Player Matchup

Cerberus
Cerberus
Eljedi
Cerberus
Level 149
God Stats
5W - 4L
1,653 SR
Queue Stats
165W - 168L
1,448 Elo+
Solo
Hou Yi
Hou Yi
OsMarra
Hou Yi
Level 154
God Stats
2W - 1L
1,631 SR
Queue Stats
277W - 262L
1,502 Elo+
Solo
Chaac
Chaac
TheDeadFish
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,466 Elo+
Party 2
Chang'e
Chang'e
TheSalmonFish
Chang'e
Level 29
God Stats
2W - 1L
1,802 SR
Queue Stats
5W - 3L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
TheTunaFish
Gilgamesh
Level 128
God Stats
6W - 4L
1,476 SR
Queue Stats
8W - 6L
1,485 Elo+
Party 2
Team Averages
Level 109
1,612 SR
1,477 Elo+

VS

Team Averages
Level 95
1,527 SR
1,463 Elo+
Xbalanque
Xbalanque
Dave2441
Xbalanque
Level 109
God Stats
4W - 4L
1,649 SR
Queue Stats
60W - 66L
1,466 Elo+
Party 1
Anubis
Anubis
JAGALSKARSNOPP
Anubis
Level 66
God Stats
24W - 20L
1,552 SR
Queue Stats
74W - 66L
1,468 Elo+
Party 1
Hercules
Hercules
JDSFODSJGNSDJ
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RBbT46
Gilgamesh
Level 142
God Stats
17W - 8L
1,669 SR
Queue Stats
55W - 45L
1,514 Elo+
Solo
Ymir
Ymir
Simmesnor
Ymir
Level 49
God Stats
2W - 2L
1,263 SR
Queue Stats
53W - 56L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eljedi
Cerberus
18
2 / 11 / 14
12,498
403
15,087
37,703
39,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
OsMarra
Hou Yi
20
6 / 6 / 3
15,541
501
15,217
21,528
8,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 4 / 9
12,618
407
14,589
25,578
29,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
20
8 / 9 / 9
14,954
482
22,278
25,005
9,262
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheTunaFish
Gilgamesh
20
11 / 9 / 10
16,030
517
32,301
34,615
22,915
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dave2441
Xbalanque
20
12 / 9 / 13
16,838
543
26,817
25,210
10,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 4 / 7
17,909
578
25,651
18,287
10,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
JDSFODSJGNSDJ
Hercules
20
2 / 2 / 13
17,654
569
12,255
36,505
46,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
RBbT46
Gilgamesh
20
13 / 5 / 10
20,343
656
31,079
36,014
24,995
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ymir
20
2 / 8 / 20
16,231
524
13,676
29,966
35,237
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
102
28
Kills
39
39
Deaths
28
45
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dave2441
Xbalanque
12
9
13
2.06
L
Cerberus
Eljedi
Cerberus
2
11
14
0.82
W
10
4
7
3.38
W
Hercules
JDSFODSJGNSDJ
Hercules
2
2
13
4.25
L
Hou Yi
OsMarra
Hou Yi
6
6
3
1.25
W
Gilgamesh
RBbT46
Gilgamesh
13
5
10
3.6
W
Ymir
2
8
20
1.5
L
1
4
9
1.38
L
Chang'e
8
9
9
1.39
L
Gilgamesh
TheTunaFish
Gilgamesh
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,472
Damage
109,478
144,429
Taken
145,982
109,107
Mitigated
127,246
33,796
Healing
54,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dave2441
Xbalanque
26,817
16,777
0
8,642
25,210
10,037
11,260
8,792
16,155
0
141,665
L
Cerberus
Eljedi
Cerberus
15,087
708
0
7,775
37,703
39,629
0
11,652
25,763
66,530
0
W
25,651
112
0
10,960
18,287
10,925
1,122
1,992
16,127
123,281
0
W
Hercules
JDSFODSJGNSDJ
Hercules
12,255
2,250
0
17,514
36,505
46,052
1,644
8,036
27,754
0
115,207
L
Hou Yi
OsMarra
Hou Yi
15,217
6,877
0
2,486
21,528
8,064
0
3,636
17,716
0
139,812
W
Gilgamesh
RBbT46
Gilgamesh
31,079
9,878
0
8,192
36,014
24,995
6,166
11,356
24,180
0
167,660
W
Ymir
13,676
930
762
8,399
29,966
35,237
1,442
7,416
22,273
56,411
0
L
14,589
954
0
10,628
25,578
29,237
0
7,464
17,842
0
66,139
L
Chang'e
22,278
1,367
2,926
7,185
25,005
9,262
542
5,436
19,473
78,692
0
L
Gilgamesh
TheTunaFish
Gilgamesh
32,301
12,416
0
2,796
34,615
22,915
0
11,139
23,270
0
131,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,641
Gold Earned
88,975
705
Minions Killed
819
0
Camps Cleared
0
2,704,534
Distance Traveled
2,800,067
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,838
543
161
5
0
513,609
3
L
Cerberus
12,498
403
136
4
0
477,895
10
W
Anubis
17,909
578
165
5
0
531,335
0
W
Hercules
17,654
569
202
7
0
573,646
4
L
Hou Yi
15,541
501
179
6
0
508,839
6
W
Gilgamesh
20,343
656
212
7
0
644,574
4
W
Ymir
16,231
524
79
3
0
536,903
6
L
Chaac
12,618
407
117
4
0
586,958
0
L
Chang'e
14,954
482
130
4
0
524,623
2
L
Gilgamesh
16,030
517
143
5
0
606,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role