Player Matchup

King Arthur
King Arthur
Gingr96
King Arthur
Level 45
God Stats
8W - 6L
1,679 SR
Queue Stats
464W - 405L
1,595 Elo+
Party 4
Aphrodite
Aphrodite
J4yd31
Aphrodite
Level 85
God Stats
5W - 2L
1,560 SR
Queue Stats
133W - 130L
1,502 Elo+
Party 1
Anhur
Anhur
RRB360
Anhur
Level 25
God Stats
8W - 1L
1,929 SR
Queue Stats
11W - 6L
1,569 Elo+
Party 1
Athena
Athena
Talme91
Athena
Level 49
God Stats
4W - 2L
1,652 SR
Queue Stats
99W - 83L
1,541 Elo+
Party 1
Loki
Loki
iTzZ CHIGGLES
Loki
Level 43
God Stats
36W - 18L
1,500 SR
Queue Stats
455W - 400L
1,574 Elo+
Party 4
Team Averages
Level 49
1,664 SR
1,556 Elo+

VS

Team Averages
Level 73
1,532 SR
1,501 Elo+
Cupid
Cupid
Boooobufestu
Cupid
Level 48
God Stats
26W - 21L
1,485 SR
Queue Stats
222W - 204L
1,495 Elo+
Party 2
Mulan
Mulan
Chilly0ut
Mulan
Level 28
God Stats
3W - 2L
1,685 SR
Queue Stats
13W - 17L
1,452 Elo+
Party 3
Ares
Ares
GodNiki
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
nejc12
Tiamat
Level 126
God Stats
5W - 6L
1,492 SR
Queue Stats
484W - 442L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
serEliwen
Gilgamesh
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gingr96
King Arthur
16
0 / 3 / 1
9,460
450
6,367
19,377
13,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
J4yd31
Aphrodite
11
2 / 6 / 2
8,225
392
4,672
15,770
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
RRB360
Anhur
15
1 / 6 / 0
9,154
436
8,895
16,801
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Talme91
Athena
13
1 / 6 / 3
9,262
441
8,016
23,694
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 7 / 1
10,701
510
8,720
20,723
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 6
13,176
627
22,729
17,276
8,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Chilly0ut
Mulan
19
2 / 0 / 5
11,697
557
6,570
14,623
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
GodNiki
Ares
16
3 / 0 / 14
11,068
527
9,430
18,016
24,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
nejc12
Tiamat
18
10 / 3 / 5
12,499
595
21,251
17,022
14,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
serEliwen
Gilgamesh
18
7 / 4 / 12
12,274
584
18,994
15,522
13,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
8
Kills
28
28
Deaths
8
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Mulan
Chilly0ut
Mulan
2
0
5
4.5
L
King Arthur
Gingr96
King Arthur
0
3
1
0.17
W
Ares
GodNiki
Ares
3
0
14
10
L
Aphrodite
J4yd31
Aphrodite
2
6
2
0.5
L
Anhur
RRB360
Anhur
1
6
0
0.17
L
Athena
Talme91
Athena
1
6
3
0.42
L
4
7
1
0.64
W
Tiamat
nejc12
Tiamat
10
3
5
4.17
W
Gilgamesh
serEliwen
Gilgamesh
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
78,974
96,365
Taken
82,459
47,526
Mitigated
74,671
21,753
Healing
33,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,729
16,923
25
10,347
17,276
8,257
7,752
1,621
15,655
0
104,963
W
Mulan
Chilly0ut
Mulan
6,570
893
0
7,453
14,623
14,060
2,548
2,497
11,640
0
72,934
L
King Arthur
Gingr96
King Arthur
6,367
293
0
4,682
19,377
13,981
497
6,211
12,920
0
59,145
W
Ares
GodNiki
Ares
9,430
736
0
4,707
18,016
24,298
369
3,193
14,823
29,367
0
L
Aphrodite
J4yd31
Aphrodite
4,672
567
1,127
5,882
15,770
6,967
0
7,712
7,772
33,327
0
L
Anhur
RRB360
Anhur
8,895
4,359
0
2,326
16,801
5,841
0
3,019
13,652
0
51,405
L
Athena
Talme91
Athena
8,016
1,901
0
3,071
23,694
13,155
0
9,726
13,693
27,488
0
L
8,720
2,566
0
4,665
20,723
7,582
0
3,190
17,399
0
73,739
W
Tiamat
nejc12
Tiamat
21,251
3,287
0
6,686
17,022
14,237
1,575
4,701
12,158
86,335
0
W
Gilgamesh
serEliwen
Gilgamesh
18,994
6,580
0
4,043
15,522
13,819
553
3,462
12,060
0
71,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
60,714
438
Minions Killed
582
0
Camps Cleared
0
1,743,056
Distance Traveled
1,983,020
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,176
627
167
8
0
370,119
3
W
Mulan
11,697
557
160
8
0
367,364
0
L
King Arthur
9,460
450
94
4
0
373,590
3
W
Ares
11,068
527
20
1
0
426,350
5
L
Aphrodite
8,225
392
61
3
0
240,193
0
L
Anhur
9,154
436
114
5
0
362,259
6
L
Athena
9,262
441
46
2
0
389,539
1
L
Loki
10,701
510
123
6
0
377,475
3
W
Tiamat
12,499
595
130
6
0
388,563
4
W
Gilgamesh
12,274
584
105
5
0
430,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role