Player Matchup

Horus
Horus
InfernoWolf09
Horus
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
43W - 37L
1,523 Elo+
Solo
King Arthur
King Arthur
PaststyleEdy
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Satoo58
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Xenomoŗph
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 78L
1,777 Elo+
Solo
Loki
Loki
disantdog22
Loki
Level 18
God Stats
4W - 3L
1,512 SR
Queue Stats
50W - 64L
1,552 Elo+
Party 1
Team Averages
Level 21
1,542 SR
1,570 Elo+

VS

Team Averages
Level 16
1,629 SR
1,683 Elo+
Mercury
Mercury
Aliciajrez98
Mercury
Level 28
God Stats
24W - 13L
1,727 SR
Queue Stats
255W - 152L
1,782 Elo+
Solo
Tyr
Tyr
AndroidShelf44
Tyr
Level 17
God Stats
12W - 3L
1,968 SR
Queue Stats
95W - 57L
1,648 Elo+
Solo
Apollo
Apollo
KingScale
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,602 Elo+
Solo
Bacchus
Bacchus
RICKROLLED420
Bacchus
Level 8
God Stats
2W - 0L
1,709 SR
Queue Stats
22W - 25L
1,654 Elo+
Solo
Janus
Janus
bt4000
Janus
Level 18
God Stats
1W - 2L
1,244 SR
Queue Stats
46W - 23L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,803
369
2,769
8,142
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
PaststyleEdy
King Arthur
11
1 / 5 / 0
6,432
495
7,177
12,908
7,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Satoo58
Medusa
9
1 / 6 / 1
5,790
445
4,400
8,080
2,534
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Xenomoŗph
Zhong Kui
5
0 / 2 / 0
4,471
344
1,258
2,866
1,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
5,286
407
1,776
8,354
2,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aliciajrez98
Mercury
14
6 / 0 / 5
8,317
640
6,246
7,245
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 6
7,297
561
6,480
8,989
4,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
KingScale
Apollo
13
5 / 1 / 7
7,984
614
5,500
9,008
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
10
5 / 1 / 7
6,860
528
5,125
8,109
3,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
bt4000
Janus
15
4 / 0 / 3
8,458
651
5,545
5,551
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
23
23
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aliciajrez98
Mercury
6
0
5
8.5
W
3
1
6
6
L
0
5
1
0.1
W
Apollo
KingScale
Apollo
5
1
7
8.5
L
King Arthur
PaststyleEdy
King Arthur
1
5
0
0.2
W
Bacchus
5
1
7
8.5
L
Medusa
Satoo58
Medusa
1
6
1
0.25
L
Zhong Kui
Xenomoŗph
Zhong Kui
0
2
0
0
W
Janus
bt4000
Janus
4
0
3
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
28,896
40,350
Taken
38,902
18,023
Mitigated
15,342
7,143
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aliciajrez98
Mercury
6,246
3,824
0
3,268
7,245
2,535
0
196
7,049
0
55,617
W
6,480
1,804
0
3,380
8,989
4,642
238
0
8,989
0
34,402
L
2,769
1,400
408
1,323
8,142
4,403
0
2,752
5,280
0
8,773
W
Apollo
KingScale
Apollo
5,500
3,977
0
4,313
9,008
2,732
647
453
8,555
0
47,370
L
King Arthur
PaststyleEdy
King Arthur
7,177
1,274
0
2,826
12,908
7,125
0
1,391
11,473
0
36,582
W
Bacchus
5,125
936
917
3,776
8,109
3,611
349
0
8,109
14,120
0
L
Medusa
Satoo58
Medusa
4,400
2,249
44
798
8,080
2,534
614
1,850
6,230
0
30,241
L
Zhong Kui
Xenomoŗph
Zhong Kui
1,258
88
0
786
2,866
1,442
0
574
2,218
9,731
0
W
Janus
bt4000
Janus
5,545
258
104
1,509
5,551
1,822
543
609
4,942
64,583
0
L
1,776
272
0
958
8,354
2,519
0
3,747
4,479
0
21,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
38,916
197
Minions Killed
404
0
Camps Cleared
0
1,105,422
Distance Traveled
1,283,721
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,317
640
101
8
0
297,964
3
W
Tyr
7,297
561
73
6
0
249,698
1
L
Horus
4,803
369
9
1
0
255,118
4
W
Apollo
7,984
614
79
6
0
231,968
6
L
King Arthur
6,432
495
78
6
0
222,639
1
W
Bacchus
6,860
528
27
2
0
236,372
5
L
Medusa
5,790
445
54
4
0
208,417
0
L
Zhong Kui
4,471
344
17
1
0
165,631
3
W
Janus
8,458
651
124
10
0
267,719
5
L
Loki
5,286
407
39
3
0
253,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role