Player Matchup

Sun Wukong
Sun Wukong
GPzeref
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GmezJOnny
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,832 Elo+
Party 3
Horus
Horus
Julchen2008
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
algers2020
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,136 Elo+
Solo
Kukulkan
Kukulkan
luki18
Kukulkan
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 3L
1,243 Elo+
Solo
Team Averages
Level 8
1,456 SR
1,442 Elo+

VS

Team Averages
Level 36
1,535 SR
1,393 Elo+
Neith
Neith
Alla64
Neith
Level 14
God Stats
15W - 12L
1,501 SR
Queue Stats
55W - 77L
1,194 Elo+
Party 1
Odin
Odin
MadeInSaratow
Odin
Level 107
God Stats
9W - 2L
1,693 SR
Queue Stats
68W - 79L
1,516 Elo+
Party 1
Persephone
Persephone
Rappellexla
Persephone
Level 18
God Stats
2W - 1L
1,483 SR
Queue Stats
26W - 21L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Rashimi
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,219 Elo+
Solo
Vulcan
Vulcan
bekoOoOo
Vulcan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GPzeref
Sun Wukong
16
0 / 11 / 2
9,726
884
7,208
24,995
24,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
GmezJOnny
Jormungandr
15
3 / 6 / 0
10,607
964
8,797
17,053
17,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 10 / 1
9,427
857
3,286
22,551
21,464
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
algers2020
Guan Yu
15
0 / 0 / 1
9,380
853
1,047
10,635
7,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
luki18
Kukulkan
15
0 / 10 / 2
9,773
888
8,362
13,891
5,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alla64
Neith
17
6 / 1 / 14
10,971
997
14,683
5,907
2,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 1 / 16
11,101
1,009
9,768
7,718
7,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
Rappellexla
Persephone
19
10 / 0 / 17
12,574
1,143
18,086
5,861
2,471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Rashimi
Cthulhu
19
6 / 0 / 27
12,459
1,133
17,647
9,573
12,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
bekoOoOo
Vulcan
18
10 / 1 / 14
11,566
1,051
21,385
7,082
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
125
3
Kills
37
37
Deaths
3
6
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Neith
Alla64
Neith
6
1
14
13
L
Sun Wukong
GPzeref
Sun Wukong
0
11
2
0.09
L
Jormungandr
GmezJOnny
Jormungandr
3
6
0
0.5
L
0
10
1
0.05
W
5
1
16
13
W
Persephone
Rappellexla
Persephone
10
0
17
18.5
W
Cthulhu
Rashimi
Cthulhu
6
0
27
19.5
L
Guan Yu
algers2020
Guan Yu
0
0
1
0.5
W
Vulcan
bekoOoOo
Vulcan
10
1
14
17
L
Kukulkan
luki18
Kukulkan
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,700
Damage
81,569
89,125
Taken
36,141
76,700
Mitigated
27,367
6,994
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alla64
Neith
14,683
9,309
0
998
5,907
2,329
0
3,501
2,406
0
26,899
L
Sun Wukong
GPzeref
Sun Wukong
7,208
2,392
0
662
24,995
24,659
0
18,934
5,960
0
19,349
L
Jormungandr
GmezJOnny
Jormungandr
8,797
602
0
0
17,053
17,111
0
10,976
6,016
23,191
0
L
3,286
1,016
176
2,520
22,551
21,464
0
10,978
11,573
0
23,097
W
9,768
2,975
0
0
7,718
7,068
0
3,708
4,010
18
26,086
W
Persephone
Rappellexla
Persephone
18,086
1,378
296
810
5,861
2,471
0
3,104
2,757
36,283
0
W
Cthulhu
Rashimi
Cthulhu
17,647
2,369
1,111
583
9,573
12,262
0
4,444
5,129
39,064
0
L
Guan Yu
algers2020
Guan Yu
1,047
41
914
2,722
10,635
7,917
0
7,325
3,310
0
13,744
W
Vulcan
bekoOoOo
Vulcan
21,385
12,260
0
0
7,082
3,237
0
2,402
4,680
34,385
0
L
Kukulkan
luki18
Kukulkan
8,362
859
0
0
13,891
5,549
0
8,923
4,968
22,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
58,671
152
Minions Killed
194
6
Camps Cleared
4
853,534
Distance Traveled
1,090,702
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,971
997
34
3
0
153,042
0
L
Sun Wukong
9,726
884
25
2
0
201,555
0
L
Jormungandr
10,607
964
27
2
0
179,721
0
L
Horus
9,427
857
36
3
1
165,308
2
W
Odin
11,101
1,009
32
3
0
243,450
0
W
Persephone
12,574
1,143
50
5
1
231,294
0
W
Cthulhu
12,459
1,133
51
5
1
253,169
0
L
Guan Yu
9,380
853
25
2
4
169,129
0
W
Vulcan
11,566
1,051
27
2
2
209,747
2
L
Kukulkan
9,773
888
39
4
1
137,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role