Player Matchup

Fenrir
Fenrir
HippyKit
Fenrir
Level 147
God Stats
29W - 22L
1,559 SR
Queue Stats
635W - 708L
1,326 Elo+
Solo
Cthulhu
Cthulhu
JohanDV77
Cthulhu
Level 89
God Stats
1W - 2L
1,442 SR
Queue Stats
187W - 190L
1,312 Elo+
Solo
Thoth
Thoth
c00lsroybro
Thoth
Level 63
God Stats
1W - 3L
1,356 SR
Queue Stats
924W - 1,047L
1,357 Elo+
Solo
Skadi
Skadi
markyvonjohnson
Skadi
Level 50
God Stats
3W - 7L
1,255 SR
Queue Stats
8W - 12L
1,251 Elo+
Party 1
Hercules
Hercules
von_johnsons
Hercules
Level 63
God Stats
2W - 10L
1,428 SR
Queue Stats
83W - 112L
1,298 Elo+
Party 1
Team Averages
Level 82
1,408 SR
1,309 Elo+

VS

Team Averages
Level 84
1,403 SR
1,400 Elo+
Neith
Neith
ACiiD_LiMiiTz
Neith
Level 57
God Stats
5W - 4L
1,299 SR
Queue Stats
9W - 7L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
Chris_cravy23
Gilgamesh
Level 105
God Stats
17W - 11L
1,277 SR
Queue Stats
32W - 27L
1,440 Elo+
Party 2
Artio
Artio
Jhon2852
Artio
Level 65
God Stats
5W - 4L
1,451 SR
Queue Stats
432W - 607L
1,321 Elo+
Solo
Vulcan
Vulcan
blindgoblin
Vulcan
Level 112
God Stats
1W - 1L
1,487 SR
Queue Stats
78W - 88L
1,324 Elo+
Solo
Ratatoskr
Ratatoskr
klausperez
Ratatoskr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HippyKit
Fenrir
18
7 / 7 / 5
12,397
477
19,536
23,981
11,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
JohanDV77
Cthulhu
16
7 / 6 / 7
11,756
452
12,696
28,223
28,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 5 / 7
11,414
439
10,031
12,919
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 5 / 3
11,435
440
12,225
16,219
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
von_johnsons
Hercules
19
4 / 5 / 7
12,314
474
7,059
19,815
16,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
10,468
403
11,239
14,409
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Chris_cravy23
Gilgamesh
20
19 / 2 / 3
16,729
643
30,118
25,586
19,336
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
Jhon2852
Artio
14
0 / 7 / 6
9,589
369
4,655
24,190
17,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
20
5 / 3 / 10
13,925
536
22,947
13,114
5,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
klausperez
Ratatoskr
19
2 / 6 / 7
12,334
474
7,583
20,292
8,049
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
23
Kills
28
28
Deaths
24
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
W
Gilgamesh
Chris_cravy23
Gilgamesh
19
2
3
10.25
L
Fenrir
HippyKit
Fenrir
7
7
5
1.36
W
Artio
Jhon2852
Artio
0
7
6
0.43
L
Cthulhu
JohanDV77
Cthulhu
7
6
7
1.75
W
Vulcan
5
3
10
3.33
L
1
5
7
0.9
W
Ratatoskr
klausperez
Ratatoskr
2
6
7
0.92
L
4
5
3
1.1
L
Hercules
von_johnsons
Hercules
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,547
Damage
76,542
101,157
Taken
97,591
66,269
Mitigated
55,515
19,841
Healing
26,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,239
4,997
525
2,376
14,409
4,992
1,950
5,311
8,998
0
36,004
W
Gilgamesh
Chris_cravy23
Gilgamesh
30,118
8,724
0
8,502
25,586
19,336
2,017
4,314
20,737
0
107,398
L
Fenrir
HippyKit
Fenrir
19,536
5,541
0
4,922
23,981
11,108
0
5,264
18,717
0
81,509
W
Artio
Jhon2852
Artio
4,655
917
718
6,511
24,190
17,357
1,083
5,165
18,788
33,919
0
L
Cthulhu
JohanDV77
Cthulhu
12,696
856
0
3,586
28,223
28,330
148
9,822
18,401
50,997
0
W
Vulcan
22,947
8,385
0
2,029
13,114
5,781
3,104
3,807
9,113
110,678
0
L
10,031
1,677
1,425
2,052
12,919
4,495
1,471
2,653
10,266
61,652
0
W
Ratatoskr
klausperez
Ratatoskr
7,583
1,704
0
5,568
20,292
8,049
0
3,304
16,728
0
88,989
L
12,225
5,799
0
4,538
16,219
5,402
1,977
4,567
11,652
0
62,515
L
Hercules
von_johnsons
Hercules
7,059
1,167
0
3,318
19,815
16,934
336
5,296
14,519
0
53,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,316
Gold Earned
63,045
524
Minions Killed
557
0
Camps Cleared
0
2,150,807
Distance Traveled
2,456,250
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,468
403
52
2
0
416,892
1
W
Gilgamesh
16,729
643
143
6
0
540,649
0
L
Fenrir
12,397
477
113
4
0
459,193
0
W
Artio
9,589
369
35
1
0
476,827
0
L
Cthulhu
11,756
452
68
3
0
448,615
3
W
Vulcan
13,925
536
176
7
0
478,150
0
L
Thoth
11,414
439
134
5
0
410,231
0
W
Ratatoskr
12,334
474
151
6
0
543,732
1
L
Skadi
11,435
440
114
4
0
433,831
0
L
Hercules
12,314
474
95
4
0
398,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role