Player Matchup

Da Ji
Da Ji
CRIXSHWA
Da Ji
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
14W - 27L
1,346 Elo+
Party 2
Neith
Neith
KiilerTiizer
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,310 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RedMesa
Kumbhakarna
Level 120
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 43L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
Th3Hamm3r
Sun Wukong
Level 60
God Stats
10W - 19L
1,644 SR
Queue Stats
21W - 45L
1,382 Elo+
Party 2
The Morrigan
The Morrigan
UnknownSouI
The Morrigan
Level 43
God Stats
1W - 5L
1,652 SR
Queue Stats
58W - 58L
1,515 Elo+
Solo
Team Averages
Level 66
1,550 SR
1,372 Elo+

VS

Team Averages
Level 58
1,675 SR
1,533 Elo+
Izanami
Izanami
CNG121
Izanami
Level 28
God Stats
20W - 4L
2,065 SR
Queue Stats
47W - 42L
1,585 Elo+
Party 3
Cthulhu
Cthulhu
MichaelangeIo
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,181 Elo+
Solo
Ullr
Ullr
NotAStreamerName
Ullr
Level 14
God Stats
10W - 4L
1,874 SR
Queue Stats
57W - 32L
1,830 Elo+
Party 1
Aphrodite
Aphrodite
Panoyo
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
evkakii
Tsukuyomi
Level 36
God Stats
3W - 1L
1,434 SR
Queue Stats
60W - 51L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CRIXSHWA
Da Ji
9
0 / 4 / 0
5,376
448
2,630
8,564
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
5,962
497
3,147
5,584
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
RedMesa
Kumbhakarna
8
1 / 2 / 1
4,967
414
2,468
7,565
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Th3Hamm3r
Sun Wukong
9
1 / 2 / 1
5,633
469
5,517
8,122
3,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
UnknownSouI
The Morrigan
11
1 / 4 / 0
6,303
525
3,733
6,793
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNG121
Izanami
11
2 / 2 / 0
6,665
555
3,570
5,158
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
1 / 0 / 1
6,453
538
5,098
8,082
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 0 / 3
8,135
678
9,020
6,818
2,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Panoyo
Aphrodite
12
2 / 1 / 6
7,184
599
3,146
6,925
2,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
evkakii
Tsukuyomi
9
3 / 2 / 2
6,202
517
4,302
6,211
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
CNG121
Izanami
2
2
0
1
L
Da Ji
CRIXSHWA
Da Ji
0
4
0
0
L
1
3
1
0.5
W
Cthulhu
1
0
1
1.5
W
7
0
3
8.5
W
Aphrodite
Panoyo
Aphrodite
2
1
6
5
L
Kumbhakarna
RedMesa
Kumbhakarna
1
2
1
0.75
L
Sun Wukong
Th3Hamm3r
Sun Wukong
1
2
1
0.75
L
The Morrigan
UnknownSouI
The Morrigan
1
4
0
0.25
W
Tsukuyomi
evkakii
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
25,136
36,628
Taken
33,194
13,578
Mitigated
15,952
8,912
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CNG121
Izanami
3,570
2,630
0
430
5,158
1,569
1,276
1,766
3,215
0
35,251
L
Da Ji
CRIXSHWA
Da Ji
2,630
657
0
2,464
8,564
2,675
0
1,285
7,179
0
25,485
L
3,147
1,401
0
1,812
5,584
1,697
864
887
4,697
0
25,304
W
Cthulhu
5,098
474
0
3,080
8,082
6,869
767
0
8,082
30,421
0
W
9,020
4,020
0
924
6,818
2,517
508
2,407
4,176
0
57,718
W
Aphrodite
Panoyo
Aphrodite
3,146
709
3,305
3,917
6,925
2,889
52
806
5,980
19,931
0
L
Kumbhakarna
RedMesa
Kumbhakarna
2,468
101
0
1,824
7,565
3,661
336
1,025
6,540
17,321
0
L
Sun Wukong
Th3Hamm3r
Sun Wukong
5,517
476
0
1,786
8,122
3,235
160
3,723
4,074
0
25,279
L
The Morrigan
UnknownSouI
The Morrigan
3,733
605
0
1,026
6,793
2,310
0
899
5,894
38,232
1,193
W
Tsukuyomi
evkakii
Tsukuyomi
4,302
1,113
0
1,887
6,211
2,108
0
20
6,173
0
24,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
34,639
269
Minions Killed
334
0
Camps Cleared
0
1,070,550
Distance Traveled
1,062,634
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,665
555
77
6
0
209,610
1
L
Da Ji
5,376
448
62
5
0
214,280
0
L
Neith
5,962
497
63
5
0
193,913
1
W
Cthulhu
6,453
538
66
6
0
213,308
1
W
Ullr
8,135
678
110
9
0
234,292
4
W
Aphrodite
7,184
599
29
2
0
231,025
3
L
Kumbhakarna
4,967
414
23
2
0
223,260
0
L
Sun Wukong
5,633
469
32
3
0
228,453
0
L
The Morrigan
6,303
525
89
7
0
210,644
2
W
Tsukuyomi
6,202
517
52
4
0
174,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role