Player Matchup

Hel
Hel
JoffyIce
Hel
Level 29
God Stats
6W - 4L
1,421 SR
Queue Stats
9W - 12L
1,226 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jujuthefool
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,329 Elo+
Party 1
Neith
Neith
squintsb
Neith
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Team Averages
Level 27
1,474 SR
1,352 Elo+

VS

Team Averages
Level 62
1,517 SR
1,499 Elo+
Cerberus
Cerberus
OmegaDeath6
Cerberus
Level 26
God Stats
27W - 18L
1,418 SR
Queue Stats
124W - 146L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Ornstieen
Gilgamesh
Level 103
God Stats
5W - 0L
1,657 SR
Queue Stats
24W - 9L
1,563 Elo+
Party 2
Loki
Loki
SlumptKnight
Loki
Level 58
God Stats
8W - 13L
1,477 SR
Queue Stats
242W - 198L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,465
588
4,379
9,639
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jujuthefool
Tsukuyomi
9
1 / 7 / 0
6,799
618
6,178
10,341
2,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
squintsb
Neith
7
0 / 4 / 1
6,139
558
4,270
5,105
1,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OmegaDeath6
Cerberus
13
6 / 0 / 10
9,541
867
10,644
10,918
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Ornstieen
Gilgamesh
12
9 / 0 / 4
9,767
888
6,623
8,460
4,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 9
8,187
744
4,297
5,686
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
18
18
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Tsukuyomi
Jujuthefool
Tsukuyomi
1
7
0
0.14
W
Cerberus
OmegaDeath6
Cerberus
6
0
10
11
W
Gilgamesh
Ornstieen
Gilgamesh
9
0
4
11
W
3
1
9
7.5
L
Neith
squintsb
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
21,564
25,085
Taken
25,064
5,671
Mitigated
17,007
4,749
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
195
1,670
2,671
9,639
1,914
0
5,365
4,274
20,178
0
L
Tsukuyomi
Jujuthefool
Tsukuyomi
6,178
2,118
0
75
10,341
2,644
0
3,509
6,832
0
16,766
W
Cerberus
OmegaDeath6
Cerberus
10,644
783
0
6,091
10,918
10,081
325
2,378
8,540
29,020
0
W
Gilgamesh
Ornstieen
Gilgamesh
6,623
1,698
0
2,045
8,460
4,784
0
1,005
7,455
0
27,043
W
4,297
748
0
86
5,686
2,142
677
1,099
4,587
0
33,149
L
Neith
squintsb
Neith
4,270
1,923
0
333
5,105
1,113
0
1,798
3,307
0
12,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,403
Gold Earned
27,495
78
Minions Killed
150
0
Camps Cleared
0
511,012
Distance Traveled
672,897
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,465
588
30
3
0
179,027
1
L
Tsukuyomi
6,799
618
33
3
0
204,135
4
W
Cerberus
9,541
867
49
4
0
217,683
0
W
Gilgamesh
9,767
888
31
3
0
213,479
0
W
Loki
8,187
744
70
6
0
241,735
0
L
Neith
6,139
558
15
1
0
127,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role