Player Matchup

Cerberus
Cerberus
NFz TrAxOn
Cerberus
Level 143
God Stats
2W - 3L
1,595 SR
Queue Stats
57W - 33L
1,641 Elo+
Party 1
Artemis
Artemis
TytamS
Artemis
Level 123
God Stats
0W - 1L
1,792 SR
Queue Stats
17W - 14L
1,655 Elo+
Party 1
Merlin
Merlin
iJogann
Merlin
Level 85
God Stats
1W - 1L
1,476 SR
Queue Stats
10W - 6L
1,700 Elo+
Party 1
Team Averages
Level 117
1,621 SR
1,665 Elo+

VS

Team Averages
Level 108
1,559 SR
1,539 Elo+
Chaac
Chaac
ADAMTHECHAMP1ON
Chaac
Level 118
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 8L
1,532 Elo+
Solo
Hades
Hades
Smite-Devs-Suck
Hades
Level 123
God Stats
7W - 1L
1,302 SR
Queue Stats
194W - 215L
1,557 Elo+
Solo
Danzaburou
Danzaburou
USMC B00T
Danzaburou
Level 83
God Stats
7W - 10L
1,659 SR
Queue Stats
77W - 108L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NFz TrAxOn
Cerberus
15
5 / 5 / 3
11,642
613
12,902
27,022
27,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TytamS
Artemis
13
2 / 6 / 4
10,935
576
12,350
13,093
5,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
iJogann
Merlin
15
1 / 4 / 5
11,151
587
11,717
10,279
3,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
12,830
675
15,328
18,377
11,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

17
5 / 2 / 8
13,086
689
16,172
17,551
8,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
USMC B00T
Danzaburou
16
2 / 3 / 7
11,903
626
13,230
12,207
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
15
15
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
Cerberus
NFz TrAxOn
Cerberus
5
5
3
1.3
W
5
2
8
4.5
L
Artemis
TytamS
Artemis
2
6
4
0.67
W
Danzaburou
USMC B00T
Danzaburou
2
3
7
1.83
L
Merlin
iJogann
Merlin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,969
Damage
44,730
50,394
Taken
48,135
36,068
Mitigated
23,856
14,844
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,328
2,704
0
9,552
18,377
11,280
1,395
9,488
8,889
0
57,601
L
Cerberus
NFz TrAxOn
Cerberus
12,902
2,295
0
11,094
27,022
27,092
0
6,832
20,190
45,269
0
W
16,172
443
926
10,467
17,551
8,943
1,030
7,865
9,686
78,704
0
L
Artemis
TytamS
Artemis
12,350
5,909
0
1,779
13,093
5,031
422
5,288
7,805
0
43,760
W
Danzaburou
USMC B00T
Danzaburou
13,230
5,211
0
2,486
12,207
3,633
1,161
7,844
4,363
0
73,568
L
Merlin
iJogann
Merlin
11,717
1,155
162
1,809
10,279
3,945
74
4,154
6,125
76,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
37,819
266
Minions Killed
251
0
Camps Cleared
0
968,352
Distance Traveled
1,027,966
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,830
675
64
3
0
349,140
1
L
Cerberus
11,642
613
74
4
0
354,449
10
W
Hades
13,086
689
99
5
0
340,148
4
L
Artemis
10,935
576
77
4
0
307,196
4
W
Danzaburou
11,903
626
88
5
0
338,678
2
L
Merlin
11,151
587
115
6
0
306,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role