Player Matchup

Tiamat
Tiamat
Esbrae
Tiamat
Level 64
God Stats
9W - 3L
1,484 SR
Queue Stats
173W - 152L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VINUGAMER
Ah Muzen Cab
Level 89
God Stats
26W - 29L
1,547 SR
Queue Stats
234W - 193L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
achaborracha
Cabrakan
Level 100
God Stats
13W - 3L
1,839 SR
Queue Stats
217W - 205L
1,496 Elo+
Party 1
Team Averages
Level 84
1,623 SR
1,503 Elo+

VS

Team Averages
Level 53
1,639 SR
1,549 Elo+
Kuzenbo
Kuzenbo
BuZaaHL
Kuzenbo
Level 49
God Stats
59W - 31L
1,728 SR
Queue Stats
225W - 189L
1,602 Elo+
Party 2
Poseidon
Poseidon
ExpertBanana
Poseidon
Level 83
God Stats
5W - 3L
1,526 SR
Queue Stats
293W - 179L
1,689 Elo+
Party 2
Mercury
Mercury
Ills360
Mercury
Level 27
God Stats
0W - 1L
1,662 SR
Queue Stats
6W - 9L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Esbrae
Tiamat
18
8 / 0 / 6
13,406
745
16,080
16,645
12,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
VINUGAMER
Ah Muzen Cab
14
4 / 5 / 7
12,221
679
8,994
12,594
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
achaborracha
Cabrakan
16
3 / 2 / 12
13,489
749
12,708
16,796
25,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuZaaHL
Kuzenbo
14
1 / 5 / 4
11,477
638
8,600
19,198
21,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
ExpertBanana
Poseidon
17
4 / 4 / 1
11,909
662
18,927
16,479
9,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Ills360
Mercury
11
2 / 6 / 2
10,263
570
2,871
8,782
3,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
7
7
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BuZaaHL
Kuzenbo
1
5
4
0.6
W
Tiamat
Esbrae
Tiamat
8
0
6
11
L
Poseidon
ExpertBanana
Poseidon
4
4
1
1.13
L
Mercury
Ills360
Mercury
2
6
2
0.5
W
Ah Muzen Cab
VINUGAMER
Ah Muzen Cab
4
5
7
1.5
W
Cabrakan
achaborracha
Cabrakan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
30,398
46,035
Taken
44,459
43,492
Mitigated
33,758
22,471
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BuZaaHL
Kuzenbo
8,600
2,415
0
665
19,198
21,330
0
12,694
6,504
23,750
0
W
Tiamat
Esbrae
Tiamat
16,080
1,026
0
9,457
16,645
12,952
1,205
10,951
5,249
90,314
0
L
Poseidon
ExpertBanana
Poseidon
18,927
2,090
0
4,022
16,479
9,367
0
10,419
6,060
104,816
0
L
Mercury
Ills360
Mercury
2,871
1,436
0
370
8,782
3,061
0
5,855
2,927
0
7,106
W
Ah Muzen Cab
VINUGAMER
Ah Muzen Cab
8,994
4,088
1,157
3,713
12,594
5,075
469
8,628
3,580
0
67,564
W
Cabrakan
achaborracha
Cabrakan
12,708
1,215
0
8,144
16,796
25,465
959
7,339
8,985
42,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
33,649
270
Minions Killed
226
0
Camps Cleared
0
957,460
Distance Traveled
890,277
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,477
638
36
2
0
315,280
1
W
Tiamat
13,406
745
131
7
0
347,896
4
L
Poseidon
11,909
662
172
10
0
334,992
1
L
Mercury
10,263
570
18
1
0
240,005
2
W
Ah Muzen Cab
12,221
679
99
6
0
282,107
0
W
Cabrakan
13,489
749
40
2
0
327,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role