Player Matchup

Sylvanus
Sylvanus
DreadfuI__
Sylvanus
Level 19
God Stats
9W - 3L
1,706 SR
Queue Stats
321W - 266L
1,598 Elo+
Party 1
Izanami
Izanami
JuicyNewt2031
Izanami
Level 19
God Stats
2W - 0L
1,490 SR
Queue Stats
15W - 11L
1,592 Elo+
Solo
King Arthur
King Arthur
Kssuuo
King Arthur
Level 13
God Stats
5W - 4L
1,830 SR
Queue Stats
36W - 23L
1,683 Elo+
Solo
Cabrakan
Cabrakan
N4mBearPig
Cabrakan
Level 12
God Stats
5W - 2L
1,740 SR
Queue Stats
10W - 7L
1,674 Elo+
Solo
Ra
Ra
branisreallysad
Ra
Level 22
God Stats
15W - 7L
1,873 SR
Queue Stats
94W - 69L
1,640 Elo+
Party 1
Team Averages
Level 17
1,728 SR
1,638 Elo+

VS

Team Averages
Level 22
1,676 SR
1,639 Elo+
Danzaburou
Danzaburou
Crruunk
Danzaburou
Level 29
God Stats
12W - 5L
1,728 SR
Queue Stats
105W - 102L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Glendora_Wint
Gilgamesh
Level 28
God Stats
7W - 12L
1,762 SR
Queue Stats
563W - 462L
1,621 Elo+
Solo
Arachne
Arachne
JimmyDean1_
Arachne
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 126L
1,686 Elo+
Party 2
Cerberus
Cerberus
Kaitheking14
Cerberus
Level 8
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 1L
1,655 Elo+
Solo
Osiris
Osiris
Kavir97
Osiris
Level 29
God Stats
8W - 6L
1,904 SR
Queue Stats
304W - 149L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DreadfuI__
Sylvanus
6
0 / 1 / 3
3,778
756
305
2,232
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
7
4 / 0 / 0
4,626
925
2,096
1,147
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Kssuuo
King Arthur
8
1 / 0 / 0
4,184
837
872
2,431
745
Cabrakan
N4mBearPig
Cabrakan
6
1 / 1 / 0
3,728
746
830
2,089
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 1
3,878
776
1,473
1,703
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crruunk
Danzaburou
1
0 / 0 / 0
2,509
502
0
126
18
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Glendora_Wint
Gilgamesh
6
1 / 1 / 0
3,394
679
1,210
3,595
1,015
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
JimmyDean1_
Arachne
2
0 / 0 / 0
2,661
532
106
1,410
303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Kaitheking14
Cerberus
3
0 / 4 / 1
2,710
542
179
2,852
529
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Kavir97
Osiris
3
0 / 1 / 0
2,746
549
232
1,276
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crruunk
Danzaburou
0
0
0
0
W
Sylvanus
DreadfuI__
Sylvanus
0
1
3
1.5
L
Gilgamesh
Glendora_Wint
Gilgamesh
1
1
0
1
L
Arachne
JimmyDean1_
Arachne
0
0
0
0
W
Izanami
4
0
0
4
L
Cerberus
Kaitheking14
Cerberus
0
4
1
0.13
L
Osiris
Kavir97
Osiris
0
1
0
0
W
King Arthur
Kssuuo
King Arthur
1
0
0
1
W
Cabrakan
N4mBearPig
Cabrakan
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,576
Damage
1,727
9,602
Taken
9,259
3,959
Mitigated
2,327
2,443
Healing
1,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crruunk
Danzaburou
0
0
0
0
126
18
0
0
126
0
231
W
Sylvanus
DreadfuI__
Sylvanus
305
159
52
389
2,232
1,631
710
31
2,201
6,254
2,339
L
Gilgamesh
Glendora_Wint
Gilgamesh
1,210
254
0
742
3,595
1,015
0
1,341
2,110
0
12,610
L
Arachne
JimmyDean1_
Arachne
106
20
0
780
1,410
303
0
417
975
0
2,690
W
Izanami
2,096
1,843
0
245
1,147
229
1,672
148
999
0
17,728
L
Cerberus
Kaitheking14
Cerberus
179
119
0
0
2,852
529
0
374
2,444
702
0
L
Osiris
Kavir97
Osiris
232
92
0
414
1,276
462
0
246
1,030
0
3,102
W
King Arthur
Kssuuo
King Arthur
872
295
0
774
2,431
745
202
0
2,431
0
17,839
W
Cabrakan
N4mBearPig
Cabrakan
830
186
0
0
2,089
969
0
0
2,089
8,657
0
W
1,473
204
25
958
1,703
385
58
0
1,703
15,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,194
Gold Earned
14,020
148
Minions Killed
48
0
Camps Cleared
0
482,449
Distance Traveled
269,085
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,509
502
2
0
0
17,072
0
W
Sylvanus
3,778
756
24
5
0
81,227
1
L
Gilgamesh
3,394
679
23
5
0
95,431
1
L
Arachne
2,661
532
10
2
0
45,480
1
W
Izanami
4,626
925
39
8
0
80,186
1
L
Cerberus
2,710
542
4
1
0
76,760
3
L
Osiris
2,746
549
9
2
0
34,342
0
W
King Arthur
4,184
837
29
6
0
105,472
2
W
Cabrakan
3,728
746
29
6
0
106,396
1
W
Ra
3,878
776
27
5
0
109,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role