Player Matchup

Pele
Pele
Cyskow
Pele
Level 26
God Stats
39W - 31L
1,744 SR
Queue Stats
136W - 132L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
FatChede689
Gilgamesh
Level 25
God Stats
1W - 0L
1,393 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fihiv123
Tiamat
Level 29
God Stats
5W - 8L
1,282 SR
Queue Stats
321W - 331L
1,547 Elo+
Party 1
Athena
Athena
Jostik174rus
Athena
Level 29
God Stats
6W - 1L
1,490 SR
Queue Stats
34W - 40L
1,502 Elo+
Solo
Izanami
Izanami
niquetononclefdp
Izanami
Level 8
God Stats
4W - 1L
1,825 SR
Queue Stats
15W - 9L
1,558 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,519 Elo+

VS

Team Averages
Level 16
1,489 SR
1,451 Elo+
Mercury
Mercury
Shapefinders
Mercury
Level 17
God Stats
3W - 10L
1,431 SR
Queue Stats
116W - 136L
1,509 Elo+
Solo
Anubis
Anubis
asterix-frou
Anubis
Level 16
God Stats
13W - 13L
1,440 SR
Queue Stats
15W - 21L
1,334 Elo+
Party 2
Neith
Neith
dezza96
Neith
Level 27
God Stats
1W - 2L
1,592 SR
Queue Stats
6W - 4L
1,398 Elo+
Solo
Ares
Ares
mariusdanslbus
Ares
Level 16
God Stats
9W - 13L
1,484 SR
Queue Stats
19W - 28L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
vgibi
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cyskow
Pele
10
5 / 0 / 4
6,519
593
5,143
5,688
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
FatChede689
Gilgamesh
12
5 / 0 / 4
7,106
646
3,751
4,049
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Fihiv123
Tiamat
11
5 / 1 / 3
6,587
599
5,406
5,482
2,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
1 / 2 / 2
5,373
488
2,449
8,132
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 0 / 3
7,433
676
4,260
5,616
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Shapefinders
Mercury
9
0 / 2 / 1
5,241
476
1,421
6,906
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
9
3 / 4 / 0
5,750
523
3,872
4,364
1,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
dezza96
Neith
9
0 / 2 / 1
5,320
484
3,524
4,649
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 2
5,113
465
2,357
6,185
2,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
vgibi
Sun Wukong
7
0 / 8 / 0
4,626
421
2,557
8,618
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
3
3
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
Cyskow
Pele
5
0
4
7
W
Gilgamesh
FatChede689
Gilgamesh
5
0
4
7
W
Tiamat
Fihiv123
Tiamat
5
1
3
6.5
W
Athena
1
2
2
1
L
Mercury
Shapefinders
Mercury
0
2
1
0.25
L
Anubis
3
4
0
0.75
L
Neith
dezza96
Neith
0
2
1
0.25
L
0
3
2
0.33
W
3
0
3
4.5
L
Sun Wukong
vgibi
Sun Wukong
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
13,731
28,967
Taken
30,722
10,720
Mitigated
10,630
12,113
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cyskow
Pele
5,143
847
0
2,036
5,688
1,761
407
157
5,531
0
30,240
W
Gilgamesh
FatChede689
Gilgamesh
3,751
1,182
0
1,714
4,049
1,958
524
595
3,454
0
31,904
W
Tiamat
Fihiv123
Tiamat
5,406
1,348
0
2,591
5,482
2,596
988
748
4,734
27,859
0
W
Athena
2,449
486
576
2,496
8,132
2,681
97
2,374
5,758
10,218
0
L
Mercury
Shapefinders
Mercury
1,421
215
0
1,476
6,906
1,686
0
1,382
5,474
0
20,206
L
Anubis
3,872
401
0
554
4,364
1,151
152
656
3,683
22,675
0
L
Neith
dezza96
Neith
3,524
1,054
0
1,563
4,649
1,356
814
1,988
2,611
0
30,302
L
2,357
28
0
1,181
6,185
2,894
124
734
5,451
10,892
0
W
4,260
2,528
0
2,700
5,616
1,724
0
2,355
3,261
0
58,664
L
Sun Wukong
vgibi
Sun Wukong
2,557
1,400
0
0
8,618
3,543
484
3,095
5,473
0
14,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
26,050
312
Minions Killed
199
0
Camps Cleared
0
1,116,667
Distance Traveled
1,009,581
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,519
593
60
5
0
265,329
2
W
Gilgamesh
7,106
646
82
7
0
240,860
4
W
Tiamat
6,587
599
46
4
0
205,806
0
W
Athena
5,373
488
11
1
0
192,672
1
L
Mercury
5,241
476
50
5
0
233,008
0
L
Anubis
5,750
523
48
4
0
188,048
1
L
Neith
5,320
484
59
5
0
191,002
1
L
Ares
5,113
465
12
1
0
212,647
2
W
Izanami
7,433
676
113
10
0
212,000
1
L
Sun Wukong
4,626
421
30
3
0
184,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role