Player Matchup

Athena
Athena
AtomicDiamond35
Athena
Level 61
God Stats
17W - 18L
1,507 SR
Queue Stats
42W - 55L
1,426 Elo+
Party 3
Ymir
Ymir
ForcedTitan2781
Ymir
Level 42
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 12L
1,151 Elo+
Party 3
Cerberus
Cerberus
Kinbelru
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 158L
1,563 Elo+
Party 3
Yemoja
Yemoja
XX50F1AXX
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,196 Elo+
Party 3
Ares
Ares
ll Spadez 1l
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 3
Team Averages
Level 42
1,453 SR
1,403 Elo+

VS

Team Averages
Level 55
1,588 SR
1,506 Elo+
Gilgamesh
Gilgamesh
Smilewidepleaze
Gilgamesh
Level 48
God Stats
16W - 14L
1,672 SR
Queue Stats
199W - 204L
1,470 Elo+
Party 1
King Arthur
King Arthur
WeSmurfBoi
King Arthur
Level 59
God Stats
15W - 22L
1,823 SR
Queue Stats
283W - 292L
1,547 Elo+
Party 1
Scylla
Scylla
iLimitlesss
Scylla
Level 51
God Stats
20W - 31L
1,416 SR
Queue Stats
190W - 167L
1,481 Elo+
Party 2
Osiris
Osiris
its JEWLS
Osiris
Level 59
God Stats
34W - 28L
1,531 SR
Queue Stats
171W - 133L
1,503 Elo+
Party 2
Vulcan
Vulcan
kriegthemadman
Vulcan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 148L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,639
391
7,658
13,160
7,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 6 / 2
6,101
359
1,707
10,121
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Kinbelru
Cerberus
10
2 / 7 / 1
7,056
415
6,064
15,592
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
XX50F1AXX
Yemoja
11
1 / 6 / 2
7,192
423
3,064
11,582
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 6 / 2
5,652
332
657
8,168
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Smilewidepleaze
Gilgamesh
15
4 / 0 / 5
9,443
555
5,336
9,604
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
WeSmurfBoi
King Arthur
13
3 / 1 / 9
8,152
480
7,251
11,199
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
10 / 2 / 8
9,462
557
14,668
6,745
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
its JEWLS
Osiris
18
11 / 1 / 7
10,689
629
16,095
13,407
6,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

3
0 / 0 / 0
5,272
310
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
4
Kills
28
28
Deaths
4
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
1
6
2
0.33
L
Cerberus
Kinbelru
Cerberus
2
7
1
0.36
W
Gilgamesh
Smilewidepleaze
Gilgamesh
4
0
5
6.5
W
King Arthur
WeSmurfBoi
King Arthur
3
1
9
7.5
L
Yemoja
XX50F1AXX
Yemoja
1
6
2
0.33
W
Scylla
10
2
8
7
W
Osiris
its JEWLS
Osiris
11
1
7
14.5
W
0
0
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
43,350
58,623
Taken
40,955
29,351
Mitigated
26,342
10,688
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,658
1,272
0
2,127
13,160
7,808
0
3,155
9,677
35,317
0
L
1,707
335
1,189
1,428
10,121
5,529
0
3,948
5,853
19,395
0
L
Cerberus
Kinbelru
Cerberus
6,064
1,007
0
2,830
15,592
7,486
56
2,267
12,896
38,061
0
W
Gilgamesh
Smilewidepleaze
Gilgamesh
5,336
998
0
487
9,604
9,683
2,193
2,134
7,470
8
47,504
W
King Arthur
WeSmurfBoi
King Arthur
7,251
1,330
0
3,677
11,199
7,568
390
7,585
3,614
0
27,138
L
Yemoja
XX50F1AXX
Yemoja
3,064
1,105
1,502
1,385
11,582
5,334
155
1,457
9,869
22,802
0
W
Scylla
14,668
562
0
2,751
6,745
2,106
1,186
4,444
2,301
45,841
0
W
Osiris
its JEWLS
Osiris
16,095
8,546
267
5,817
13,407
6,985
2,028
4,987
8,420
0
90,141
W
0
0
0
0
0
0
0
0
0
0
0
L
657
225
0
227
8,168
3,194
0
2,673
5,267
3,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
43,018
241
Minions Killed
369
0
Camps Cleared
0
1,407,597
Distance Traveled
1,389,275
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,639
391
55
3
0
343,817
2
L
Ymir
6,101
359
28
2
0
291,394
1
L
Cerberus
7,056
415
102
6
0
288,231
3
W
Gilgamesh
9,443
555
80
5
0
383,295
5
W
King Arthur
8,152
480
49
3
0
322,680
0
L
Yemoja
7,192
423
41
2
0
243,521
0
W
Scylla
9,462
557
83
5
0
321,543
3
W
Osiris
10,689
629
157
9
0
361,757
0
W
Vulcan
5,272
310
0
0
0
0
0
L
Ares
5,652
332
15
1
0
240,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role