Player Matchup

Cernunnos
Cernunnos
DareDevils2013
Cernunnos
Level 128
God Stats
5W - 0L
1,524 SR
Queue Stats
39W - 37L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
IIClipzII
Kuzenbo
Level 157
God Stats
9W - 16L
1,780 SR
Queue Stats
152W - 182L
1,560 Elo+
Solo
Kukulkan
Kukulkan
zZCommonZz
Kukulkan
Level 117
God Stats
1W - 0L
1,217 SR
Queue Stats
39W - 37L
1,576 Elo+
Party 2
Team Averages
Level 134
1,507 SR
1,570 Elo+

VS

Team Averages
Level 85
1,789 SR
1,607 Elo+
Fenrir
Fenrir
Anacondakings
Fenrir
Level 109
God Stats
8W - 2L
1,869 SR
Queue Stats
130W - 120L
1,662 Elo+
Party 1
Merlin
Merlin
CampingArk
Merlin
Level 39
God Stats
1W - 2L
1,679 SR
Queue Stats
27W - 30L
1,370 Elo+
Solo
Cabrakan
Cabrakan
ZombieTroopa
Cabrakan
Level 108
God Stats
1W - 3L
1,820 SR
Queue Stats
3W - 6L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DareDevils2013
Cernunnos
15
7 / 1 / 5
11,910
744
12,901
8,703
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
IIClipzII
Kuzenbo
14
1 / 2 / 10
11,295
706
7,466
12,146
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
zZCommonZz
Kukulkan
15
5 / 1 / 6
11,060
691
12,502
7,171
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
9,794
612
7,618
14,230
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
CampingArk
Merlin
11
0 / 7 / 3
9,018
564
6,715
9,253
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ZombieTroopa
Cabrakan
11
1 / 4 / 3
9,762
610
3,901
17,158
19,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Merlin
CampingArk
Merlin
0
7
3
0.21
W
Cernunnos
DareDevils2013
Cernunnos
7
1
5
9.5
W
Kuzenbo
IIClipzII
Kuzenbo
1
2
10
3
L
Cabrakan
ZombieTroopa
Cabrakan
1
4
3
0.63
W
Kukulkan
zZCommonZz
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,869
Damage
18,234
28,020
Taken
40,641
20,820
Mitigated
32,575
12,043
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,618
1,127
0
937
14,230
10,248
0
6,273
7,957
0
32,955
L
Merlin
CampingArk
Merlin
6,715
656
0
246
9,253
3,075
0
4,175
5,078
48,438
0
W
Cernunnos
DareDevils2013
Cernunnos
12,901
6,991
0
5,120
8,703
3,457
1,951
3,473
5,205
0
71,492
W
Kuzenbo
IIClipzII
Kuzenbo
7,466
2,867
1,129
5,013
12,146
14,492
564
3,809
8,185
33,092
0
L
Cabrakan
ZombieTroopa
Cabrakan
3,901
297
0
991
17,158
19,252
0
9,608
7,550
16,960
0
W
Kukulkan
zZCommonZz
Kukulkan
12,502
571
0
781
7,171
2,871
721
3,388
3,658
69,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
28,574
233
Minions Killed
149
0
Camps Cleared
0
904,834
Distance Traveled
794,641
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,794
612
63
4
0
284,685
1
L
Merlin
9,018
564
78
5
0
219,245
4
W
Cernunnos
11,910
744
100
6
0
300,078
1
W
Kuzenbo
11,295
706
29
2
0
297,111
0
L
Cabrakan
9,762
610
8
1
0
290,711
6
W
Kukulkan
11,060
691
104
7
0
307,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role