Player Matchup

Tiamat
Tiamat
GunnarCy
Tiamat
Level 17
God Stats
2W - 3L
1,293 SR
Queue Stats
34W - 29L
1,507 Elo+
Solo
Vamana
Vamana
MILKSMH
Vamana
Level 13
God Stats
11W - 9L
1,404 SR
Queue Stats
219W - 176L
1,358 Elo+
Party 1
Heimdallr
Heimdallr
Milkymoto
Heimdallr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 224L
1,495 Elo+
Party 1
Team Averages
Level 13
1,399 SR
1,453 Elo+

VS

Team Averages
Level 32
1,485 SR
1,409 Elo+
Gilgamesh
Gilgamesh
CanyonCarver
Gilgamesh
Level 71
God Stats
3W - 4L
1,455 SR
Queue Stats
91W - 125L
1,407 Elo+
Party 2
Neith
Neith
luis2345
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,503 Elo+
Solo
Scylla
Scylla
saltyclanaiden
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 69L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GunnarCy
Tiamat
14
4 / 3 / 10
10,848
723
13,387
10,130
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
MILKSMH
Vamana
13
3 / 3 / 10
11,016
734
7,968
12,677
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Milkymoto
Heimdallr
15
12 / 4 / 7
12,310
821
19,560
14,850
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CanyonCarver
Gilgamesh
13
5 / 5 / 4
10,206
680
11,604
23,320
17,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
luis2345
Neith
13
4 / 7 / 4
10,495
700
7,293
12,578
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 7 / 7
9,221
615
4,572
14,069
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
10
10
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CanyonCarver
Gilgamesh
5
5
4
1.4
W
Tiamat
GunnarCy
Tiamat
4
3
10
3
W
Vamana
MILKSMH
Vamana
3
3
10
2.67
W
Heimdallr
Milkymoto
Heimdallr
12
4
7
3.88
L
Neith
luis2345
Neith
4
7
4
0.86
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
23,469
37,657
Taken
49,967
20,342
Mitigated
26,379
11,117
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CanyonCarver
Gilgamesh
11,604
2,778
0
8,488
23,320
17,812
0
5,936
16,984
0
34,867
W
Tiamat
GunnarCy
Tiamat
13,387
728
0
2,636
10,130
6,404
181
820
9,140
50,428
0
W
Vamana
MILKSMH
Vamana
7,968
4,625
0
2,969
12,677
7,682
352
1,800
10,396
0
22,100
W
Heimdallr
Milkymoto
Heimdallr
19,560
13,067
0
5,512
14,850
6,256
2,538
1,501
12,911
0
64,799
L
Neith
luis2345
Neith
7,293
3,087
0
673
12,578
4,420
200
2,431
9,905
0
36,632
L
4,572
648
0
1,182
14,069
4,147
0
4,082
9,641
14,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
29,922
164
Minions Killed
132
0
Camps Cleared
0
809,773
Distance Traveled
745,472
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,206
680
48
3
0
263,012
3
W
Tiamat
10,848
723
70
5
0
256,949
0
W
Vamana
11,016
734
23
2
0
302,377
0
W
Heimdallr
12,310
821
71
5
0
250,447
0
L
Neith
10,495
700
56
4
0
231,483
0
L
Scylla
9,221
615
28
2
0
250,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role