6,780
565
6
1
0
160,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role