Player Matchup

Cthulhu
Cthulhu
Amdroth
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Stroklerrr
Sol
Level 18
God Stats
5W - 3L
1,694 SR
Queue Stats
46W - 47L
1,461 Elo+
Solo
Ymir
Ymir
VaiFilhÂoo
Ymir
Level 14
God Stats
23W - 16L
1,698 SR
Queue Stats
41W - 51L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XIxCobraxIX
Cu Chulainn
Level 14
God Stats
11W - 6L
1,692 SR
Queue Stats
51W - 38L
1,380 Elo+
Party 1
Thanatos
Thanatos
costura16
Thanatos
Level 27
God Stats
25W - 37L
1,424 SR
Queue Stats
257W - 314L
1,400 Elo+
Solo
Team Averages
Level 15
1,602 SR
1,446 Elo+

VS

Team Averages
Level 20
1,454 SR
1,418 Elo+
Chang'e
Chang'e
Bionse
Chang'e
Level 23
God Stats
19W - 17L
1,501 SR
Queue Stats
87W - 97L
1,448 Elo+
Party 2
Set
Set
CORINGACashew83
Set
Level 29
God Stats
3W - 5L
1,303 SR
Queue Stats
236W - 284L
1,373 Elo+
Solo
Chaac
Chaac
Kaos-titi
Chaac
Level 17
God Stats
6W - 7L
1,495 SR
Queue Stats
20W - 30L
1,390 Elo+
Solo
Artemis
Artemis
MineVAM
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
VeniceWitchBtch
Hera
Level 29
God Stats
26W - 29L
1,470 SR
Queue Stats
278W - 317L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amdroth
Cthulhu
6
0 / 1 / 1
3,708
530
1,195
3,453
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 1
4,091
584
3,403
2,249
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 1
3,824
546
936
2,699
991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
XIxCobraxIX
Cu Chulainn
9
7 / 0 / 0
5,830
833
2,885
3,043
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
costura16
Thanatos
8
0 / 0 / 0
4,520
646
1,365
5,100
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bionse
Chang'e
6
1 / 1 / 0
4,303
615
2,016
4,555
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 3 / 1
3,849
550
1,364
4,063
1,401
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Kaos-titi
Chaac
3
0 / 2 / 0
3,196
457
657
1,995
836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
MineVAM
Artemis
4
0 / 1 / 0
3,360
480
526
1,494
467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
4,176
597
2,273
3,144
936
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
8
Kills
2
2
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amdroth
Cthulhu
0
1
1
0.5
L
Chang'e
Bionse
Chang'e
1
1
0
1
L
0
3
1
0.17
L
Chaac
Kaos-titi
Chaac
0
2
0
0
L
Artemis
MineVAM
Artemis
0
1
0
0
W
1
1
1
1.5
W
0
0
1
0.5
L
1
1
0
1
W
Cu Chulainn
XIxCobraxIX
Cu Chulainn
7
0
0
7
W
Thanatos
costura16
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,784
Damage
6,836
16,544
Taken
15,251
6,081
Mitigated
5,282
7,569
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amdroth
Cthulhu
1,195
44
0
278
3,453
1,607
198
1,522
1,931
6,177
0
L
Chang'e
Bionse
Chang'e
2,016
108
434
2,148
4,555
1,642
116
2,692
1,863
5,498
0
L
1,364
344
258
333
4,063
1,401
0
810
3,203
0
14,244
L
Chaac
Kaos-titi
Chaac
657
168
0
263
1,995
836
0
0
1,995
0
4,414
L
Artemis
MineVAM
Artemis
526
162
0
15
1,494
467
0
831
663
0
7,253
W
3,403
1,245
0
843
2,249
718
901
871
1,378
11,551
1,258
W
936
392
0
146
2,699
991
320
1,049
1,650
8,187
0
L
2,273
584
0
75
3,144
936
372
822
2,197
17,092
0
W
Cu Chulainn
XIxCobraxIX
Cu Chulainn
2,885
610
0
1,297
3,043
1,340
428
96
2,822
0
22,931
W
Thanatos
costura16
Thanatos
1,365
401
0
5,005
5,100
1,425
0
751
4,349
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
18,884
167
Minions Killed
94
0
Camps Cleared
0
708,711
Distance Traveled
538,088
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,708
530
7
1
0
120,599
1
L
Chang'e
4,303
615
6
1
0
128,619
6
L
Set
3,849
550
34
5
0
137,645
2
L
Chaac
3,196
457
12
2
0
59,067
0
L
Artemis
3,360
480
13
2
0
86,111
1
W
Sol
4,091
584
33
5
0
134,198
2
W
Ymir
3,824
546
17
2
0
156,108
1
L
Hera
4,176
597
29
4
0
126,646
1
W
Cu Chulainn
5,830
833
55
8
0
154,958
4
W
Thanatos
4,520
646
55
8
0
142,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role