Player Matchup

Gilgamesh
Gilgamesh
DarkShadow3580
Gilgamesh
Level 5
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 3
Ullr
Ullr
DarthBananakin
Ullr
Level 19
God Stats
10W - 19L
1,418 SR
Queue Stats
113W - 135L
1,495 Elo+
Party 2
Fenrir
Fenrir
Hirover4
Fenrir
Level 16
God Stats
0W - 2L
1,064 SR
Queue Stats
18W - 16L
1,593 Elo+
Party 3
Cerberus
Cerberus
J8bear
Cerberus
Level 26
God Stats
7W - 9L
1,622 SR
Queue Stats
105W - 133L
1,483 Elo+
Party 2
Anubis
Anubis
drimax2010
Anubis
Level 24
God Stats
33W - 22L
1,874 SR
Queue Stats
446W - 443L
1,486 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,451 Elo+

VS

Team Averages
Level 41
1,461 SR
1,513 Elo+
Odin
Odin
EscanorSPride
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Party 1
Hun Batz
Hun Batz
LordLorgarius
Hun Batz
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 43L
1,538 Elo+
Party 1
Hel
Hel
Mediocricy
Hel
Level 9
God Stats
16W - 8L
1,306 SR
Queue Stats
115W - 86L
1,522 Elo+
Solo
Xbalanque
Xbalanque
MindYaBusiness
Xbalanque
Level 124
God Stats
82W - 53L
1,779 SR
Queue Stats
641W - 528L
1,641 Elo+
Party 1
Athena
Athena
houndteeth
Athena
Level 23
God Stats
3W - 5L
1,220 SR
Queue Stats
55W - 36L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkShadow3580
Gilgamesh
5
0 / 6 / 0
4,150
415
1,739
6,237
3,400
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 3 / 2
4,530
453
2,110
4,141
1,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Hirover4
Fenrir
6
1 / 2 / 0
4,621
462
1,087
3,956
1,369
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Cerberus
J8bear
Cerberus
7
1 / 2 / 1
4,891
489
3,138
6,712
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
drimax2010
Anubis
11
2 / 1 / 1
6,203
620
3,613
2,921
1,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,079
508
1,623
5,047
1,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
LordLorgarius
Hun Batz
11
3 / 0 / 4
6,283
628
1,684
4,949
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 4
6,525
653
3,780
4,530
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MindYaBusiness
Xbalanque
10
3 / 2 / 2
5,771
577
4,188
6,241
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
houndteeth
Athena
9
3 / 0 / 5
5,978
598
4,458
6,963
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkShadow3580
Gilgamesh
0
6
0
0
L
0
3
2
0.33
W
1
3
0
0.33
L
Fenrir
Hirover4
Fenrir
1
2
0
0.5
L
Cerberus
J8bear
Cerberus
1
2
1
0.75
W
Hun Batz
LordLorgarius
Hun Batz
3
0
4
5
W
4
0
4
6
W
Xbalanque
MindYaBusiness
Xbalanque
3
2
2
2
L
Anubis
drimax2010
Anubis
2
1
1
2.5
W
Athena
houndteeth
Athena
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,687
Damage
15,733
23,967
Taken
27,730
9,876
Mitigated
10,130
5,645
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkShadow3580
Gilgamesh
1,739
429
0
20
6,237
3,400
0
2,996
3,241
0
8,897
L
2,110
1,688
0
556
4,141
1,018
0
1,981
2,160
0
14,757
W
1,623
518
0
0
5,047
1,289
44
3,613
1,434
0
12,755
L
Fenrir
Hirover4
Fenrir
1,087
685
0
545
3,956
1,369
0
1,646
2,310
0
12,388
L
Cerberus
J8bear
Cerberus
3,138
384
0
2,973
6,712
2,714
0
1,615
5,097
12,068
0
W
Hun Batz
LordLorgarius
Hun Batz
1,684
408
0
3,416
4,949
1,568
0
0
4,949
0
35,153
W
3,780
754
1,316
2,898
4,530
1,235
248
0
4,530
35,034
0
W
Xbalanque
MindYaBusiness
Xbalanque
4,188
1,988
0
2,285
6,241
1,815
2,253
1,238
5,003
0
31,781
L
Anubis
drimax2010
Anubis
3,613
182
0
1,551
2,921
1,375
672
0
2,921
29,898
0
W
Athena
houndteeth
Athena
4,458
1,826
0
1,901
6,963
4,223
37
1,900
5,063
21,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
29,636
139
Minions Killed
286
0
Camps Cleared
0
832,191
Distance Traveled
994,606
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,150
415
11
1
0
125,022
0
L
Ullr
4,530
453
30
3
0
174,708
3
W
Odin
5,079
508
18
2
0
150,288
0
L
Fenrir
4,621
462
21
2
0
172,503
1
L
Cerberus
4,891
489
15
2
0
202,399
4
W
Hun Batz
6,283
628
88
9
0
233,262
0
W
Hel
6,525
653
70
7
0
196,128
0
W
Xbalanque
5,771
577
71
7
0
189,679
1
L
Anubis
6,203
620
62
6
0
157,559
3
W
Athena
5,978
598
39
4
0
225,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role