Player Matchup

Athena
Athena
CoriumSmite
Athena
Level 22
God Stats
40W - 34L
1,531 SR
Queue Stats
63W - 59L
1,587 Elo+
Party 3
Kukulkan
Kukulkan
DaP1p3
Kukulkan
Level 47
God Stats
17W - 9L
1,625 SR
Queue Stats
147W - 136L
1,501 Elo+
Party 2
Arachne
Arachne
GetDomedIdiot
Arachne
Level 29
God Stats
9W - 9L
1,471 SR
Queue Stats
150W - 141L
1,591 Elo+
Party 3
Jing Wei
Jing Wei
Mythic9
Jing Wei
Level 69
God Stats
9W - 6L
1,893 SR
Queue Stats
206W - 184L
1,605 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mata_vncoz
Cu Chulainn
Level 39
God Stats
5W - 8L
1,546 SR
Queue Stats
112W - 114L
1,532 Elo+
Party 2
Team Averages
Level 41
1,613 SR
1,563 Elo+

VS

Team Averages
Level 55
1,416 SR
1,415 Elo+
Horus
Horus
Flohjo
Horus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,161 Elo+
Party 4
Khepri
Khepri
Infestation101
Khepri
Level 28
God Stats
2W - 2L
1,428 SR
Queue Stats
8W - 16L
1,395 Elo+
Party 4
Agni
Agni
SamuelCal20
Agni
Level 97
God Stats
17W - 13L
1,090 SR
Queue Stats
139W - 129L
1,508 Elo+
Party 1
Poseidon
Poseidon
TheMaximu
Poseidon
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
329W - 290L
1,563 Elo+
Party 1
Skadi
Skadi
blankmystic
Skadi
Level 86
God Stats
26W - 25L
1,562 SR
Queue Stats
94W - 107L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 1 / 5
7,346
490
2,155
7,020
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DaP1p3
Kukulkan
16
5 / 3 / 3
9,133
609
5,132
7,308
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
13
2 / 1 / 6
7,566
504
5,554
9,592
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Mythic9
Jing Wei
15
6 / 1 / 4
9,160
611
8,843
10,097
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
mata_vncoz
Cu Chulainn
14
0 / 1 / 0
8,184
546
5,654
8,635
4,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Flohjo
Horus
13
1 / 1 / 0
6,873
458
3,748
9,555
4,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 5 / 1
6,426
428
3,254
10,159
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 1
8,210
547
6,080
4,625
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
TheMaximu
Poseidon
13
3 / 4 / 1
7,834
522
5,502
9,730
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,263
418
6,228
7,412
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
7
7
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
5
4.5
W
Kukulkan
DaP1p3
Kukulkan
5
3
3
2.17
L
Horus
Flohjo
Horus
1
1
0
1
W
Arachne
2
1
6
5
L
0
5
1
0.1
W
Jing Wei
Mythic9
Jing Wei
6
1
4
8
L
3
1
1
3.5
L
Poseidon
TheMaximu
Poseidon
3
4
1
0.88
L
0
4
2
0.25
W
Cu Chulainn
mata_vncoz
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
24,812
42,652
Taken
41,481
17,712
Mitigated
20,646
15,483
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,155
355
0
2,062
7,020
3,007
333
3,012
4,008
12,599
0
W
Kukulkan
DaP1p3
Kukulkan
5,132
498
0
1,864
7,308
2,559
603
4,493
2,815
67,145
0
L
Horus
Flohjo
Horus
3,748
1,932
160
3,178
9,555
4,730
0
0
9,555
0
27,105
W
Arachne
5,554
4,073
0
4,544
9,592
3,728
0
3,615
5,977
0
33,683
L
3,254
164
0
2,032
10,159
8,981
151
965
9,194
18,420
0
W
Jing Wei
Mythic9
Jing Wei
8,843
5,581
0
4,989
10,097
3,505
385
3,236
6,861
0
63,742
L
6,080
230
0
496
4,625
1,653
712
1,763
2,862
55,136
0
L
Poseidon
TheMaximu
Poseidon
5,502
828
0
2,800
9,730
3,090
68
3,171
6,559
51,382
0
L
6,228
2,796
0
920
7,412
2,192
0
1,388
6,024
0
33,903
W
Cu Chulainn
mata_vncoz
Cu Chulainn
5,654
415
0
2,024
8,635
4,913
100
480
8,155
976
47,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
35,606
447
Minions Killed
370
0
Camps Cleared
0
1,440,681
Distance Traveled
1,392,187
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,346
490
24
2
0
320,359
0
W
Kukulkan
9,133
609
125
8
0
268,250
4
L
Horus
6,873
458
63
4
0
277,757
1
W
Arachne
7,566
504
72
5
0
311,663
0
L
Khepri
6,426
428
26
2
0
266,007
3
W
Jing Wei
9,160
611
123
8
0
248,003
3
L
Agni
8,210
547
107
7
0
294,853
1
L
Poseidon
7,834
522
107
7
0
301,355
2
L
Skadi
6,263
418
67
4
0
252,215
8
W
Cu Chulainn
8,184
546
103
7
0
292,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role