Player Matchup

Cthulhu
Cthulhu
AlexDaGuy
Cthulhu
Level 80
God Stats
1W - 1L
1,577 SR
Queue Stats
68W - 58L
1,552 Elo+
Solo
Odin
Odin
Balamare
Odin
Level 126
God Stats
12W - 3L
1,769 SR
Queue Stats
345W - 214L
1,609 Elo+
Party 2
Merlin
Merlin
Rozsomaaak
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 122
1,615 SR
1,554 Elo+

VS

Team Averages
Level 99
1,573 SR
1,611 Elo+
Sobek
Sobek
Jesp
Sobek
Level 86
God Stats
0W - 2L
1,363 SR
Queue Stats
13W - 10L
1,586 Elo+
Party 1
Nox
Nox
MabioTheGOD
Nox
Level 109
God Stats
4W - 4L
1,637 SR
Queue Stats
84W - 65L
1,630 Elo+
Solo
Bakasura
Bakasura
animations182
Bakasura
Level 102
God Stats
0W - 1L
1,718 SR
Queue Stats
28W - 28L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexDaGuy
Cthulhu
13
2 / 0 / 6
9,870
658
10,153
8,619
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
13
2 / 0 / 6
10,550
703
7,597
14,415
7,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Rozsomaaak
Merlin
15
5 / 1 / 3
10,562
704
9,268
5,106
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jesp
Sobek
11
0 / 1 / 0
8,732
582
7,848
13,197
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 0
8,533
569
6,106
9,462
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
animations182
Bakasura
12
0 / 6 / 1
8,647
576
6,865
12,468
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexDaGuy
Cthulhu
2
0
6
5
W
Odin
2
0
6
5
L
Sobek
Jesp
Sobek
0
1
0
0
L
1
2
0
0.5
W
Merlin
Rozsomaaak
Merlin
5
1
3
6.5
L
Bakasura
animations182
Bakasura
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
20,819
28,140
Taken
35,127
15,677
Mitigated
22,084
9,168
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexDaGuy
Cthulhu
10,153
658
618
2,933
8,619
6,823
445
5,105
3,295
33,607
0
W
Odin
7,597
3,407
0
4,490
14,415
7,111
265
6,584
6,881
0
28,793
L
Sobek
Jesp
Sobek
7,848
564
0
3,137
13,197
13,022
0
6,023
6,832
19,291
0
L
6,106
690
0
1,135
9,462
3,539
0
5,763
3,223
41,277
0
W
Merlin
Rozsomaaak
Merlin
9,268
1,144
0
1,127
5,106
1,743
2,632
2,949
1,779
68,396
0
L
Bakasura
animations182
Bakasura
6,865
5,216
0
1,806
12,468
5,523
0
6,656
5,524
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
25,912
199
Minions Killed
153
0
Camps Cleared
0
840,461
Distance Traveled
820,390
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,870
658
56
4
0
300,711
0
W
Odin
10,550
703
31
2
0
302,868
1
L
Sobek
8,732
582
20
1
0
302,703
4
L
Nox
8,533
569
73
5
0
245,066
1
W
Merlin
10,562
704
112
7
0
236,882
5
L
Bakasura
8,647
576
60
4
0
272,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role