Player Matchup

Janus
Janus
AlphaFeeder
Janus
Level 24
God Stats
17W - 8L
1,723 SR
Queue Stats
117W - 83L
1,616 Elo+
Solo
Thanatos
Thanatos
JackShepherd
Thanatos
Level 28
God Stats
5W - 3L
1,774 SR
Queue Stats
101W - 64L
1,680 Elo+
Solo
Osiris
Osiris
cellphonecharger
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,687 Elo+
Solo
Cthulhu
Cthulhu
spencyboy
Cthulhu
Level 17
God Stats
4W - 2L
1,535 SR
Queue Stats
30W - 23L
1,593 Elo+
Party 1
Apollo
Apollo
vinnyfraser
Apollo
Level 27
God Stats
1W - 2L
1,309 SR
Queue Stats
35W - 26L
1,585 Elo+
Party 1
Team Averages
Level 21
1,568 SR
1,632 Elo+

VS

Team Averages
Level 10
1,583 SR
1,626 Elo+
Kuzenbo
Kuzenbo
Omnisun
Kuzenbo
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 88L
1,544 Elo+
Solo
Zeus
Zeus
Rinaros
Zeus
Level 13
God Stats
13W - 14L
1,655 SR
Queue Stats
35W - 33L
1,649 Elo+
Solo
Neith
Neith
Zetatone
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,616 Elo+
Solo
Erlang Shen
Erlang Shen
mindset
Erlang Shen
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,620 Elo+
Solo
Poseidon
Poseidon
poulticepusher
Poseidon
Level 8
God Stats
2W - 4L
1,760 SR
Queue Stats
10W - 16L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 5
13,552
713
15,445
11,841
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JackShepherd
Thanatos
18
7 / 1 / 7
11,812
622
7,387
15,438
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 7
11,035
581
9,994
22,706
17,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
spencyboy
Cthulhu
14
0 / 0 / 9
8,919
469
3,947
8,905
5,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
15
5 / 2 / 5
10,382
546
5,335
9,283
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Omnisun
Kuzenbo
11
0 / 6 / 1
6,836
360
5,191
12,587
10,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Rinaros
Zeus
17
4 / 6 / 1
10,525
554
25,088
15,859
7,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zetatone
Neith
12
0 / 6 / 1
7,271
383
5,903
9,489
3,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
mindset
Erlang Shen
11
1 / 8 / 1
7,389
389
3,264
13,320
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
10
1 / 5 / 0
6,985
368
2,618
6,276
1,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
31
Kills
6
6
Deaths
31
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
16
0
5
18.5
W
Thanatos
JackShepherd
Thanatos
7
1
7
10.5
L
Kuzenbo
Omnisun
Kuzenbo
0
6
1
0.08
L
Zeus
Rinaros
Zeus
4
6
1
0.75
L
Neith
Zetatone
Neith
0
6
1
0.08
W
3
3
7
2.17
L
Erlang Shen
mindset
Erlang Shen
1
8
1
0.19
L
Poseidon
1
5
0
0.2
W
Cthulhu
spencyboy
Cthulhu
0
0
9
4.5
W
Apollo
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
42,064
68,173
Taken
57,531
36,935
Mitigated
27,268
36,568
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,445
1,664
339
3,956
11,841
4,781
1,451
4,692
7,149
98,896
0
W
Thanatos
JackShepherd
Thanatos
7,387
2,365
0
15,388
15,438
5,968
1,550
4,866
10,572
0
71,965
L
Kuzenbo
Omnisun
Kuzenbo
5,191
1,745
0
2,498
12,587
10,135
108
4,191
8,306
20,657
0
L
Zeus
Rinaros
Zeus
25,088
2,649
0
5,856
15,859
7,097
578
2,602
13,219
87,269
0
L
Neith
Zetatone
Neith
5,903
2,980
0
1,727
9,489
3,240
688
3,447
5,942
0
48,928
W
9,994
2,736
0
9,813
22,706
17,617
919
14,537
8,169
821
60,271
L
Erlang Shen
mindset
Erlang Shen
3,264
1,657
0
944
13,320
5,061
0
5,771
7,382
0
39,542
L
Poseidon
2,618
393
0
2,227
6,276
1,735
0
3,566
2,504
29,670
0
W
Cthulhu
spencyboy
Cthulhu
3,947
488
909
2,865
8,905
5,023
808
4,180
4,725
19,904
0
W
Apollo
5,335
3,580
0
3,298
9,283
3,546
4,724
4,622
4,661
0
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,700
Gold Earned
39,006
510
Minions Killed
390
0
Camps Cleared
0
1,806,647
Distance Traveled
1,469,296
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,552
713
181
10
0
403,537
4
W
Thanatos
11,812
622
114
6
0
380,300
4
L
Kuzenbo
6,836
360
31
2
0
338,654
9
L
Zeus
10,525
554
145
8
0
306,890
3
L
Neith
7,271
383
85
4
0
292,359
0
W
Osiris
11,035
581
96
5
0
377,196
4
L
Erlang Shen
7,389
389
74
4
0
350,111
0
L
Poseidon
6,985
368
55
3
0
181,282
2
W
Cthulhu
8,919
469
18
1
0
307,205
4
W
Apollo
10,382
546
101
5
0
338,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role