Player Matchup

Artemis
Artemis
NinjaNicSLAYS
Artemis
Level 17
God Stats
15W - 9L
1,560 SR
Queue Stats
46W - 55L
1,391 Elo+
Solo
Heimdallr
Heimdallr
TheOGFatThor
Heimdallr
Level 8
God Stats
13W - 7L
1,489 SR
Queue Stats
57W - 45L
1,416 Elo+
Solo
Ah Puch
Ah Puch
ebunbobun
Ah Puch
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 1
Sylvanus
Sylvanus
kykyryzka69
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,188 Elo+
Party 1
Merlin
Merlin
ДжейВи
Merlin
Level 10
God Stats
3W - 9L
1,500 SR
Queue Stats
35W - 43L
1,301 Elo+
Party 1
Team Averages
Level 9
1,510 SR
1,297 Elo+

VS

Team Averages
Level 12
1,374 SR
1,262 Elo+
Izanami
Izanami
Fatal1125
Izanami
Level 14
God Stats
10W - 10L
1,249 SR
Queue Stats
40W - 47L
1,127 Elo+
Party 2
Jormungandr
Jormungandr
SneakyWaffles
Jormungandr
Level 16
God Stats
6W - 5L
1,366 SR
Queue Stats
36W - 58L
1,265 Elo+
Party 2
Bellona
Bellona
bibiyu
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,258 Elo+
Party 3
Chaac
Chaac
rabidog315
Chaac
Level 18
God Stats
1W - 3L
1,256 SR
Queue Stats
52W - 52L
1,377 Elo+
Solo
Nemesis
Nemesis
spawnnioni
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
16 / 3 / 14
16,254
1,161
51,934
18,852
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
TheOGFatThor
Heimdallr
20
12 / 0 / 14
15,242
1,089
30,177
9,501
5,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
ebunbobun
Ah Puch
20
4 / 5 / 18
13,359
954
11,054
9,600
3,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
kykyryzka69
Sylvanus
20
2 / 4 / 24
13,149
939
9,000
12,147
16,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
20
1 / 2 / 26
12,936
924
8,900
9,212
8,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fatal1125
Izanami
14
0 / 0 / 0
10,203
729
0
0
0
Jormungandr
SneakyWaffles
Jormungandr
20
4 / 8 / 6
13,689
978
16,156
26,870
30,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
bibiyu
Bellona
19
2 / 8 / 8
12,757
911
15,805
29,220
21,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
19
5 / 7 / 3
14,377
1,027
17,467
38,165
39,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
spawnnioni
Nemesis
18
3 / 12 / 5
12,688
906
6,498
23,572
10,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
35
Kills
14
14
Deaths
35
96
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fatal1125
Izanami
0
0
0
0
W
Artemis
16
3
14
7.67
L
Jormungandr
SneakyWaffles
Jormungandr
4
8
6
0.88
W
Heimdallr
TheOGFatThor
Heimdallr
12
0
14
19
L
Bellona
bibiyu
Bellona
2
8
8
0.75
W
Ah Puch
ebunbobun
Ah Puch
4
5
18
2.6
W
Sylvanus
kykyryzka69
Sylvanus
2
4
24
3.5
L
Chaac
5
7
3
0.93
L
Nemesis
spawnnioni
Nemesis
3
12
5
0.46
W
Merlin
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,065
Damage
55,926
59,312
Taken
117,827
42,591
Mitigated
102,466
20,088
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fatal1125
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
51,934
41,780
0
7,699
18,852
9,016
0
5,225
13,627
0
75,558
L
Jormungandr
SneakyWaffles
Jormungandr
16,156
2,055
0
296
26,870
30,347
0
5,445
21,425
52,061
0
W
Heimdallr
TheOGFatThor
Heimdallr
30,177
18,220
0
2,556
9,501
5,111
0
2,749
6,752
0
58,127
L
Bellona
bibiyu
Bellona
15,805
5,204
0
1,433
29,220
21,821
0
6,704
22,516
0
27,543
W
Ah Puch
ebunbobun
Ah Puch
11,054
2,034
0
797
9,600
3,655
0
3,255
6,345
30,045
0
W
Sylvanus
kykyryzka69
Sylvanus
9,000
3,622
5,338
3,698
12,147
16,619
0
2,979
9,168
17,303
0
L
Chaac
17,467
4,932
0
8,022
38,165
39,513
0
8,501
29,664
729
61,081
L
Nemesis
spawnnioni
Nemesis
6,498
4,450
0
1,226
23,572
10,785
0
8,304
15,268
0
12,352
W
Merlin
8,900
2,168
0
0
9,212
8,190
0
2,677
6,535
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,940
Gold Earned
63,714
239
Minions Killed
245
4
Camps Cleared
5
1,177,764
Distance Traveled
968,651
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,203
729
0
0
0
3,558
0
W
Artemis
16,254
1,161
68
5
1
244,620
0
L
Jormungandr
13,689
978
82
6
2
243,524
1
W
Heimdallr
15,242
1,089
77
6
0
239,461
0
L
Bellona
12,757
911
26
2
1
218,578
3
W
Ah Puch
13,359
954
34
2
0
235,200
4
W
Sylvanus
13,149
939
29
2
2
213,747
2
L
Chaac
14,377
1,027
118
8
2
310,010
1
L
Nemesis
12,688
906
19
1
0
192,981
0
W
Merlin
12,936
924
31
2
1
244,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role