Player Matchup

Hercules
Hercules
KaTr0s
Hercules
Level 25
God Stats
10W - 4L
1,700 SR
Queue Stats
36W - 36L
1,488 Elo+
Solo
Ganesha
Ganesha
MoiraSimp
Ganesha
Level 12
God Stats
10W - 4L
1,981 SR
Queue Stats
126W - 108L
1,809 Elo+
Solo
Anhur
Anhur
Nargnar
Anhur
Level 12
God Stats
7W - 3L
1,499 SR
Queue Stats
48W - 34L
1,722 Elo+
Solo
Nox
Nox
TQLeo99
Nox
Level 25
God Stats
26W - 21L
1,649 SR
Queue Stats
235W - 149L
1,665 Elo+
Solo
Nu Wa
Nu Wa
balenciagas
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,666 SR
1,637 Elo+

VS

Team Averages
Level 20
1,602 SR
1,761 Elo+
Hel
Hel
JubbTheDubb
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,767 Elo+
Party 1
Pele
Pele
Junyaah
Pele
Level 9
God Stats
3W - 2L
1,720 SR
Queue Stats
9W - 7L
1,740 Elo+
Party 1
Anubis
Anubis
MeatHeads
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 1
Xbalanque
Xbalanque
TinglyTim
Xbalanque
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 1
Bellona
Bellona
atomicxblade
Bellona
Level 22
God Stats
2W - 1L
1,790 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaTr0s
Hercules
17
6 / 2 / 21
10,262
1,140
12,518
12,809
9,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
MoiraSimp
Ganesha
18
0 / 3 / 36
11,262
1,251
13,901
13,835
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Nargnar
Anhur
19
18 / 1 / 24
13,412
1,490
30,535
12,550
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
17
9 / 3 / 24
10,790
1,199
8,994
7,459
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
15 / 1 / 29
12,723
1,414
25,757
8,305
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 8
8,915
991
4,343
16,655
6,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Junyaah
Pele
15
2 / 11 / 7
9,609
1,068
12,344
21,149
6,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
MeatHeads
Anubis
15
2 / 10 / 8
9,665
1,074
15,788
19,304
8,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TinglyTim
Xbalanque
15
2 / 9 / 4
9,522
1,058
11,514
16,654
5,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
atomicxblade
Bellona
15
4 / 10 / 5
10,142
1,127
7,122
24,499
13,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
42
48
Kills
10
10
Deaths
48
134
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
L
Pele
Junyaah
Pele
2
11
7
0.5
W
Hercules
KaTr0s
Hercules
6
2
21
8.25
L
Anubis
MeatHeads
Anubis
2
10
8
0.6
W
Ganesha
MoiraSimp
Ganesha
0
3
36
6
W
Anhur
Nargnar
Anhur
18
1
24
30
W
Nox
9
3
24
7
L
Xbalanque
TinglyTim
Xbalanque
2
9
4
0.44
L
Bellona
atomicxblade
Bellona
4
10
5
0.65
W
15
1
29
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,705
Damage
51,111
54,958
Taken
98,261
34,955
Mitigated
41,663
11,455
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,343
1,432
4,713
3,515
16,655
6,595
0
8,989
7,202
17,312
0
L
Pele
Junyaah
Pele
12,344
1,415
0
660
21,149
6,970
0
7,937
12,943
0
35,523
W
Hercules
KaTr0s
Hercules
12,518
1,818
0
2,499
12,809
9,819
0
5,561
7,248
0
21,810
L
Anubis
MeatHeads
Anubis
15,788
762
0
2,849
19,304
8,646
0
9,387
9,664
27,848
0
W
Ganesha
MoiraSimp
Ganesha
13,901
1,245
0
1,584
13,835
14,665
0
5,347
8,488
34,374
0
W
Anhur
Nargnar
Anhur
30,535
22,986
0
5,876
12,550
5,249
0
3,170
9,380
0
46,474
W
Nox
8,994
1,299
0
0
7,459
2,446
0
3,057
4,402
12,118
0
L
Xbalanque
TinglyTim
Xbalanque
11,514
6,682
0
1,767
16,654
5,525
0
7,131
9,279
0
38,508
L
Bellona
atomicxblade
Bellona
7,122
2,887
0
695
24,499
13,927
0
13,640
10,521
190
16,453
W
25,757
2,536
240
1,256
8,305
2,776
0
3,164
5,141
45,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,449
Gold Earned
47,853
178
Minions Killed
156
4
Camps Cleared
6
867,769
Distance Traveled
844,006
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,915
991
31
3
1
176,216
0
L
Pele
9,609
1,068
27
3
1
181,178
1
W
Hercules
10,262
1,140
42
5
2
196,577
1
L
Anubis
9,665
1,074
26
3
0
151,876
1
W
Ganesha
11,262
1,251
0
0
0
179,324
0
W
Anhur
13,412
1,490
65
7
1
156,952
0
W
Nox
10,790
1,199
20
2
1
148,360
2
L
Xbalanque
9,522
1,058
49
5
3
152,939
0
L
Bellona
10,142
1,127
23
3
1
181,797
2
W
Nu Wa
12,723
1,414
51
6
0
186,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role