Player Matchup

Ne Zha
Ne Zha
Killerkuchen
Ne Zha
Level 98
God Stats
14W - 11L
1,500 SR
Queue Stats
298W - 292L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
LecterLegion
Sun Wukong
Level 148
God Stats
3W - 0L
1,296 SR
Queue Stats
185W - 172L
1,487 Elo+
Solo
Rama
Rama
N0oWithHonor
Rama
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 298L
1,507 Elo+
Party 2
Zeus
Zeus
RevolverBobcat
Zeus
Level 140
God Stats
3W - 3L
1,302 SR
Queue Stats
115W - 93L
1,535 Elo+
Solo
Ares
Ares
Sucramsls
Ares
Level 39
God Stats
5W - 2L
1,801 SR
Queue Stats
106W - 50L
1,818 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,567 Elo+

VS

Team Averages
Level 74
1,560 SR
1,668 Elo+
Poseidon
Poseidon
CalmShores
Poseidon
Level 148
God Stats
2W - 2L
1,363 SR
Queue Stats
147W - 55L
1,727 Elo+
Party 1
Sobek
Sobek
CoffeeRiver
Sobek
Level 22
God Stats
7W - 7L
1,749 SR
Queue Stats
45W - 40L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RS500AARON
Cu Chulainn
Level 41
God Stats
14W - 11L
1,571 SR
Queue Stats
161W - 168L
1,462 Elo+
Solo
Thor
Thor
ggunit666
Thor
Level 17
God Stats
7W - 6L
1,545 SR
Queue Stats
101W - 48L
1,790 Elo+
Party 1
Anhur
Anhur
iBubblyi
Anhur
Level 144
God Stats
8W - 7L
1,570 SR
Queue Stats
114W - 44L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 0 / 8
6,048
550
3,537
6,311
1,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
LecterLegion
Sun Wukong
12
6 / 0 / 0
6,869
624
5,894
5,869
2,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 4
6,712
610
2,835
4,672
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 3
7,170
652
4,597
3,607
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
5 / 0 / 7
6,449
586
5,557
5,826
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CalmShores
Poseidon
10
1 / 5 / 0
5,740
522
1,952
5,168
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 6 / 0
4,458
405
1,703
8,440
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
RS500AARON
Cu Chulainn
8
0 / 5 / 0
5,289
481
3,475
9,083
3,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
11
0 / 2 / 0
5,776
525
1,561
5,413
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
iBubblyi
Anhur
9
0 / 2 / 1
5,500
500
2,312
5,938
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
20
Kills
1
1
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CalmShores
Poseidon
1
5
0
0.2
L
0
6
0
0
W
Ne Zha
2
0
8
6
W
Sun Wukong
LecterLegion
Sun Wukong
6
0
0
6
W
1
1
4
3
L
Cu Chulainn
RS500AARON
Cu Chulainn
0
5
0
0
W
6
0
3
7.5
W
Ares
5
0
7
8.5
L
Thor
0
2
0
0
L
Anhur
iBubblyi
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
11,003
26,285
Taken
34,042
8,848
Mitigated
11,245
9,255
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CalmShores
Poseidon
1,952
98
0
270
5,168
1,495
0
2,374
2,630
28,815
0
L
1,703
72
0
1,843
8,440
3,581
0
3,332
5,060
7,360
0
W
Ne Zha
3,537
1,428
0
847
6,311
1,646
0
427
5,870
0
30,215
W
Sun Wukong
LecterLegion
Sun Wukong
5,894
2,157
0
2,452
5,869
2,210
0
235
5,634
0
38,174
W
2,835
2,228
0
2,596
4,672
1,243
0
857
3,769
0
43,715
L
Cu Chulainn
RS500AARON
Cu Chulainn
3,475
385
0
1,509
9,083
3,176
0
1,696
7,387
0
26,701
W
4,597
1,307
0
912
3,607
1,127
0
1,032
2,485
40,986
0
W
Ares
5,557
588
0
2,448
5,826
2,622
0
914
4,872
14,808
0
L
Thor
1,561
235
0
2,346
5,413
1,683
0
1,323
4,048
0
34,576
L
Anhur
iBubblyi
Anhur
2,312
1,386
0
1,416
5,938
1,310
0
1,155
4,763
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
26,763
339
Minions Killed
296
0
Camps Cleared
0
1,051,754
Distance Traveled
957,396
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,740
522
82
7
0
200,130
2
L
Sobek
4,458
405
13
1
0
201,216
6
W
Ne Zha
6,048
550
62
6
0
227,133
1
W
Sun Wukong
6,869
624
82
7
0
220,201
3
W
Rama
6,712
610
87
8
0
181,584
3
L
Cu Chulainn
5,289
481
63
6
0
149,493
0
W
Zeus
7,170
652
91
8
0
200,673
4
W
Ares
6,449
586
17
2
0
222,163
4
L
Thor
5,776
525
76
7
0
216,586
0
L
Anhur
5,500
500
62
6
0
189,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role