Player Matchup

Chang'e
Chang'e
Chratrix
Chang'e
Level 33
God Stats
9W - 13L
1,194 SR
Queue Stats
448W - 488L
1,402 Elo+
Party 1
Hel
Hel
DaRkSiDeRR23
Hel
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
12W - 20L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Hasamatopajahiki
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,435 Elo+
Party 2
Izanami
Izanami
JachymouseTV
Izanami
Level 22
God Stats
3W - 5L
1,196 SR
Queue Stats
41W - 59L
1,408 Elo+
Party 1
Loki
Loki
metq
Loki
Level 44
God Stats
2W - 3L
1,331 SR
Queue Stats
112W - 99L
1,473 Elo+
Party 2
Team Averages
Level 26
1,385 SR
1,424 Elo+

VS

Team Averages
Level 14
1,416 SR
1,302 Elo+
Nu Wa
Nu Wa
CGJung64
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,208 Elo+
Party 3
Nike
Nike
Djams
Nike
Level 28
God Stats
2W - 0L
1,370 SR
Queue Stats
10W - 8L
1,443 Elo+
Solo
Medusa
Medusa
FrostBack
Medusa
Level 9
God Stats
2W - 2L
1,209 SR
Queue Stats
9W - 9L
1,323 Elo+
Solo
Thanatos
Thanatos
TiJokerss
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Chaac
Chaac
Wuldkrahfus
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chratrix
Chang'e
18
6 / 5 / 7
12,058
482
14,866
23,328
9,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
5 / 6 / 6
10,687
427
8,671
19,939
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 8
11,762
470
13,948
24,045
26,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JachymouseTV
Izanami
17
4 / 6 / 8
11,485
459
13,874
18,554
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
metq
Loki
19
11 / 6 / 11
12,917
517
20,047
21,668
8,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CGJung64
Nu Wa
19
4 / 8 / 8
12,666
507
12,786
15,044
4,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Djams
Nike
19
6 / 8 / 11
12,489
500
16,627
26,703
18,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
FrostBack
Medusa
20
7 / 5 / 8
13,141
526
18,103
18,623
7,450
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
TiJokerss
Thanatos
18
8 / 6 / 8
12,538
502
15,886
19,864
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 3 / 10
13,470
539
20,835
23,645
31,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
30
Kills
27
27
Deaths
30
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CGJung64
Nu Wa
4
8
8
1
L
Chang'e
Chratrix
Chang'e
6
5
7
1.9
L
5
6
6
1.33
W
Nike
Djams
Nike
6
8
11
1.44
W
Medusa
FrostBack
Medusa
7
5
8
2.2
L
4
4
8
2
L
Izanami
JachymouseTV
Izanami
4
6
8
1.33
W
Thanatos
TiJokerss
Thanatos
8
6
8
2
W
2
3
10
2.33
L
Loki
metq
Loki
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,406
Damage
84,237
107,534
Taken
103,879
59,548
Mitigated
69,367
44,252
Healing
34,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CGJung64
Nu Wa
12,786
2,499
0
1,071
15,044
4,687
2,045
6,123
8,567
68,324
0
L
Chang'e
Chratrix
Chang'e
14,866
2,703
7,218
9,186
23,328
9,779
1,114
4,274
18,904
74,566
0
L
8,671
848
5,391
6,686
19,939
7,883
821
1,912
18,002
37,402
0
W
Nike
Djams
Nike
16,627
4,105
0
3,469
26,703
18,182
1,904
5,543
20,774
0
65,137
W
Medusa
FrostBack
Medusa
18,103
10,065
704
5,191
18,623
7,450
3,359
4,193
14,399
0
102,933
L
13,948
3,645
1,800
7,127
24,045
26,083
0
2,026
21,624
0
48,750
L
Izanami
JachymouseTV
Izanami
13,874
10,341
0
2,406
18,554
6,958
2,466
1,502
16,952
0
80,163
W
Thanatos
TiJokerss
Thanatos
15,886
4,389
0
14,828
19,864
7,281
2,407
3,435
16,229
0
64,773
W
20,835
4,698
0
9,330
23,645
31,767
824
3,553
19,593
0
132,659
L
Loki
metq
Loki
20,047
5,820
0
4,438
21,668
8,845
0
3,072
18,476
0
79,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,909
Gold Earned
64,304
542
Minions Killed
657
0
Camps Cleared
0
2,270,254
Distance Traveled
2,264,193
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,666
507
110
4
0
400,087
0
L
Chang'e
12,058
482
146
6
0
417,554
0
L
Hel
10,687
427
60
2
0
428,088
2
W
Nike
12,489
500
111
4
0
413,771
6
W
Medusa
13,141
526
137
5
0
435,077
1
L
Guan Yu
11,762
470
71
3
0
481,233
4
L
Izanami
11,485
459
156
6
0
458,142
1
W
Thanatos
12,538
502
92
4
0
532,438
5
W
Chaac
13,470
539
207
8
0
482,820
2
L
Loki
12,917
517
109
4
0
485,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role