Player Matchup

Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Fi050fa
Zhong Kui
Level 44
God Stats
7W - 8L
1,482 SR
Queue Stats
258W - 263L
1,463 Elo+
Party 2
Medusa
Medusa
ItsJustTriggaaa
Medusa
Level 132
God Stats
2W - 0L
1,710 SR
Queue Stats
124W - 47L
1,796 Elo+
Party 1
Gilgamesh
Gilgamesh
X-Souldevorer-X
Gilgamesh
Level 86
God Stats
14W - 14L
1,399 SR
Queue Stats
239W - 238L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
xKev28x
Cthulhu
Level 69
God Stats
17W - 16L
1,456 SR
Queue Stats
146W - 157L
1,432 Elo+
Party 2
Team Averages
Level 72
1,509 SR
1,530 Elo+

VS

Team Averages
Level 81
1,420 SR
1,455 Elo+
Ne Zha
Ne Zha
AleeGUNNER
Ne Zha
Level 102
God Stats
11W - 18L
1,437 SR
Queue Stats
308W - 306L
1,461 Elo+
Party 3
Hou Yi
Hou Yi
Lucgnarson
Hou Yi
Level 69
God Stats
3W - 7L
1,353 SR
Queue Stats
179W - 202L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
SilverFang3336
Baron Samedi
Level 46
God Stats
26W - 32L
1,471 SR
Queue Stats
142W - 162L
1,446 Elo+
Solo
Merlin
Merlin
pablidermix
Merlin
Level 81
God Stats
0W - 3L
1,312 SR
Queue Stats
158W - 156L
1,477 Elo+
Party 3
Ymir
Ymir
pepe23f
Ymir
Level 106
God Stats
41W - 25L
1,529 SR
Queue Stats
230W - 208L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
7 / 1 / 4
6,153
615
4,960
5,328
1,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Fi050fa
Zhong Kui
10
2 / 0 / 1
5,801
580
2,089
3,514
2,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
6 / 2 / 7
6,490
649
7,677
5,344
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
X-Souldevorer-X
Gilgamesh
11
2 / 2 / 5
6,028
603
5,045
6,259
1,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xKev28x
Cthulhu
9
0 / 1 / 0
5,267
527
2,200
5,734
3,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AleeGUNNER
Ne Zha
9
1 / 3 / 5
5,735
574
3,915
7,789
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Lucgnarson
Hou Yi
7
2 / 7 / 2
5,135
514
3,627
7,640
1,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SilverFang3336
Baron Samedi
11
1 / 0 / 0
5,968
597
3,862
4,725
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
9
0 / 1 / 1
5,013
501
2,571
2,424
710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
pepe23f
Ymir
8
2 / 6 / 1
5,183
518
1,391
8,681
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
6
6
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
1
4
9
L
Ne Zha
AleeGUNNER
Ne Zha
1
3
5
1.17
W
Zhong Kui
Fi050fa
Zhong Kui
2
0
1
2.5
W
6
2
7
4.75
L
Hou Yi
Lucgnarson
Hou Yi
2
7
2
0.43
L
Baron Samedi
SilverFang3336
Baron Samedi
1
0
0
1
W
Gilgamesh
X-Souldevorer-X
Gilgamesh
2
2
5
2.25
L
Merlin
0
1
1
0.5
L
Ymir
pepe23f
Ymir
2
6
1
0.42
W
Cthulhu
xKev28x
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
15,366
26,179
Taken
31,259
10,966
Mitigated
11,582
8,974
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,960
1,655
228
871
5,328
1,873
0
649
4,679
0
20,477
L
Ne Zha
AleeGUNNER
Ne Zha
3,915
799
0
2,813
7,789
2,495
0
462
7,327
0
27,757
W
Zhong Kui
Fi050fa
Zhong Kui
2,089
76
0
2,492
3,514
2,316
576
1,315
2,199
28,524
0
W
7,677
3,917
0
1,286
5,344
1,575
478
1,720
3,624
0
28,984
L
Hou Yi
Lucgnarson
Hou Yi
3,627
968
0
1,067
7,640
1,747
0
609
7,031
0
14,798
L
Baron Samedi
SilverFang3336
Baron Samedi
3,862
310
0
2,894
4,725
2,632
0
2,200
2,525
32,073
0
W
Gilgamesh
X-Souldevorer-X
Gilgamesh
5,045
634
0
1,890
6,259
1,999
0
674
5,585
0
30,445
L
Merlin
2,571
96
0
194
2,424
710
0
65
2,359
25,311
0
L
Ymir
pepe23f
Ymir
1,391
275
0
888
8,681
3,998
0
953
7,728
13,077
0
W
Cthulhu
xKev28x
Cthulhu
2,200
293
0
2,207
5,734
3,203
0
3,466
2,268
23,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
27,034
263
Minions Killed
228
0
Camps Cleared
0
943,156
Distance Traveled
915,909
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,153
615
28
3
0
229,226
1
L
Ne Zha
5,735
574
61
6
0
214,736
1
W
Zhong Kui
5,801
580
67
7
0
184,876
0
W
Medusa
6,490
649
44
4
0
167,056
2
L
Hou Yi
5,135
514
26
3
0
161,680
2
L
Baron Samedi
5,968
597
64
6
0
168,662
3
W
Gilgamesh
6,028
603
69
7
0
192,649
4
L
Merlin
5,013
501
47
5
0
187,957
1
L
Ymir
5,183
518
30
3
0
182,874
2
W
Cthulhu
5,267
527
55
6
0
169,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role