Player Matchup

Achilles
Achilles
Djurah
Achilles
Level 129
God Stats
4W - 2L
1,655 SR
Queue Stats
49W - 38L
1,700 Elo+
Party 1
Hachiman
Hachiman
Heathcoate
Hachiman
Level 67
God Stats
3W - 2L
1,924 SR
Queue Stats
31W - 16L
1,711 Elo+
Party 1
Thanatos
Thanatos
MattyQRaps
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,703 Elo+
Party 1
Kuzenbo
Kuzenbo
WindedKnight9
Kuzenbo
Level 48
God Stats
6W - 4L
1,506 SR
Queue Stats
21W - 17L
1,739 Elo+
Party 1
Hera
Hera
fudge4512
Hera
Level 101
God Stats
8W - 4L
1,633 SR
Queue Stats
141W - 150L
1,568 Elo+
Party 1
Team Averages
Level 75
1,644 SR
1,684 Elo+

VS

Team Averages
Level 56
1,477 SR
1,551 Elo+
Cthulhu
Cthulhu
BlaCkXRipper
Cthulhu
Level 49
God Stats
27W - 28L
1,558 SR
Queue Stats
675W - 658L
1,479 Elo+
Party 2
Izanami
Izanami
Sublime69
Izanami
Level 50
God Stats
4W - 6L
1,645 SR
Queue Stats
625W - 564L
1,602 Elo+
Solo
Bacchus
Bacchus
gaeton_dugas_2
Bacchus
Level 65
God Stats
55W - 59L
1,533 SR
Queue Stats
667W - 623L
1,542 Elo+
Solo
Tiamat
Tiamat
militar166arisco
Tiamat
Level 100
God Stats
15W - 17L
1,456 SR
Queue Stats
285W - 267L
1,549 Elo+
Solo
Pele
Pele
platinodelego
Pele
Level 18
God Stats
0W - 3L
1,195 SR
Queue Stats
83W - 83L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Djurah
Achilles
18
3 / 0 / 0
11,727
733
3,407
10,710
7,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Heathcoate
Hachiman
15
2 / 0 / 4
10,185
637
4,967
7,693
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
MattyQRaps
Thanatos
14
3 / 1 / 1
9,756
610
1,675
10,967
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
13
0 / 1 / 6
9,183
574
1,727
10,799
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
16
8 / 0 / 2
10,979
686
7,354
5,123
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlaCkXRipper
Cthulhu
7
0 / 2 / 1
5,603
350
1,379
3,362
1,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sublime69
Izanami
12
0 / 3 / 1
6,978
436
2,821
8,556
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 1
6,483
405
3,996
6,222
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 0
5,979
374
2,011
7,652
2,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 1 / 0
5,435
340
298
3,285
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
2
2
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlaCkXRipper
Cthulhu
0
2
1
0.25
W
Achilles
Djurah
Achilles
3
0
0
3
W
Hachiman
Heathcoate
Hachiman
2
0
4
4
W
Thanatos
MattyQRaps
Thanatos
3
1
1
3.5
L
Izanami
Sublime69
Izanami
0
3
1
0.17
W
Kuzenbo
0
1
6
3
W
Hera
8
0
2
9
L
1
3
1
0.5
L
0
7
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
10,505
45,292
Taken
29,077
24,224
Mitigated
10,626
23,578
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlaCkXRipper
Cthulhu
1,379
174
0
975
3,362
1,457
0
0
3,362
11,653
0
W
Achilles
Djurah
Achilles
3,407
1,160
0
4,062
10,710
7,622
2,543
2,342
8,143
0
84,638
W
Hachiman
Heathcoate
Hachiman
4,967
2,360
0
5,078
7,693
2,364
2,577
2,835
4,858
0
59,244
W
Thanatos
MattyQRaps
Thanatos
1,675
56
0
10,962
10,967
3,800
1,495
1,401
9,566
0
57,878
L
Izanami
Sublime69
Izanami
2,821
2,088
0
2,404
8,556
2,368
74
2,946
5,500
0
51,279
W
Kuzenbo
1,727
672
0
2,444
10,799
8,647
1,233
2,190
8,609
17,342
0
W
Hera
7,354
2,159
0
1,032
5,123
1,791
3,398
1,472
3,651
73,481
0
L
3,996
557
210
2,217
6,222
3,489
0
1,737
4,429
11,174
0
L
2,011
384
0
1,160
7,652
2,653
0
3,863
3,583
28,485
0
L
298
27
0
1,016
3,285
659
12
139
3,122
0
10,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
30,478
562
Minions Killed
238
0
Camps Cleared
0
1,566,293
Distance Traveled
910,134
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,603
350
26
2
0
117,174
0
W
Achilles
11,727
733
177
11
0
321,775
3
W
Hachiman
10,185
637
104
7
0
285,240
4
W
Thanatos
9,756
610
111
7
0
322,976
3
L
Izanami
6,978
436
106
7
0
235,186
1
W
Kuzenbo
9,183
574
30
2
0
330,174
6
W
Hera
10,979
686
140
9
0
306,128
3
L
Bacchus
6,483
405
18
1
0
190,095
1
L
Tiamat
5,979
374
52
3
0
190,714
1
L
Pele
5,435
340
36
2
0
176,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role