Player Matchup

Bacchus
Bacchus
Alexelfeeder
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,828 Elo+
Party 1
Olorun
Olorun
EANIXS
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,809 Elo+
Party 1
Ares
Ares
Limorey
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,828 Elo+
Party 1
Mercury
Mercury
Yuunikko
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 11L
1,918 Elo+
Party 1
Ne Zha
Ne Zha
oOo--JAMBO--oOo
Ne Zha
Level 29
God Stats
2W - 0L
1,816 SR
Queue Stats
16W - 2L
1,878 Elo+
Party 1
Team Averages
Level 25
1,563 SR
1,852 Elo+

VS

Team Averages
Level 22
1,474 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
Dyzo Asta
Tsukuyomi
Level 14
God Stats
1W - 5L
1,341 SR
Queue Stats
82W - 99L
1,474 Elo+
Solo
Nu Wa
Nu Wa
KitKatChunkyy8
Nu Wa
Level 29
God Stats
1W - 1L
1,527 SR
Queue Stats
94W - 88L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Tobra147
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 137L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
ilegaizer
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,371 Elo+
Solo
Ymir
Ymir
o_MR1_o
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alexelfeeder
Bacchus
16
10 / 2 / 7
10,744
597
11,787
11,566
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
EANIXS
Olorun
19
6 / 1 / 2
11,651
647
15,503
15,315
8,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Limorey
Ares
16
6 / 4 / 11
10,752
597
11,242
11,954
5,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Yuunikko
Mercury
18
12 / 3 / 7
12,167
676
18,053
14,606
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 4 / 13
10,374
576
10,956
14,349
9,226
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dyzo Asta
Tsukuyomi
13
1 / 9 / 8
8,187
455
6,795
19,380
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 11 / 5
7,823
435
10,493
13,869
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Tobra147
Danzaburou
11
1 / 9 / 6
6,940
386
5,450
13,062
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ilegaizer
Sun Wukong
13
2 / 6 / 1
8,061
448
7,241
16,707
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
o_MR1_o
Ymir
13
8 / 5 / 2
8,658
481
8,849
19,948
19,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
40
Kills
14
14
Deaths
40
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alexelfeeder
Bacchus
10
2
7
6.75
L
Tsukuyomi
Dyzo Asta
Tsukuyomi
1
9
8
0.56
W
Olorun
EANIXS
Olorun
6
1
2
7
L
2
11
5
0.41
W
Ares
Limorey
Ares
6
4
11
2.88
L
Danzaburou
Tobra147
Danzaburou
1
9
6
0.44
W
Mercury
Yuunikko
Mercury
12
3
7
5.17
L
Sun Wukong
ilegaizer
Sun Wukong
2
6
1
0.42
W
6
4
13
3.13
L
Ymir
o_MR1_o
Ymir
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,541
Damage
38,828
67,790
Taken
82,966
35,031
Mitigated
43,281
22,824
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alexelfeeder
Bacchus
11,787
1,740
0
2,292
11,566
6,211
1,490
3,269
8,058
43,989
0
L
Tsukuyomi
Dyzo Asta
Tsukuyomi
6,795
2,004
654
6,131
19,380
6,829
0
9,571
9,809
0
47,809
W
Olorun
EANIXS
Olorun
15,503
7,609
174
11,307
15,315
8,436
5,722
1,485
13,700
93,156
0
L
10,493
2,781
0
1,045
13,869
4,634
0
11,349
2,520
31,446
0
W
Ares
Limorey
Ares
11,242
851
0
1,168
11,954
5,567
447
4,075
7,475
65,707
0
L
Danzaburou
Tobra147
Danzaburou
5,450
3,024
0
1,503
13,062
3,475
0
1,563
11,499
0
25,724
W
Mercury
Yuunikko
Mercury
18,053
9,777
0
5,655
14,606
5,591
0
4,582
9,836
0
82,236
L
Sun Wukong
ilegaizer
Sun Wukong
7,241
2,844
0
2,208
16,707
8,483
0
12,838
3,869
225
37,120
W
10,956
3,360
0
2,228
14,349
9,226
1,155
4,953
9,154
0
54,035
L
Ymir
o_MR1_o
Ymir
8,849
915
415
4,416
19,948
19,860
0
3,211
16,737
29,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,688
Gold Earned
39,669
535
Minions Killed
296
0
Camps Cleared
0
1,760,789
Distance Traveled
1,458,217
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,744
597
63
4
0
368,618
2
L
Tsukuyomi
8,187
455
85
5
0
304,185
0
W
Olorun
11,651
647
173
10
0
299,161
1
L
Nu Wa
7,823
435
60
3
0
271,442
2
W
Ares
10,752
597
110
6
0
327,602
3
L
Danzaburou
6,940
386
39
2
0
254,332
1
W
Mercury
12,167
676
126
7
0
402,322
5
L
Sun Wukong
8,061
448
78
4
0
331,079
3
W
Ne Zha
10,374
576
63
4
0
363,086
0
L
Ymir
8,658
481
34
2
0
297,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role