Player Matchup

Anubis
Anubis
BenjiRobo2005
Anubis
Level 22
God Stats
6W - 3L
1,746 SR
Queue Stats
18W - 14L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
Dangertoad78
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,202 Elo+
Party 3
Kukulkan
Kukulkan
GradedNest23984
Kukulkan
Level 4
God Stats
0W - 4L
1,052 SR
Queue Stats
0W - 5L
1,051 Elo+
Party 3
Nu Wa
Nu Wa
Luma2461
Nu Wa
Level 26
God Stats
4W - 2L
1,594 SR
Queue Stats
25W - 14L
1,474 Elo+
Solo
Arachne
Arachne
WanTS3m3_G3TSom3
Arachne
Level 10
God Stats
4W - 5L
1,313 SR
Queue Stats
22W - 20L
1,476 Elo+
Party 2
Team Averages
Level 14
1,441 SR
1,343 Elo+

VS

Team Averages
Level 17
1,519 SR
1,437 Elo+
Vamana
Vamana
Ap0cAlYp_TrYx
Vamana
Level 13
God Stats
6W - 2L
1,496 SR
Queue Stats
20W - 19L
1,342 Elo+
Party 1
Yemoja
Yemoja
Dedushka_AUG
Yemoja
Level 16
God Stats
3W - 3L
1,608 SR
Queue Stats
3W - 3L
1,567 Elo+
Solo
Neith
Neith
Der_Schuppi
Neith
Level 15
God Stats
18W - 13L
1,427 SR
Queue Stats
22W - 21L
1,338 Elo+
Party 1
Discordia
Discordia
Ksardenn
Discordia
Level 24
God Stats
79W - 75L
1,567 SR
Queue Stats
263W - 286L
1,503 Elo+
Solo
Xing Tian
Xing Tian
Olorin97
Xing Tian
Level 16
God Stats
9W - 6L
1,496 SR
Queue Stats
143W - 111L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 12 / 3
20,396
1,360
61,931
44,151
24,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Dangertoad78
Sun Wukong
20
0 / 6 / 14
13,703
914
5,923
28,313
31,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
20
1 / 6 / 8
13,750
917
8,384
16,478
7,187
Nu Wa
Luma2461
Nu Wa
17
1 / 3 / 6
12,226
815
4,930
4,030
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
2 / 10 / 13
14,457
964
11,842
32,065
12,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 22
15,016
1,001
19,013
30,309
17,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
20
2 / 2 / 14
13,940
929
6,344
12,359
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 4 / 19
17,205
1,147
41,119
15,302
3,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Ksardenn
Discordia
20
6 / 7 / 22
15,782
1,052
23,098
14,331
3,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Olorin97
Xing Tian
20
10 / 5 / 17
16,329
1,089
25,244
25,645
26,999
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
130
27
Kills
36
37
Deaths
27
44
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
9
22
1.67
L
23
12
3
2.04
L
Sun Wukong
Dangertoad78
Sun Wukong
0
6
14
1.17
W
Yemoja
2
2
14
4.5
W
14
4
19
5.88
L
Kukulkan
1
6
8
0.83
W
Discordia
Ksardenn
Discordia
6
7
22
2.43
L
Nu Wa
Luma2461
Nu Wa
1
3
6
1.33
W
Xing Tian
Olorin97
Xing Tian
10
5
17
3.7
L
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,010
Damage
114,818
125,037
Taken
97,946
76,432
Mitigated
62,751
31,680
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,013
8,711
0
3,906
30,309
17,816
0
26,746
3,375
0
36,787
L
61,931
1,592
1,512
21,429
44,151
24,373
0
17,887
26,264
107,172
0
L
Sun Wukong
Dangertoad78
Sun Wukong
5,923
2,605
0
2,231
28,313
31,261
0
10,999
17,314
0
21,514
W
Yemoja
6,344
0
0
254
12,359
11,271
0
6,909
5,356
23,119
0
W
41,119
26,501
0
2,462
15,302
3,439
0
12,752
2,400
0
73,494
L
Kukulkan
8,384
1,055
0
330
16,478
7,187
0
7,518
8,960
26,748
0
W
Discordia
Ksardenn
Discordia
23,098
1,345
1,253
1,761
14,331
3,226
0
11,602
2,709
51,648
0
L
Nu Wa
Luma2461
Nu Wa
4,930
1,087
0
787
4,030
1,133
0
2,074
1,956
11,655
0
W
Xing Tian
Olorin97
Xing Tian
25,244
2,228
0
0
25,645
26,999
0
16,650
8,861
61,206
0
L
11,842
9,381
0
5,391
32,065
12,478
0
16,208
15,857
0
26,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,532
Gold Earned
78,272
229
Minions Killed
296
6
Camps Cleared
8
1,125,400
Distance Traveled
1,356,861
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,016
1,001
45
3
0
295,875
1
L
Anubis
20,396
1,360
121
8
0
231,576
0
L
Sun Wukong
13,703
914
25
2
0
319,637
0
W
Yemoja
13,940
929
38
3
0
274,093
0
W
Neith
17,205
1,147
68
5
3
226,651
0
L
Kukulkan
13,750
917
46
3
0
230,471
1
W
Discordia
15,782
1,052
63
4
5
279,333
1
L
Nu Wa
12,226
815
19
1
1
83,561
0
W
Xing Tian
16,329
1,089
82
5
0
280,909
0
L
Arachne
14,457
964
18
1
5
260,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role