Player Matchup

Bellona
Bellona
BigSnek69
Bellona
Level 71
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 3L
1,481 Elo+
Party 1
Ra
Ra
CommonDragonCat
Ra
Level 108
God Stats
1W - 1L
1,530 SR
Queue Stats
30W - 41L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
MaximumRabbit
Gilgamesh
Level 105
God Stats
2W - 2L
1,319 SR
Queue Stats
126W - 109L
1,460 Elo+
Party 1
Sol
Sol
Mishutka265
Sol
Level 123
God Stats
355W - 309L
1,478 SR
Queue Stats
1,680W - 1,669L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Surviver117
Danzaburou
Level 88
God Stats
8W - 8L
1,578 SR
Queue Stats
41W - 31L
1,585 Elo+
Party 1
Team Averages
Level 99
1,481 SR
1,451 Elo+

VS

Team Averages
Level 98
1,354 SR
1,379 Elo+
Hercules
Hercules
Abyssal_Kobold
Hercules
Level 137
God Stats
7W - 6L
1,501 SR
Queue Stats
219W - 250L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jackbootxbone
Ah Muzen Cab
Level 69
God Stats
43W - 32L
1,437 SR
Queue Stats
210W - 201L
1,456 Elo+
Solo
Sobek
Sobek
Rogue_Otaku2112
Sobek
Level 108
God Stats
0W - 3L
1,213 SR
Queue Stats
31W - 41L
1,472 Elo+
Party 2
Eset
Eset
david_1759
Eset
Level 74
God Stats
5W - 10L
1,119 SR
Queue Stats
8W - 13L
1,146 Elo+
Solo
Neith
Neith
death_angel1695
Neith
Level 103
God Stats
12W - 18L
1,500 SR
Queue Stats
99W - 135L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigSnek69
Bellona
20
9 / 0 / 16
13,523
1,040
14,621
18,780
21,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 13
12,979
998
13,573
13,752
7,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MaximumRabbit
Gilgamesh
20
13 / 3 / 17
14,649
1,127
27,494
31,457
20,498
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 0 / 19
13,012
1,001
19,809
8,382
4,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Surviver117
Danzaburou
20
4 / 2 / 21
13,521
1,040
22,572
13,542
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 10 / 3
12,081
929
18,547
29,016
28,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Jackbootxbone
Ah Muzen Cab
18
3 / 6 / 5
12,584
968
19,572
18,928
7,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 5 / 8
11,307
870
9,369
21,818
29,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 6
11,488
884
15,913
17,573
6,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 7 / 6
11,649
896
12,548
17,550
7,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
37
37
Kills
9
9
Deaths
37
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
10
3
0.55
W
Bellona
BigSnek69
Bellona
9
0
16
17
W
7
4
13
3.38
L
Ah Muzen Cab
Jackbootxbone
Ah Muzen Cab
3
6
5
0.92
W
Gilgamesh
MaximumRabbit
Gilgamesh
13
3
17
7.17
W
4
0
19
13.5
L
0
5
8
0.8
W
Danzaburou
Surviver117
Danzaburou
4
2
21
7.25
L
1
9
6
0.44
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,069
Damage
75,949
85,913
Taken
104,885
60,757
Mitigated
80,494
27,136
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
18,547
6,134
0
4,271
29,016
28,253
0
8,251
20,765
0
37,186
W
Bellona
BigSnek69
Bellona
14,621
5,596
0
642
18,780
21,012
0
6,059
12,721
0
31,159
W
13,573
2,144
4,977
6,106
13,752
7,427
0
3,752
10,000
37,422
0
L
Ah Muzen Cab
Jackbootxbone
Ah Muzen Cab
19,572
7,473
0
1,634
18,928
7,998
0
7,014
11,914
0
61,749
W
Gilgamesh
MaximumRabbit
Gilgamesh
27,494
9,446
0
8,295
31,457
20,498
0
8,054
23,403
0
45,892
W
19,809
7,203
231
4,524
8,382
4,375
0
2,758
5,624
57,473
0
L
9,369
258
0
2,079
21,818
29,937
0
8,929
12,889
24,602
0
W
Danzaburou
Surviver117
Danzaburou
22,572
12,362
0
2,361
13,542
7,445
0
4,659
8,883
0
37,284
L
15,913
457
3,032
2,608
17,573
6,983
0
6,150
11,423
37,954
0
L
12,548
4,654
161
2,427
17,550
7,323
0
3,038
14,512
0
37,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,684
Gold Earned
59,109
288
Minions Killed
261
10
Camps Cleared
11
1,207,822
Distance Traveled
1,111,160
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,081
929
40
3
0
234,503
1
W
Bellona
13,523
1,040
31
2
2
269,408
1
W
Ra
12,979
998
67
5
2
230,559
2
L
Ah Muzen Cab
12,584
968
78
6
10
228,069
1
W
Gilgamesh
14,649
1,127
37
3
4
250,017
0
W
Sol
13,012
1,001
113
9
0
244,979
2
L
Sobek
11,307
870
31
2
1
219,692
0
W
Danzaburou
13,521
1,040
40
3
2
212,859
0
L
Eset
11,488
884
47
4
0
234,742
0
L
Neith
11,649
896
65
5
0
194,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role