Player Matchup

Gilgamesh
Gilgamesh
BADBOYZMcAFRO
Gilgamesh
Level 66
God Stats
0W - 4L
1,111 SR
Queue Stats
141W - 207L
1,219 Elo+
Party 1
Janus
Janus
Damage1
Janus
Level 66
God Stats
1W - 3L
1,196 SR
Queue Stats
262W - 267L
1,468 Elo+
Solo
Medusa
Medusa
RaW Drop35
Medusa
Level 29
God Stats
4W - 14L
1,223 SR
Queue Stats
7W - 29L
1,247 Elo+
Party 1
Da Ji
Da Ji
ToastDaBread
Da Ji
Level 87
God Stats
36W - 35L
1,549 SR
Queue Stats
449W - 460L
1,546 Elo+
Solo
Jormungandr
Jormungandr
angel iris gunn
Jormungandr
Level 27
God Stats
6W - 22L
1,247 SR
Queue Stats
94W - 172L
1,223 Elo+
Party 1
Team Averages
Level 55
1,265 SR
1,340 Elo+

VS

Team Averages
Level 56
1,438 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
ChrisSwervo-
Cu Chulainn
Level 64
God Stats
8W - 7L
1,433 SR
Queue Stats
192W - 233L
1,400 Elo+
Party 2
Baba Yaga
Baba Yaga
GoTakeAShower
Baba Yaga
Level 26
God Stats
8W - 14L
1,378 SR
Queue Stats
73W - 109L
1,380 Elo+
Party 2
Cerberus
Cerberus
MadMan10-
Cerberus
Level 27
God Stats
24W - 31L
1,421 SR
Queue Stats
125W - 146L
1,414 Elo+
Party 2
Thanatos
Thanatos
TheReverseCard20
Thanatos
Level 93
God Stats
1W - 1L
1,421 SR
Queue Stats
342W - 341L
1,526 Elo+
Solo
Persephone
Persephone
oOFullCoverageOo
Persephone
Level 68
God Stats
163W - 153L
1,537 SR
Queue Stats
254W - 259L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BADBOYZMcAFRO
Gilgamesh
20
3 / 4 / 14
14,044
936
11,733
26,457
26,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Damage1
Janus
20
7 / 1 / 11
15,666
1,044
33,296
12,023
4,225
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
RaW Drop35
Medusa
19
1 / 8 / 10
12,654
844
10,042
22,452
6,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 4 / 6
15,298
1,020
15,836
17,314
6,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
angel iris gunn
Jormungandr
20
0 / 6 / 14
13,210
881
10,460
24,821
12,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChrisSwervo-
Cu Chulainn
20
5 / 4 / 12
14,301
953
11,933
16,610
14,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
GoTakeAShower
Baba Yaga
20
4 / 3 / 9
13,367
891
19,775
15,982
6,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MadMan10-
Cerberus
20
6 / 2 / 14
14,489
966
11,242
20,508
22,286
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 11 / 12
15,038
1,003
24,221
27,801
11,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
oOFullCoverageOo
Persephone
20
2 / 1 / 11
14,217
948
27,730
9,496
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
81
21
Kills
23
23
Deaths
21
55
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BADBOYZMcAFRO
Gilgamesh
3
4
14
2.5
W
Cu Chulainn
ChrisSwervo-
Cu Chulainn
5
4
12
2.75
L
Janus
Damage1
Janus
7
1
11
12.5
W
Baba Yaga
GoTakeAShower
Baba Yaga
4
3
9
2.83
W
Cerberus
MadMan10-
Cerberus
6
2
14
6.5
L
Medusa
RaW Drop35
Medusa
1
8
10
0.75
W
6
11
12
1.09
L
10
4
6
3.25
L
Jormungandr
angel iris gunn
Jormungandr
0
6
14
1.17
W
Persephone
oOFullCoverageOo
Persephone
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,367
Damage
94,901
103,067
Taken
90,397
56,161
Mitigated
58,449
2,952
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BADBOYZMcAFRO
Gilgamesh
11,733
2,043
0
750
26,457
26,423
0
12,399
13,722
0
31,882
W
Cu Chulainn
ChrisSwervo-
Cu Chulainn
11,933
4,407
0
1,323
16,610
14,071
0
8,713
6,639
0
39,339
L
Janus
Damage1
Janus
33,296
2,139
0
665
12,023
4,225
0
8,389
3,414
68,306
0
W
Baba Yaga
GoTakeAShower
Baba Yaga
19,775
1,465
0
3,397
15,982
6,765
0
9,141
6,841
39,084
0
W
Cerberus
MadMan10-
Cerberus
11,242
709
0
1,831
20,508
22,286
0
9,740
10,768
39,709
0
L
Medusa
RaW Drop35
Medusa
10,042
5,199
0
1,200
22,452
6,715
0
12,772
9,516
0
26,500
W
24,221
12,041
0
10,766
27,801
11,944
0
11,447
16,100
0
46,097
L
15,836
2,584
0
0
17,314
6,161
0
9,482
7,573
0
21,596
L
Jormungandr
angel iris gunn
Jormungandr
10,460
2,504
0
337
24,821
12,637
0
14,456
10,095
29,980
0
W
Persephone
oOFullCoverageOo
Persephone
27,730
368
663
2,663
9,496
3,383
0
4,715
4,780
66,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,872
Gold Earned
71,412
236
Minions Killed
355
4
Camps Cleared
17
1,421,375
Distance Traveled
1,551,518
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,044
936
53
4
1
299,253
0
W
Cu Chulainn
14,301
953
60
4
6
299,963
0
L
Janus
15,666
1,044
101
7
1
303,139
0
W
Baba Yaga
13,367
891
49
3
1
325,011
0
W
Cerberus
14,489
966
98
7
1
329,266
2
L
Medusa
12,654
844
38
3
0
248,107
0
W
Thanatos
15,038
1,003
49
3
7
279,623
0
L
Da Ji
15,298
1,020
10
1
2
323,078
0
L
Jormungandr
13,210
881
34
2
0
247,798
0
W
Persephone
14,217
948
99
7
2
317,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role