Player Matchup

Sun Wukong
Sun Wukong
GaziHalcebeg
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,574 Elo+
Solo
Ymir
Ymir
Ravenn0909
Ymir
Level 22
God Stats
11W - 6L
1,640 SR
Queue Stats
55W - 36L
1,520 Elo+
Solo
Mercury
Mercury
Ross6028
Mercury
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 168L
1,507 Elo+
Solo
Anhur
Anhur
UnCableKelGenre2
Anhur
Level 6
God Stats
46W - 31L
1,452 SR
Queue Stats
175W - 145L
1,296 Elo+
Solo
Aphrodite
Aphrodite
skyuuuux
Aphrodite
Level 8
God Stats
2W - 1L
1,704 SR
Queue Stats
6W - 4L
1,565 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,492 Elo+

VS

Team Averages
Level 11
1,581 SR
1,511 Elo+
Guan Yu
Guan Yu
Darth_Ron_VII
Guan Yu
Level 7
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Ymir
Ymir
HakiBro1
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,759 Elo+
Solo
Kukulkan
Kukulkan
Jeancul-ta-tante
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Danzaburou
Danzaburou
TorbFox
Danzaburou
Level 26
God Stats
37W - 22L
1,516 SR
Queue Stats
87W - 66L
1,392 Elo+
Solo
Cthulhu
Cthulhu
xVapeNationxx
Cthulhu
Level 16
God Stats
18W - 12L
1,722 SR
Queue Stats
413W - 452L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GaziHalcebeg
Sun Wukong
17
11 / 0 / 10
11,165
620
13,191
13,724
7,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 15
9,092
505
8,360
14,419
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Ross6028
Mercury
16
4 / 1 / 8
10,115
562
6,854
10,538
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 0 / 4
11,372
632
10,591
13,764
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
skyuuuux
Aphrodite
14
5 / 2 / 6
9,741
541
9,628
13,121
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 10 / 0
6,282
349
2,367
12,107
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
12
2 / 9 / 0
7,560
420
9,416
17,269
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
7,889
438
12,077
9,157
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TorbFox
Danzaburou
10
0 / 7 / 3
6,347
353
5,604
10,781
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
10
0 / 5 / 1
6,343
352
6,092
13,857
5,344
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
33
Kills
4
4
Deaths
34
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
10
0
0
W
Sun Wukong
GaziHalcebeg
Sun Wukong
11
0
10
16
L
Ymir
2
9
0
0.22
L
2
3
1
0.83
W
2
1
15
9.5
W
Mercury
Ross6028
Mercury
4
1
8
8
L
Danzaburou
TorbFox
Danzaburou
0
7
3
0.21
W
11
0
4
13
W
Aphrodite
skyuuuux
Aphrodite
5
2
6
4
L
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,624
Damage
35,556
65,566
Taken
63,171
33,040
Mitigated
28,328
34,123
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,367
940
50
885
12,107
10,184
189
1,464
10,643
0
15,527
W
Sun Wukong
GaziHalcebeg
Sun Wukong
13,191
2,955
0
4,741
13,724
7,627
2,935
5,778
7,646
0
64,300
L
Ymir
9,416
2,345
0
1,286
17,269
6,718
0
3,973
13,296
50,834
0
L
12,077
1,440
0
1,000
9,157
3,312
0
4,861
4,296
62,431
0
W
8,360
1,656
0
2,009
14,419
10,552
618
7,831
6,555
21,345
0
W
Mercury
Ross6028
Mercury
6,854
2,299
0
1,173
10,538
3,996
913
3,011
7,502
0
68,681
L
Danzaburou
TorbFox
Danzaburou
5,604
2,669
135
2,093
10,781
2,770
0
3,548
7,233
0
28,214
W
10,591
4,923
0
8,831
13,764
5,234
1,149
4,470
9,269
0
96,644
W
Aphrodite
skyuuuux
Aphrodite
9,628
1,226
7,617
9,752
13,121
5,631
726
6,462
6,634
49,691
0
L
Cthulhu
6,092
0
222
1,244
13,857
5,344
0
4,142
9,715
26,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,485
Gold Earned
34,421
533
Minions Killed
307
0
Camps Cleared
0
1,736,899
Distance Traveled
1,478,666
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,282
349
26
1
0
247,025
0
W
Sun Wukong
11,165
620
138
8
0
357,830
3
L
Ymir
7,560
420
81
5
0
288,956
2
L
Kukulkan
7,889
438
110
6
0
295,899
3
W
Ymir
9,092
505
38
2
0
353,340
6
W
Mercury
10,115
562
112
6
0
398,737
1
L
Danzaburou
6,347
353
30
2
0
309,839
2
W
Anhur
11,372
632
142
8
0
313,966
8
W
Aphrodite
9,741
541
103
6
0
313,026
2
L
Cthulhu
6,343
352
60
3
0
336,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role