Player Matchup

Discordia
Discordia
Anxiety92
Discordia
Level 44
God Stats
9W - 3L
1,549 SR
Queue Stats
51W - 59L
1,420 Elo+
Party 2
Ymir
Ymir
HNash3r
Ymir
Level 7
God Stats
2W - 4L
1,270 SR
Queue Stats
32W - 42L
1,173 Elo+
Party 2
Medusa
Medusa
J4CK1219
Medusa
Level 69
God Stats
10W - 14L
1,420 SR
Queue Stats
653W - 539L
1,576 Elo+
Party 2
Mercury
Mercury
alvaroampu
Mercury
Level 49
God Stats
8W - 11L
1,369 SR
Queue Stats
304W - 312L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
xrWAVErx
Sun Wukong
Level 40
God Stats
4W - 6L
1,701 SR
Queue Stats
89W - 83L
1,400 Elo+
Party 2
Team Averages
Level 42
1,462 SR
1,403 Elo+

VS

Team Averages
Level 67
1,480 SR
1,454 Elo+
Serqet
Serqet
Arkadian_005
Serqet
Level 84
God Stats
5W - 7L
1,500 SR
Queue Stats
109W - 111L
1,443 Elo+
Party 3
Hel
Hel
Kerzly
Hel
Level 114
God Stats
0W - 1L
1,688 SR
Queue Stats
469W - 411L
1,449 Elo+
Party 1
Medusa
Medusa
RRealized
Medusa
Level 25
God Stats
11W - 8L
1,482 SR
Queue Stats
21W - 23L
1,419 Elo+
Party 1
Fenrir
Fenrir
ThePolairoid
Fenrir
Level 23
God Stats
0W - 2L
1,229 SR
Queue Stats
27W - 30L
1,437 Elo+
Party 3
Mulan
Mulan
zLoveHinata
Mulan
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 191L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anxiety92
Discordia
13
0 / 0 / 3
7,213
601
2,944
4,488
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
HNash3r
Ymir
11
3 / 3 / 4
6,180
515
2,362
5,946
4,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
J4CK1219
Medusa
13
7 / 2 / 4
8,160
680
10,056
6,730
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
alvaroampu
Mercury
15
6 / 0 / 0
8,114
676
4,881
6,586
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
xrWAVErx
Sun Wukong
13
4 / 3 / 0
7,645
637
8,148
8,072
5,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 4 / 1
5,979
498
3,290
8,095
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
Kerzly
Hel
12
0 / 3 / 0
6,746
562
3,614
8,812
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
RRealized
Medusa
9
2 / 5 / 1
5,757
480
4,808
7,479
2,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
9
1 / 5 / 2
6,036
503
757
7,947
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 0
7,180
598
4,573
9,580
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
20
Kills
8
8
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anxiety92
Discordia
0
0
3
1.5
L
Serqet
2
4
1
0.63
W
Ymir
HNash3r
Ymir
3
3
4
1.67
W
Medusa
J4CK1219
Medusa
7
2
4
4.5
L
Hel
Kerzly
Hel
0
3
0
0
L
Medusa
RRealized
Medusa
2
5
1
0.5
L
Fenrir
1
5
2
0.4
W
Mercury
alvaroampu
Mercury
6
0
0
6
W
Sun Wukong
xrWAVErx
Sun Wukong
4
3
0
1.33
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,391
Damage
17,042
31,822
Taken
41,913
16,550
Mitigated
17,540
9,841
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anxiety92
Discordia
2,944
139
0
2,121
4,488
1,452
394
2,040
2,448
43,589
0
L
Serqet
3,290
520
0
2,403
8,095
2,488
0
149
7,946
0
23,355
W
Ymir
HNash3r
Ymir
2,362
656
0
274
5,946
4,212
0
0
5,752
11,946
0
W
Medusa
J4CK1219
Medusa
10,056
4,858
0
1,949
6,730
2,198
356
0
6,526
0
53,694
L
Hel
Kerzly
Hel
3,614
0
488
4,054
8,812
2,869
0
2,472
5,980
47,941
0
L
Medusa
RRealized
Medusa
4,808
1,712
0
944
7,479
2,119
0
1,546
5,933
0
25,948
L
Fenrir
757
128
135
1,922
7,947
3,439
0
751
7,168
0
10,990
W
Mercury
alvaroampu
Mercury
4,881
2,168
0
3,678
6,586
2,689
0
1,574
5,012
0
57,663
W
Sun Wukong
xrWAVErx
Sun Wukong
8,148
2,623
0
1,819
8,072
5,999
44
0
7,566
0
46,391
L
4,573
1,144
0
4,325
9,580
6,625
0
0
9,580
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
31,698
442
Minions Killed
297
0
Camps Cleared
0
1,228,583
Distance Traveled
1,189,392
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,213
601
103
9
0
217,874
1
L
Serqet
5,979
498
54
5
0
238,528
0
W
Ymir
6,180
515
24
2
0
246,661
1
W
Medusa
8,160
680
96
8
0
231,926
6
L
Hel
6,746
562
92
8
0
236,101
2
L
Medusa
5,757
480
48
4
0
233,582
2
L
Fenrir
6,036
503
26
2
0
258,070
3
W
Mercury
8,114
676
116
10
0
300,017
3
W
Sun Wukong
7,645
637
103
9
0
232,105
2
L
Mulan
7,180
598
77
6
0
223,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role