Player Matchup

Heimdallr
Heimdallr
Madmax109429-2
Heimdallr
Level 46
God Stats
27W - 28L
1,565 SR
Queue Stats
248W - 221L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
Nicktoon2003
Sylvanus
Level 26
God Stats
1W - 3L
1,272 SR
Queue Stats
78W - 57L
1,564 Elo+
Party 2
Hel
Hel
xlDaarKy
Hel
Level 8
God Stats
2W - 2L
1,655 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo
Team Averages
Level 27
1,497 SR
1,585 Elo+

VS

Team Averages
Level 48
1,641 SR
1,490 Elo+
Ne Zha
Ne Zha
CalliopeMoriSimp
Ne Zha
Level 31
God Stats
3W - 3L
1,879 SR
Queue Stats
281W - 208L
1,652 Elo+
Party 1
Cerberus
Cerberus
Coneboi7
Cerberus
Level 88
God Stats
18W - 16L
1,523 SR
Queue Stats
429W - 393L
1,506 Elo+
Party 1
Scylla
Scylla
usable_opponent5
Scylla
Level 24
God Stats
4W - 3L
1,520 SR
Queue Stats
61W - 79L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Madmax109429-2
Heimdallr
14
5 / 7 / 1
10,409
651
11,524
16,860
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Nicktoon2003
Sylvanus
13
2 / 5 / 7
11,113
695
9,084
21,467
20,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 8 / 5
9,876
617
6,847
17,844
6,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
12,530
783
22,298
13,149
8,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Coneboi7
Cerberus
16
10 / 2 / 9
12,509
782
15,212
15,297
13,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 4 / 9
10,707
669
9,804
10,974
3,815
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
20
20
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Cerberus
Coneboi7
Cerberus
10
2
9
7.25
L
Heimdallr
Madmax109429-2
Heimdallr
5
7
1
0.79
L
Sylvanus
Nicktoon2003
Sylvanus
2
5
7
1.1
W
2
4
9
1.63
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
47,314
56,171
Taken
39,420
33,016
Mitigated
26,239
19,853
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,298
5,415
0
3,497
13,149
8,439
1,506
5,318
7,831
0
83,991
W
Cerberus
Coneboi7
Cerberus
15,212
497
0
6,416
15,297
13,985
775
6,437
8,860
45,819
0
L
Heimdallr
Madmax109429-2
Heimdallr
11,524
5,318
0
1,582
16,860
6,476
0
8,155
8,705
0
34,701
L
Sylvanus
Nicktoon2003
Sylvanus
9,084
2,162
2,161
5,324
21,467
20,087
0
8,331
13,136
28,400
0
W
9,804
338
360
2,286
10,974
3,815
297
4,327
6,647
32,093
0
L
6,847
119
5,417
5,369
17,844
6,453
387
8,617
9,227
33,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
35,746
126
Minions Killed
231
0
Camps Cleared
0
757,178
Distance Traveled
960,151
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,530
783
104
7
0
315,372
0
W
Cerberus
12,509
782
83
5
0
325,253
1
L
Heimdallr
10,409
651
42
3
0
261,378
1
L
Sylvanus
11,113
695
33
2
0
238,982
2
W
Scylla
10,707
669
44
3
0
319,526
5
L
Hel
9,876
617
51
3
0
256,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role