Player Matchup

Ah Puch
Ah Puch
BhelliomTain
Ah Puch
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
31W - 37L
1,554 Elo+
Solo
Cthulhu
Cthulhu
LmaoYeet
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,759 Elo+
Party 2
Thanatos
Thanatos
TrafalgarrrLaw
Thanatos
Level 29
God Stats
1W - 1L
1,347 SR
Queue Stats
59W - 59L
1,504 Elo+
Solo
Apollo
Apollo
Tynohhh
Apollo
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
WhereIsBobbbbb
Chaac
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,759 Elo+
Party 2
Team Averages
Level 19
1,512 SR
1,615 Elo+

VS

Team Averages
Level 20
1,518 SR
1,503 Elo+
Sylvanus
Sylvanus
TiJokerss
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Twistbeetle
Tsukuyomi
Level 23
God Stats
10W - 18L
1,600 SR
Queue Stats
83W - 105L
1,462 Elo+
Party 3
Izanami
Izanami
Z7GMikami
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
equiinoxv2
Janus
Level 18
God Stats
1W - 4L
1,336 SR
Queue Stats
31W - 33L
1,560 Elo+
Party 1
Ganesha
Ganesha
jalapenorr
Ganesha
Level 26
God Stats
66W - 79L
1,656 SR
Queue Stats
118W - 142L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BhelliomTain
Ah Puch
13
1 / 4 / 12
8,320
489
11,593
10,609
2,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
LmaoYeet
Cthulhu
13
1 / 1 / 10
8,279
487
7,496
9,940
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
16
9 / 1 / 7
10,385
611
8,946
12,830
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Tynohhh
Apollo
16
8 / 1 / 4
9,552
562
5,813
7,981
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 2 / 8
9,041
532
10,356
11,249
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TiJokerss
Sylvanus
12
1 / 7 / 2
7,930
466
3,889
12,605
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Twistbeetle
Tsukuyomi
12
5 / 8 / 3
8,036
473
7,591
14,545
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Z7GMikami
Izanami
13
1 / 2 / 2
7,530
443
5,553
7,923
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
1 / 5 / 5
7,076
416
4,920
9,649
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
jalapenorr
Ganesha
11
1 / 3 / 3
7,514
442
7,028
10,862
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
25
Kills
9
9
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BhelliomTain
Ah Puch
1
4
12
1.75
W
Cthulhu
LmaoYeet
Cthulhu
1
1
10
6
L
Sylvanus
TiJokerss
Sylvanus
1
7
2
0.29
W
Thanatos
9
1
7
12.5
L
Tsukuyomi
Twistbeetle
Tsukuyomi
5
8
3
0.81
W
Apollo
Tynohhh
Apollo
8
1
4
10
W
6
2
8
5
L
Izanami
Z7GMikami
Izanami
1
2
2
1
L
Janus
1
5
5
0.7
L
Ganesha
jalapenorr
Ganesha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
28,981
52,609
Taken
55,584
26,601
Mitigated
26,316
29,934
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BhelliomTain
Ah Puch
11,593
915
231
3,988
10,609
2,876
516
5,464
4,879
42,727
0
W
Cthulhu
LmaoYeet
Cthulhu
7,496
405
0
1,722
9,940
7,092
375
1,438
8,496
20,259
0
L
Sylvanus
TiJokerss
Sylvanus
3,889
796
1,061
1,746
12,605
7,888
807
3,594
9,011
25,555
3,344
W
Thanatos
8,946
1,571
0
15,011
12,830
4,769
0
2,382
10,448
0
69,027
L
Tsukuyomi
Twistbeetle
Tsukuyomi
7,591
2,224
0
2,683
14,545
6,306
0
3,889
10,656
0
46,507
W
Apollo
Tynohhh
Apollo
5,813
3,293
1,011
3,741
7,981
2,956
1,758
2,231
5,625
0
69,660
W
10,356
1,898
0
4,230
11,249
8,908
317
3,792
7,457
0
44,057
L
Izanami
Z7GMikami
Izanami
5,553
3,359
0
3,589
7,923
2,747
0
2,861
5,062
0
54,333
L
Janus
4,920
426
0
1,985
9,649
2,923
0
5,130
4,519
34,324
0
L
Ganesha
jalapenorr
Ganesha
7,028
777
0
2,071
10,862
6,452
0
3,615
7,247
17,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
38,086
429
Minions Killed
366
0
Camps Cleared
0
1,601,655
Distance Traveled
1,597,441
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,320
489
71
4
0
272,631
5
W
Cthulhu
8,279
487
19
1
0
338,282
0
L
Sylvanus
7,930
466
61
4
0
281,949
1
W
Thanatos
10,385
611
115
7
0
336,963
5
L
Tsukuyomi
8,036
473
99
6
0
327,327
4
W
Apollo
9,552
562
149
9
0
304,890
4
W
Chaac
9,041
532
75
4
0
348,889
0
L
Izanami
7,530
443
128
8
0
310,146
4
L
Janus
7,076
416
72
4
0
319,126
5
L
Ganesha
7,514
442
6
0
0
358,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role