Player Matchup

Nox
Nox
PindaMeneer
Nox
Level 18
God Stats
2W - 2L
1,745 SR
Queue Stats
37W - 38L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
StijnDeTrein
Danzaburou
Level 22
God Stats
5W - 4L
1,587 SR
Queue Stats
24W - 19L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
peuleschil
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,403 Elo+
Party 1
Team Averages
Level 21
1,611 SR
1,434 Elo+

VS

Team Averages
Level 49
1,519 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Heretic XLVII
Gilgamesh
Level 84
God Stats
22W - 29L
1,437 SR
Queue Stats
80W - 100L
1,470 Elo+
Solo
Ra
Ra
TeddySlayer007
Ra
Level 28
God Stats
12W - 14L
1,608 SR
Queue Stats
150W - 191L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thibaut_beck
Ah Muzen Cab
Level 36
God Stats
2W - 2L
1,511 SR
Queue Stats
202W - 253L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 9
15,468
645
19,269
20,954
10,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
StijnDeTrein
Danzaburou
18
10 / 5 / 6
15,782
658
19,520
21,510
10,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
peuleschil
Cthulhu
17
1 / 3 / 15
13,985
583
10,895
30,911
46,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Heretic XLVII
Gilgamesh
17
4 / 8 / 8
15,328
639
21,699
27,724
31,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 5 / 7
15,900
663
21,096
17,090
7,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Thibaut_beck
Ah Muzen Cab
18
5 / 6 / 3
14,911
621
19,441
16,741
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
19
Kills
14
14
Deaths
19
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Heretic XLVII
Gilgamesh
4
8
8
1
L
8
6
9
2.08
L
Danzaburou
StijnDeTrein
Danzaburou
10
5
6
2.6
W
5
5
7
1.7
W
Ah Muzen Cab
Thibaut_beck
Ah Muzen Cab
5
6
3
1.08
L
Cthulhu
peuleschil
Cthulhu
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,684
Damage
62,236
73,375
Taken
61,555
67,347
Mitigated
45,057
8,429
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Heretic XLVII
Gilgamesh
21,699
5,068
1,275
2,509
27,724
31,230
620
11,525
16,199
0
71,011
L
19,269
325
0
3,313
20,954
10,440
984
5,265
15,689
84,769
0
L
Danzaburou
StijnDeTrein
Danzaburou
19,520
8,251
0
4,618
21,510
10,673
2,399
7,447
14,063
0
70,540
W
21,096
1,656
3,639
5,030
17,090
7,426
208
9,081
8,009
96,705
0
W
Ah Muzen Cab
Thibaut_beck
Ah Muzen Cab
19,441
10,385
0
3,163
16,741
6,401
1,407
9,808
6,933
0
79,641
L
Cthulhu
peuleschil
Cthulhu
10,895
1,077
328
170
30,911
46,234
287
8,469
22,442
45,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
46,139
234
Minions Killed
274
0
Camps Cleared
0
1,212,264
Distance Traveled
1,256,051
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,328
639
55
2
0
415,093
2
L
Nox
15,468
645
100
4
0
410,151
4
L
Danzaburou
15,782
658
86
4
0
392,543
3
W
Ra
15,900
663
127
5
0
412,891
0
W
Ah Muzen Cab
14,911
621
92
4
0
428,067
0
L
Cthulhu
13,985
583
48
2
0
409,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role