Player Matchup

Artemis
Artemis
Bronze III
Svingebror
Artemis
Bronze III
Level 121
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 4L
1,373 MMR
Party 2
Nox
Nox
Bronze III
oscilar
Nox
Bronze III
Level 87
God Stats
0W - 2L
1,643 SR
Queue Stats
0W - 3L
1,335 MMR
Party 2
Bacchus
Bacchus
Bronze III
wh1tsky
Bacchus
Bronze III
Level 98
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 4L
1,373 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,550 SR
1,360 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,631 SR
1,430 MMR
Neith
Neith
Silver I
Jonito_13
Neith
Silver I
Level 119
God Stats
1W - 0L
1,742 SR
Queue Stats
19W - 16L
1,567 MMR
Solo
Cabrakan
Cabrakan
Gold V
Kumo VII
Cabrakan
Gold V
Level 155
God Stats
1W - 3L
1,529 SR
Queue Stats
97W - 111L
1,161 MMR
Party 1
Persephone
Persephone
Gold V
SMG SHOGUN
Persephone
Gold V
Level 147
God Stats
15W - 13L
1,624 SR
Queue Stats
98W - 99L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Svingebror
Artemis
14
5 / 8 / 2
11,295
706
12,341
15,150
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nox
15
4 / 7 / 3
12,075
755
6,563
14,739
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
wh1tsky
Bacchus
13
2 / 5 / 6
10,128
633
6,300
14,986
12,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
YmirAh Muzen CabZeusChaacHera

VS

Bans
AphroditeSun WukongScyllaAresTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jonito_13
Neith
16
6 / 2 / 12
12,253
766
13,064
14,638
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Kumo VII
Cabrakan
12
2 / 5 / 10
10,413
651
7,172
16,064
13,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
SMG SHOGUN
Persephone
16
12 / 4 / 8
13,008
813
18,356
9,773
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
20
20
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Jonito_13
Neith
6
2
12
6
W
Cabrakan
Kumo VII
Cabrakan
2
5
10
1.4
W
Persephone
SMG SHOGUN
Persephone
12
4
8
4
L
Artemis
Svingebror
Artemis
5
8
2
0.75
L
Nox
4
7
3
0.79
L
Bacchus
wh1tsky
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
38,592
44,875
Taken
40,475
24,282
Mitigated
22,458
6,016
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Jonito_13
Neith
13,064
6,462
0
5,905
14,638
5,394
3,101
6,565
8,073
0
89,536
W
Cabrakan
Kumo VII
Cabrakan
7,172
779
0
1,889
16,064
13,411
210
4,622
11,442
35,517
0
W
Persephone
SMG SHOGUN
Persephone
18,356
597
0
2,884
9,773
3,653
256
2,666
7,103
47,459
0
L
Artemis
Svingebror
Artemis
12,341
6,663
0
2,719
15,150
6,222
0
6,126
9,024
0
35,888
L
Nox
6,563
468
0
1,417
14,739
5,152
201
10,619
4,120
50,109
0
L
Bacchus
wh1tsky
Bacchus
6,300
462
0
1,880
14,986
12,908
0
8,909
6,077
21,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
35,674
140
Minions Killed
212
0
Camps Cleared
0
745,015
Distance Traveled
815,702
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,253
766
125
8
0
254,349
1
W
Cabrakan
10,413
651
38
2
0
278,790
4
W
Persephone
13,008
813
49
3
0
282,563
0
L
Artemis
11,295
706
42
3
0
229,192
3
L
Nox
12,075
755
82
5
0
244,538
1
L
Bacchus
10,128
633
16
1
0
271,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role