Player Matchup

Yemoja
Yemoja
ExOs_mailinger
Yemoja
Level 69
God Stats
7W - 4L
1,345 SR
Queue Stats
138W - 97L
1,577 Elo+
Party 1
Chaac
Chaac
MAD0605
Chaac
Level 127
God Stats
69W - 31L
1,672 SR
Queue Stats
1,222W - 701L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
Mercy_hallom318
Heimdallr
Level 137
God Stats
26W - 17L
1,300 SR
Queue Stats
562W - 518L
1,518 Elo+
Party 1
Set
Set
NeXty_ScreanZYT
Set
Level 60
God Stats
3W - 3L
1,148 SR
Queue Stats
106W - 85L
1,599 Elo+
Party 1
Tiamat
Tiamat
NlCK3434
Tiamat
Level 158
God Stats
23W - 17L
1,783 SR
Queue Stats
175W - 136L
1,593 Elo+
Party 1
Team Averages
Level 110
1,450 SR
1,582 Elo+

VS

Team Averages
Level 121
1,606 SR
1,622 Elo+
Gilgamesh
Gilgamesh
KwispyKweme
Gilgamesh
Level 133
God Stats
20W - 12L
1,827 SR
Queue Stats
239W - 192L
1,720 Elo+
Party 3
Tiamat
Tiamat
Mowgli51
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,801 Elo+
Party 3
Khepri
Khepri
SchlappenSeppel
Khepri
Level 108
God Stats
18W - 22L
1,637 SR
Queue Stats
252W - 272L
1,498 Elo+
Party 2
Cupid
Cupid
jo_co_2k
Cupid
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,524 Elo+
Solo
Thanatos
Thanatos
lKyuuza
Thanatos
Level 127
God Stats
17W - 12L
1,567 SR
Queue Stats
181W - 201L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 8
14,026
413
4,365
28,323
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
MAD0605
Chaac
20
4 / 2 / 9
18,825
554
35,807
46,047
69,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Mercy_hallom318
Heimdallr
20
10 / 8 / 7
21,200
624
40,950
43,533
22,617
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 6 / 5
17,051
502
17,150
26,942
21,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
NlCK3434
Tiamat
20
2 / 9 / 8
16,871
496
24,699
29,367
26,277
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KwispyKweme
Gilgamesh
20
4 / 4 / 3
17,829
524
33,061
37,256
43,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Mowgli51
Tiamat
20
3 / 4 / 10
13,925
410
15,201
21,601
17,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 2 / 17
15,774
464
17,510
28,384
51,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
jo_co_2k
Cupid
20
6 / 7 / 5
17,055
502
27,022
40,547
22,534
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
lKyuuza
Thanatos
20
15 / 4 / 11
17,698
521
40,099
32,884
27,547
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
21
Kills
32
32
Deaths
21
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
7
8
0.57
L
Gilgamesh
KwispyKweme
Gilgamesh
4
4
3
1.38
W
Chaac
MAD0605
Chaac
4
2
9
4.25
W
Heimdallr
Mercy_hallom318
Heimdallr
10
8
7
1.69
L
Tiamat
Mowgli51
Tiamat
3
4
10
2
W
5
6
5
1.25
W
Tiamat
NlCK3434
Tiamat
2
9
8
0.67
L
4
2
17
6.25
L
Cupid
jo_co_2k
Cupid
6
7
5
1.21
L
Thanatos
lKyuuza
Thanatos
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,971
Damage
132,893
174,212
Taken
160,672
166,228
Mitigated
162,418
84,505
Healing
63,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,365
1,332
10,660
7,926
28,323
26,229
147
10,911
17,058
29,697
0
L
Gilgamesh
KwispyKweme
Gilgamesh
33,061
7,536
0
7,441
37,256
43,648
1,876
6,492
30,531
17,355
147,496
W
Chaac
MAD0605
Chaac
35,807
8,179
0
25,516
46,047
69,691
1,795
8,405
37,340
0
165,377
W
Heimdallr
Mercy_hallom318
Heimdallr
40,950
29,334
0
23,885
43,533
22,617
1,641
7,820
35,481
0
229,151
L
Tiamat
Mowgli51
Tiamat
15,201
1,631
2,282
6,422
21,601
17,465
423
7,864
13,428
57,420
0
W
17,150
5,890
0
7,894
26,942
21,414
0
4,588
22,138
0
135,734
W
Tiamat
NlCK3434
Tiamat
24,699
2,466
592
8,032
29,367
26,277
1,567
5,729
23,312
119,846
0
L
17,510
1,422
0
4,986
28,384
51,224
453
4,389
23,810
54,853
0
L
Cupid
jo_co_2k
Cupid
27,022
14,275
40
17,183
40,547
22,534
4,437
3,182
37,259
0
155,935
L
Thanatos
lKyuuza
Thanatos
40,099
16,976
0
25,127
32,884
27,547
1,824
6,049
26,420
0
179,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,973
Gold Earned
82,281
957
Minions Killed
920
0
Camps Cleared
0
3,084,622
Distance Traveled
3,140,856
42
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,026
413
40
1
0
559,067
4
L
Gilgamesh
17,829
524
323
10
0
662,552
0
W
Chaac
18,825
554
284
8
0
678,616
14
W
Heimdallr
21,200
624
232
7
0
581,170
3
L
Tiamat
13,925
410
114
3
0
529,151
6
W
Set
17,051
502
190
6
0
668,687
6
W
Tiamat
16,871
496
211
6
0
597,082
15
L
Khepri
15,774
464
68
2
0
665,052
5
L
Cupid
17,055
502
226
7
0
559,269
6
L
Thanatos
17,698
521
189
6
0
724,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role