Player Matchup

Neith
Neith
Duke2230
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,588 Elo+
Party 1
Poseidon
Poseidon
cCuex236
Poseidon
Level 66
God Stats
1W - 2L
1,382 SR
Queue Stats
34W - 48L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
sixli716
Guan Yu
Level 63
God Stats
2W - 2L
1,366 SR
Queue Stats
35W - 45L
1,430 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,477 Elo+

VS

Team Averages
Level 70
1,837 SR
1,734 Elo+
Bakasura
Bakasura
Footy_Gamer143
Bakasura
Level 18
God Stats
14W - 2L
1,882 SR
Queue Stats
101W - 40L
1,731 Elo+
Party 2
Gilgamesh
Gilgamesh
UnisolReady
Gilgamesh
Level 104
God Stats
41W - 8L
1,850 SR
Queue Stats
80W - 25L
1,793 Elo+
Party 2
Baron Samedi
Baron Samedi
joshgammond7
Baron Samedi
Level 89
God Stats
27W - 5L
1,779 SR
Queue Stats
125W - 75L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duke2230
Neith
15
2 / 7 / 12
12,404
653
17,234
15,705
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
cCuex236
Poseidon
16
7 / 11 / 6
13,450
708
16,773
16,555
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
sixli716
Guan Yu
15
6 / 6 / 4
12,267
646
16,930
22,900
21,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
7 / 5 / 9
14,379
757
8,467
19,235
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
UnisolReady
Gilgamesh
17
7 / 3 / 9
15,151
797
20,433
29,829
12,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
joshgammond7
Baron Samedi
18
10 / 7 / 7
14,369
756
18,678
18,569
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
15
Kills
24
24
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Duke2230
Neith
2
7
12
1.14
W
Bakasura
7
5
9
2.3
W
Gilgamesh
UnisolReady
Gilgamesh
7
3
9
3.83
L
Poseidon
cCuex236
Poseidon
7
11
6
0.91
W
Baron Samedi
joshgammond7
Baron Samedi
10
7
7
1.93
L
Guan Yu
sixli716
Guan Yu
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,937
Damage
47,578
55,160
Taken
67,633
33,222
Mitigated
30,348
10,864
Healing
26,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Duke2230
Neith
17,234
5,410
0
3,162
15,705
6,030
996
4,996
10,339
0
47,799
W
Bakasura
8,467
6,438
0
7,223
19,235
9,373
1,163
7,028
12,207
0
74,715
W
Gilgamesh
UnisolReady
Gilgamesh
20,433
6,002
0
12,036
29,829
12,703
434
6,502
22,535
0
60,186
L
Poseidon
cCuex236
Poseidon
16,773
1,023
0
1,175
16,555
5,333
250
4,789
11,432
46,394
0
W
Baron Samedi
joshgammond7
Baron Samedi
18,678
649
1,172
6,511
18,569
8,272
407
3,811
14,758
62,724
0
L
Guan Yu
sixli716
Guan Yu
16,930
1,222
2,222
4,305
22,900
21,859
535
7,759
14,076
0
41,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
43,899
179
Minions Killed
253
0
Camps Cleared
0
884,386
Distance Traveled
968,074
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,404
653
83
4
0
273,706
0
W
Bakasura
14,379
757
136
7
0
381,011
0
W
Gilgamesh
15,151
797
39
2
0
310,124
3
L
Poseidon
13,450
708
59
3
0
280,732
2
W
Baron Samedi
14,369
756
78
4
0
276,939
0
L
Guan Yu
12,267
646
37
2
0
329,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role