Player Matchup

Danzaburou
Danzaburou
CjdomsDaddy
Danzaburou
Level 15
God Stats
2W - 1L
1,318 SR
Queue Stats
54W - 45L
1,526 Elo+
Solo
Set
Set
Samura1_Hack
Set
Level 29
God Stats
6W - 5L
1,637 SR
Queue Stats
54W - 55L
1,455 Elo+
Party 2
Bacchus
Bacchus
dlxlxl-_-lxlxlb
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 140L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
nelsonst16
Tsukuyomi
Level 28
God Stats
22W - 21L
1,412 SR
Queue Stats
215W - 217L
1,343 Elo+
Solo
Freya
Freya
serouj
Freya
Level 29
God Stats
1W - 0L
1,340 SR
Queue Stats
49W - 45L
1,583 Elo+
Party 2
Team Averages
Level 26
1,441 SR
1,481 Elo+

VS

Team Averages
Level 28
1,565 SR
1,488 Elo+
Ne Zha
Ne Zha
McBlack1848
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,418 Elo+
Party 1
Hera
Hera
Turloch04
Hera
Level 20
God Stats
2W - 4L
1,465 SR
Queue Stats
109W - 109L
1,410 Elo+
Solo
Eset
Eset
Wenne_10
Eset
Level 36
God Stats
1W - 1L
1,743 SR
Queue Stats
104W - 105L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
akainu749
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 129L
1,414 Elo+
Party 1
Chernobog
Chernobog
kotun01
Chernobog
Level 27
God Stats
4W - 3L
1,615 SR
Queue Stats
37W - 18L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CjdomsDaddy
Danzaburou
12
4 / 2 / 3
7,422
571
8,516
8,553
2,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 1
7,325
563
6,660
9,144
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 7
6,386
491
2,539
7,669
5,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
nelsonst16
Tsukuyomi
12
9 / 1 / 6
8,115
624
8,203
5,862
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
serouj
Freya
11
3 / 2 / 1
6,476
498
2,752
7,276
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 3 / 0
6,282
483
2,504
7,149
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
10
1 / 6 / 1
5,932
456
4,233
7,091
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
10
1 / 4 / 1
6,201
477
6,002
6,471
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
akainu749
Gilgamesh
10
0 / 5 / 1
6,080
468
4,893
10,341
4,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
kotun01
Chernobog
12
3 / 5 / 0
6,835
526
5,096
10,690
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
7
7
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CjdomsDaddy
Danzaburou
4
2
3
2.75
L
Ne Zha
2
3
0
0.67
W
5
2
1
2.75
L
Hera
1
6
1
0.25
L
Eset
1
4
1
0.38
L
Gilgamesh
akainu749
Gilgamesh
0
5
1
0.1
W
1
0
7
4.5
L
Chernobog
kotun01
Chernobog
3
5
0
0.6
W
Tsukuyomi
nelsonst16
Tsukuyomi
9
1
6
12
W
Freya
serouj
Freya
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
22,728
38,504
Taken
41,742
18,133
Mitigated
13,969
14,328
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CjdomsDaddy
Danzaburou
8,516
4,981
0
4,394
8,553
2,481
46
364
8,117
0
40,166
L
Ne Zha
2,504
945
0
2,430
7,149
2,190
514
755
6,394
0
26,929
W
6,660
3,064
0
3,631
9,144
4,685
694
276
8,844
0
41,725
L
Hera
4,233
920
0
700
7,091
2,008
206
1,641
5,450
24,298
0
L
Eset
6,002
293
0
822
6,471
2,148
288
1,770
4,701
31,319
0
L
Gilgamesh
akainu749
Gilgamesh
4,893
1,216
0
1,606
10,341
4,177
343
237
10,104
0
26,601
W
2,539
272
0
2,192
7,669
5,486
0
3,574
3,768
11,797
0
L
Chernobog
kotun01
Chernobog
5,096
3,624
0
3,355
10,690
3,446
14
716
9,974
0
35,792
W
Tsukuyomi
nelsonst16
Tsukuyomi
8,203
1,599
549
1,286
5,862
2,616
316
602
5,188
0
40,312
W
Freya
serouj
Freya
2,752
1,083
0
2,276
7,276
2,865
212
4,480
2,352
25,773
2,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
31,330
282
Minions Killed
294
0
Camps Cleared
0
1,259,392
Distance Traveled
1,077,500
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,422
571
68
5
0
225,466
4
L
Ne Zha
6,282
483
56
4
0
226,336
0
W
Set
7,325
563
72
6
0
247,849
0
L
Hera
5,932
456
46
4
0
202,247
1
L
Eset
6,201
477
76
6
0
212,088
3
L
Gilgamesh
6,080
468
49
4
0
217,255
0
W
Bacchus
6,386
491
24
2
0
277,244
3
L
Chernobog
6,835
526
67
5
0
219,574
0
W
Tsukuyomi
8,115
624
63
5
0
278,266
0
W
Freya
6,476
498
55
4
0
230,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role