Player Matchup

Merlin
Merlin
HandyNL
Merlin
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 53L
1,449 Elo+
Solo
Hera
Hera
MelmanCuthbert
Hera
Level 26
God Stats
42W - 36L
1,517 SR
Queue Stats
110W - 112L
1,466 Elo+
Solo
Kukulkan
Kukulkan
guhamma
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
itburns414
Xbalanque
Level 28
God Stats
16W - 12L
1,537 SR
Queue Stats
16W - 12L
1,425 Elo+
Solo
Bellona
Bellona
morganm_05
Bellona
Level 29
God Stats
3W - 7L
1,329 SR
Queue Stats
22W - 44L
1,298 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,428 Elo+

VS

Team Averages
Level 12
1,438 SR
1,396 Elo+
Tiamat
Tiamat
Angry Panda8425
Tiamat
Level 12
God Stats
1W - 6L
1,489 SR
Queue Stats
5W - 9L
1,248 Elo+
Solo
Cthulhu
Cthulhu
Mookie_Spear
Cthulhu
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wavevyy
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,535 Elo+
Solo
Ymir
Ymir
kind of creepy2
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
papel-liado
Sun Wukong
Level 20
God Stats
1W - 2L
1,441 SR
Queue Stats
122W - 137L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HandyNL
Merlin
19
1 / 3 / 24
12,078
929
14,096
8,580
3,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 0 / 24
13,709
1,055
20,178
4,879
1,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
guhamma
Kukulkan
20
9 / 1 / 20
13,714
1,055
21,452
7,134
3,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
itburns414
Xbalanque
20
17 / 0 / 14
14,574
1,121
27,656
8,570
3,535
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
morganm_05
Bellona
19
7 / 2 / 13
12,290
945
8,720
9,884
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 1
10,780
829
9,313
24,811
11,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Mookie_Spear
Cthulhu
18
1 / 11 / 2
12,753
981
7,603
26,800
11,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
Wavevyy
Ah Muzen Cab
17
1 / 2 / 1
11,380
875
9,588
9,704
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 1
10,121
779
867
9,929
6,090
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
papel-liado
Sun Wukong
18
3 / 6 / 2
12,126
933
7,565
31,943
31,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
13
40
Kills
6
6
Deaths
40
95
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
14
1
0.11
W
Merlin
HandyNL
Merlin
1
3
24
4.33
W
6
0
24
18
L
Cthulhu
Mookie_Spear
Cthulhu
1
11
2
0.18
L
Ah Muzen Cab
Wavevyy
Ah Muzen Cab
1
2
1
0.75
W
Kukulkan
guhamma
Kukulkan
9
1
20
19
W
Xbalanque
itburns414
Xbalanque
17
0
14
24
L
0
7
1
0.07
W
Bellona
morganm_05
Bellona
7
2
13
6.75
L
Sun Wukong
papel-liado
Sun Wukong
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,102
Damage
34,936
39,047
Taken
103,187
18,304
Mitigated
64,174
6,826
Healing
2,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,313
784
0
756
24,811
11,800
0
12,772
12,039
20,415
0
W
Merlin
HandyNL
Merlin
14,096
1,397
0
171
8,580
3,690
0
2,767
5,813
32,005
0
W
20,178
7,302
244
1,439
4,879
1,979
0
2,802
2,077
49,961
0
L
Cthulhu
Mookie_Spear
Cthulhu
7,603
281
0
0
26,800
11,544
0
16,971
9,829
27,022
0
L
Ah Muzen Cab
Wavevyy
Ah Muzen Cab
9,588
3,593
0
1,406
9,704
3,604
0
5,748
3,956
0
43,296
W
Kukulkan
guhamma
Kukulkan
21,452
2,491
0
0
7,134
3,087
0
4,458
2,676
48,875
0
W
Xbalanque
itburns414
Xbalanque
27,656
18,336
955
2,212
8,570
3,535
0
3,167
5,403
0
45,743
L
867
264
0
0
9,929
6,090
0
4,825
5,104
4,597
0
W
Bellona
morganm_05
Bellona
8,720
2,267
0
1,805
9,884
6,013
0
4,589
5,295
0
20,841
L
Sun Wukong
papel-liado
Sun Wukong
7,565
1,573
0
377
31,943
31,136
0
15,410
16,533
0
46,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,365
Gold Earned
57,160
291
Minions Killed
227
4
Camps Cleared
4
1,116,423
Distance Traveled
992,476
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,780
829
18
1
2
211,515
0
W
Merlin
12,078
929
54
4
2
210,095
0
W
Hera
13,709
1,055
86
7
1
224,915
0
L
Cthulhu
12,753
981
43
3
0
200,683
2
L
Ah Muzen Cab
11,380
875
81
6
0
234,792
4
W
Kukulkan
13,714
1,055
82
6
0
241,020
2
W
Xbalanque
14,574
1,121
49
4
0
215,489
0
L
Ymir
10,121
779
14
1
1
87,587
3
W
Bellona
12,290
945
20
2
1
224,904
0
L
Sun Wukong
12,126
933
71
5
1
257,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role