Player Matchup

Gilgamesh
Gilgamesh
CodenameSunny
Gilgamesh
Level 12
God Stats
30W - 23L
1,682 SR
Queue Stats
193W - 170L
1,542 Elo+
Solo
Arachne
Arachne
CosmicGC05
Arachne
Level 14
God Stats
6W - 5L
1,752 SR
Queue Stats
18W - 19L
1,623 Elo+
Solo
Heimdallr
Heimdallr
Freyastein
Heimdallr
Level 26
God Stats
38W - 43L
1,486 SR
Queue Stats
330W - 282L
1,631 Elo+
Solo
Ares
Ares
Sinicali
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
dyslexiia
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,460 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,551 Elo+

VS

Team Averages
Level 23
1,716 SR
1,565 Elo+
Merlin
Merlin
FeralWendy
Merlin
Level 28
God Stats
23W - 16L
1,668 SR
Queue Stats
119W - 144L
1,517 Elo+
Solo
Bellona
Bellona
LuckyAro
Bellona
Level 15
God Stats
8W - 4L
1,854 SR
Queue Stats
220W - 189L
1,652 Elo+
Solo
Fafnir
Fafnir
Rexeris
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,530 Elo+
Party 1
Artemis
Artemis
Silteldrus
Artemis
Level 24
God Stats
8W - 9L
1,872 SR
Queue Stats
48W - 48L
1,510 Elo+
Party 1
Loki
Loki
lPrison_Mike
Loki
Level 26
God Stats
18W - 9L
1,686 SR
Queue Stats
47W - 36L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CodenameSunny
Gilgamesh
13
0 / 2 / 1
7,001
539
4,876
9,152
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
CosmicGC05
Arachne
9
0 / 2 / 0
5,514
424
227
6,914
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Freyastein
Heimdallr
12
7 / 3 / 1
7,863
605
10,734
8,004
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
10
3 / 4 / 5
7,105
547
5,178
12,443
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
dyslexiia
Poseidon
9
1 / 6 / 0
5,806
447
1,886
5,958
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FeralWendy
Merlin
10
3 / 4 / 3
6,577
506
4,639
6,002
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LuckyAro
Bellona
12
1 / 1 / 1
6,948
534
7,262
7,635
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Rexeris
Fafnir
11
1 / 3 / 4
6,400
492
4,278
9,342
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Silteldrus
Artemis
11
3 / 2 / 3
6,482
499
4,122
5,945
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 2
8,027
617
6,783
5,869
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
11
Kills
17
17
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CodenameSunny
Gilgamesh
0
2
1
0.25
L
Arachne
CosmicGC05
Arachne
0
2
0
0
W
Merlin
FeralWendy
Merlin
3
4
3
1.13
L
Heimdallr
Freyastein
Heimdallr
7
3
1
2.5
W
Bellona
LuckyAro
Bellona
1
1
1
1.5
W
Fafnir
Rexeris
Fafnir
1
3
4
1
W
Artemis
Silteldrus
Artemis
3
2
3
2.25
L
Ares
3
4
5
1.38
L
Poseidon
dyslexiia
Poseidon
1
6
0
0.17
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
27,084
42,471
Taken
34,793
19,042
Mitigated
17,221
10,577
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CodenameSunny
Gilgamesh
4,876
1,160
0
2,937
9,152
5,421
147
0
9,152
0
40,108
L
Arachne
CosmicGC05
Arachne
227
227
0
1,307
6,914
1,972
0
423
6,481
0
29,578
W
Merlin
FeralWendy
Merlin
4,639
639
0
500
6,002
1,861
688
3,053
2,781
26,521
0
L
Heimdallr
Freyastein
Heimdallr
10,734
8,476
417
1,362
8,004
2,744
457
2,287
5,717
0
38,466
W
Bellona
LuckyAro
Bellona
7,262
3,004
0
2,203
7,635
6,681
0
778
6,432
0
40,343
W
Fafnir
Rexeris
Fafnir
4,278
1,223
699
3,437
9,342
5,348
0
1,756
7,584
20,182
0
W
Artemis
Silteldrus
Artemis
4,122
1,225
0
1,035
5,945
1,563
858
838
5,107
0
25,585
L
Ares
5,178
339
0
3,743
12,443
7,395
0
3,483
8,834
19,958
0
L
Poseidon
dyslexiia
Poseidon
1,886
153
0
811
5,958
1,510
369
2,264
3,370
22,899
0
W
6,783
1,827
0
2,830
5,869
1,768
0
447
5,398
0
43,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
34,434
301
Minions Killed
307
0
Camps Cleared
0
1,055,682
Distance Traveled
1,208,918
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,001
539
92
7
0
233,226
4
L
Arachne
5,514
424
55
4
0
177,791
0
W
Merlin
6,577
506
66
5
0
184,637
1
L
Heimdallr
7,863
605
66
5
0
231,277
3
W
Bellona
6,948
534
99
8
0
243,005
6
W
Fafnir
6,400
492
32
2
0
288,937
0
W
Artemis
6,482
499
42
3
0
208,617
0
L
Ares
7,105
547
34
3
0
231,350
6
L
Poseidon
5,806
447
54
4
0
182,038
1
W
Loki
8,027
617
68
5
0
283,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role